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Retrospect

Parsec sprites

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I've been aware of a particular sprite within the game Parsec for a while now, but up to now I've never bothered to mention it.  I am curious though.

 

In the sprites, there's a space ship that exists but is not used.

 

In the game, we know the Urbites, Dramites, and Bynites are the same sprite.  Could there have been a mistake?  Was one of those three meant to look different?

Maybe the Dramite was meant to be the different sprite, as it's quite nasty looking?  Does anyone know anything about this?

 

SPRITES.png.c294d6bab7cc931e3ceb077035b1bed7.png

 

SPRITE.png.81719092c20705e234af90426c1bbfbd.png

 

VDPDUMP.BIN <<< Works in Magellan.  

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That's the one I could never get...along with most others. But I was real good at those asteroids. I can hit those suckers without looking.

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46 minutes ago, GDMike said:

That's the one I could never get...along with most others. But I was real good at those asteroids. I can hit those suckers without looking.

Yes.  That is usually how one hits things.

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2 hours ago, GDMike said:

That's the one I could never get

I've played Parsec through till level 4 and I have never seen this sprite appear.  All I can think is when they programmed it did they accidentally use the same pattern as the other two cruiser type enemies? (Dramite, Urbite and Bynite share the same pattern which is odd to begin with)

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@urbite could probably provide some enlightment there, as one of the original programmers for this title. . .and there may be clues in the source code as well (available in the programming resources thread).

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11 minutes ago, oddemann said:

Do you have a picture of the Players ship?

if you download the VDP dump further up in the comments it should be in there, works in Magellan.

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24 minutes ago, Retrospect said:

if you download the VDP dump further up in the comments it should be in there, works in Magellan.

Tried... but I got mostly "?" in Magellan. But I started C99 and did a print screen to play with it.

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@oddemann

 

----------------------------------------------------------------
Parsec player ship
00003E1108FF8047641820FF000000000000000080F0389C077C800000000000
----------------------------------------------------------------
Player ship exhaust small #1
0000000000000000010200000000000000000000000000042092240000000000

Player ship exhaust small #2
00000000000000000201000000000000000000000000000A51A40A0000000000

Player ship exhaust large #1
000000000000000012480200000000000000000000000004508A220000000000

Player ship exhaust large #2
00000000000000000A5114000000000000000000000000822804520000000000
----------------------------------------------------------------
Explosion chars;
0000000000000020000000000000200000008000000000000000000000000000
0040000001000020000000000000200000000800000000000000200000000000
0042000001000020000002000000200000000800000000000000210000000002
0042000001000020000012000000200400000800011000008000210000002002
0042001081000420000012004001200440000800011000048000210008002002
0114002510800A00A50012004210010400104410024004200250044200241040
----------------------------------------------------------------
Enemy ship #1
0000000102043FFE040F0000000000000000FC0800FC081020C0000000000000

Enemy ship #2
000000000001031CFF010000000000000000003C78F0F0E0E0F0783C00000000

Saucer
0000000000070F1A3F1F000A020100000000000000F0F8ACFEFC00A850400000

Killer Satellite
000003047F20103FFF10207F000000000000FF01D2265ADADA267F0000000000

Attack Ship
03070D1A356AFF6A351A0D0703000000FFFC5042458AF58A454250FCFF000000

Bynite/Urbite/Dramite
0000000003041F207FF57F201F0403000000003CC404FF02FF54FF02FF04C43C
----------------------------------------------------------------
Dramite missile
000000000000000000FF000000000000000000000000000000FF000000000000

Urbite missile
000000AA0000000000000000000000AA000000A00000000000000000000000A0

Bynite missile
000000001449904A802400000000000000000000004015884000000000000000

Killer Satellite missile
0000000000002070F9702000000000000000000000000080CD80000000000000
----------------------------------------------------------------
Asteroid patterns;
070D191032434964504C23100C0700000000E030501098CC1272941CF0000000
0000010D1210121410181C13110D03000000F008104844CC9A12648418600000
00000001020509181F10100E07000000000000F02804E4063EE2020CF0000000
00000000031C382E212018070000000000000070888C5262828C90E000000000
0000000007182F2524150E000000000000000000E01078C4042CD80000000000
00000000000F18282F28311E0000000000000000E05844C43C0428F000000000
000000000304041D161414181108070000000000789412729A06024438C08000
----------------------------------------------------------------

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15 hours ago, Retrospect said:

@oddemann
----------------------------------------------------------------
Parsec player ship - 00003E1108FF8047641820FF000000000000000080F0389C077C800000000000
----------------------------------------------------------------

Thx!

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Hey everyone. In my next release for Android I am working on bringing to life that mysterious ship that has been forgotten by the developers of Parsec back in 1982.

I named the new enemy ship, “Falcon”, designed as red, it moves like a bird and is armed with “Radioactive Alloy Hooks”. To beat it you have to shoot it 3 times.

The idea is that from level 10 after the Swoopers, it appears randomly before some of the known enemy sequences.

Attached the sprite and demo video. Tell me what you think.

Thanks a lot!

Gastón (Gaspo Soft)

falcon-attack.png

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Posted (edited)

Benefits of being a captain of your own ship. Keeping aliens safe.

Screenshot_20220509-133528-520.png

Edited by GDMike
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4 minutes ago, GDMike said:

Benefits of being a captain of your own ship. Keeping aliens safe.

Screenshot_20220509-133528-520.png

I would not reject these alien craft advances.  They could swoop on me anytime.

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