Jump to content
atari2600land

Tunnels of Terror

Recommended Posts

Here is another game I found myself working on quite a bit lately. I just started on this. It's called Tunnels of Terror and I am basing it off of Turmoil. It will end up being an 8k game. I found that I could free up around 400 bytes if I moved the title screen stuff to a different bank. This leaves me with around 1,000 bytes I can use for the bank in which the main game is in. Right now it is in "technically a game" stage, a term I use when I have in game play and also a game over screen (if need be).

tunnels10.bin

Share this post


Link to post
Share on other sites

I like it .  The play is easy to learn and fun.  At this point I think you have a good game.  Are you going to add more enemies?  I could envision an airplane that also shoots and maybe another ship that lays mines in your path that limit your travel.  The mines could time out and disappear but would add an obstacle to your quick movements.

 

Good job so far.

Share this post


Link to post
Share on other sites

This also works well on an Odyssey 2 console.  You could add power ups or an extra life that appears at the end of a tunnel.  The danger is that an enemy comes at you when you enter the tunnel.

 

 

Share this post


Link to post
Share on other sites

After a month away from this, I came back to working on it. I added a new enemy type. I also structured the enemies: Enemy 1 is introduced in wave 1, enemy 2 is introduced in wave 2, and so on until you get past 4. A little bug I don't know how it happened, but Enemy type 2 will not show up on wave 3 on a real console. Otherwise, the game works fine. Perhaps I should make some more enemy types?

Feedback, anyone?

tunnels17.bin

Share this post


Link to post
Share on other sites

It is a blustery day outside today (A "bomb cyclone" sort of day!) So I thought to myself, "Self, what can I do to make the game more exciting?" Then I thought "Gee, the fourth and final sprite isn't being used. What if I made it follow your vertical movement and goes down the exact same tunnel you're in the middle of?" So I added the green killer drone robot Killitron. Shooting at it does nothing, so your best bet is to avoid it. I think this makes the game a little bit harder than it once was. I can't get to Wave 4. What are your thoughts? Did I make the game too difficult?

 

tunnels18.bin

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...