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Call for authors to brainstorm Wizzy


karri

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I am trying to create a better story for my next game Wizzy by using some structured methods. Well, actually I bought a copy of Fabula that is basically just a blank board where you can put post-it stickers describing your ideas.

 

As we all live apart I have replaced the post-it stickers with blog entries.

 

So if you feel interested I can add you to the Wizzy club. There is no money involved. But you will get a copy of the finished boxed game and your name in the credits. (In case you contribute to the story.)

 

Any takers?

 

Wizzy.thumb.png.edecd0782346e7f344ab767423b0459d.png

 

The engine will be similar to On Duty (top down action with text flowing on the bottom line and a status bar at the top).

 

The game may be multi-player for two lynxes (a wizard and a witch). But it can also be played on one Lynx taking turns. (Perhaps)

 

At this first stage I am still working on the assets in the game.

 

Later, when the big idea is starting to materialize there will be a second part for the storytelling.

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