Aking #51 Posted February 23 Vbxe can render a perfect bombjack arcade port 1 Quote Share this post Link to post Share on other sites
shanti77 #52 Posted February 26 New version (Gacek+Gacek_vbxe) Gacek.zip 10 4 Quote Share this post Link to post Share on other sites
Mark loves Stella #54 Posted February 26 5 hours ago, shanti77 said: New version (Gacek+Gacek_vbxe) Gacek.zip 59.39 kB · 78 downloads Thanks for thinking of us VBXE users. I think this is a great idea. Update the graphics of existing games to make them near arcade perfect. Great job on this one! 1 Quote Share this post Link to post Share on other sites
ALEXANDER #55 Posted February 26 5 hours ago, shanti77 said: New version (Gacek+Gacek_vbxe) Gacek.zip 59.39 kB · 80 downloads Really awesome work. Thanks Shanti77 ! Quote Share this post Link to post Share on other sites
shanti77 #56 Posted March 6 Original backgrounds 8 Quote Share this post Link to post Share on other sites
Aking #57 Posted March 7 18 hours ago, shanti77 said: Original backgrounds amazing , finally VBXE being a must ! 2 Quote Share this post Link to post Share on other sites
shanti77 #58 Posted March 8 I got inquiries for the latest version with backgrounds, so post it here. Gacek.zip 7 2 Quote Share this post Link to post Share on other sites
Jacques #59 Posted March 9 Thanks! I'm planning to collect them all: enhanced sprites / enhanced sprites and backgrounds / enhanced sprites, backgrounds and platforms (when arrives) Quote Share this post Link to post Share on other sites
+Philsan #60 Posted March 11 I tried latest Gacek normal version on stock PAL Atari 130XE, 800XL+U1MB+stereo, Altirra 4.01/4.10, Atari800WinPL and VBXE version on Altirra. When Jack dies I don't hear the tune, there's a low whistle @5:02 or @7:07 EDIT It's normal On my Altirra VBXE version has this garbage on top. Quote Share this post Link to post Share on other sites
shanti77 #61 Posted March 11 This is WIP. Quote On my Altirra VBXE version has this garbage on top. In Altirra: System->Configure System->Memory->Power-up pattern Set Cleared (Random is for debbuging) Death will be louder 1 1 Quote Share this post Link to post Share on other sites
+Philsan #62 Posted March 11 7 minutes ago, shanti77 said: This is WIP. In Altirra: System->Configure System->Memory->Power-up pattern Set Cleared (Random is for debbuging) Death will be louder Solved garbage problem, thank you very much! Perhaps you could add death sound from arcade? Quote Share this post Link to post Share on other sites
ALEXANDER #63 Posted March 12 On 3/8/2022 at 3:57 PM, shanti77 said: I got inquiries for the latest version with backgrounds, so post it here. Gacek.zip 73.9 kB · 86 downloads With intro pic the game would be great too ! Congrats and thanks again Shanti77. Quote Share this post Link to post Share on other sites
+Philsan #64 Posted March 13 Real hardware is always beautiful. 7 Quote Share this post Link to post Share on other sites
Jacques #65 Posted March 13 On 3/11/2022 at 11:07 PM, Philsan said: Solved garbage problem, thank you very much! Perhaps you could add death sound from arcade? Where to download that new version (VBXE platforms) from, please? Quote Share this post Link to post Share on other sites
+Philsan #66 Posted March 13 3 hours ago, Jacques said: Where to download that new version (VBXE platforms) from, please? Eight posts above, #58 1 Quote Share this post Link to post Share on other sites
Dinadan67 #67 Posted March 13 (edited) The VBXE version on a real CRT is very nice, cool stuff! Edited March 13 by Dinadan67 2 Quote Share this post Link to post Share on other sites
+Stephen #68 Posted March 13 8 minutes ago, Dinadan67 said: The VBXE version on a real CRT is very nice, cool stuff! Definitely - never knew how nice the 1084 was until I saw an RGB signal on it. S-Video is nice but RGB is incredibly clear. 1 Quote Share this post Link to post Share on other sites
Jacques #69 Posted March 15 On 3/13/2022 at 6:16 PM, Philsan said: Eight posts above, #58 Thank you, I thought it was black platforms version, but it's all VBXE gfx. Amazing stuff! Quote Share this post Link to post Share on other sites
Yellowman #70 Posted April 3 The VBXE version is great. I just have two small things that I noticed in the last version from March 8th. With my original hardware, a blue bar can be seen at the top. VBXE Core is 1.26a. No matter if I load Gacek with sio2sd, AVG Cart or SIDE. Whether $D600 or $D700 is set makes no difference. Any ideas? When the game is over, the Game Over sprite will no longer appear. I think VBXE is great. Now last Squadron VBXE... 1 Quote Share this post Link to post Share on other sites
shanti77 #71 Posted April 3 (edited) The newest version: - (B)onus appears every 5000 points, up to a maximum of x5 - P appears after filling 20 segments (regular bomb = 1, lit = 2), it can have 7 colors, giving from 100 points for blue to 2000 points for gray, change the color by bouncing off the floor / ceiling (it also gives an additional 10 points) - (E)xtra Life appears randomly, but collecting enemies increases the probability of it appearing, giving you 3000 points - collecting frozen opponents gives you 100,200,300,500,800,1200 points in order - new enemy added, each moves a bit differently now - collecting lit bombs one after another gives you an additional bonus at the end of the round, 20 = 10,000 points, 21 = 20,000 points, 22 = 30,000 points, 23 = 50,000 points - joystick down causes Gacek/Jack to fall faster - enemies no longer appear on the same side as Gacek/Jack - original logo in the VBXE version - other minor fixes Gacek_final.zip @Yellowman In TLS, if someone drew sprites, they can be replaced with VBXE, but it will be more difficult with the background. VBXE is not as strong as some people think, there is no real sprites here, you have to draw and erase everything. Edited April 3 by shanti77 12 3 Quote Share this post Link to post Share on other sites
+CharlieChaplin #72 Posted April 3 (deleted, question was self-answered.) Quote Share this post Link to post Share on other sites
ALEXANDER #73 Posted April 3 4 hours ago, shanti77 said: The newest version: - (B)onus appears every 5000 points, up to a maximum of x5 - P appears after filling 20 segments (regular bomb = 1, lit = 2), it can have 7 colors, giving from 100 points for blue to 2000 points for gray, change the color by bouncing off the floor / ceiling (it also gives an additional 10 points) - (E)xtra Life appears randomly, but collecting enemies increases the probability of it appearing, giving you 3000 points - collecting frozen opponents gives you 100,200,300,500,800,1200 points in order - new enemy added, each moves a bit differently now - collecting lit bombs one after another gives you an additional bonus at the end of the round, 20 = 10,000 points, 21 = 20,000 points, 22 = 30,000 points, 23 = 50,000 points - joystick down causes Gacek/Jack to fall faster - enemies no longer appear on the same side as Gacek/Jack - original logo in the VBXE version - other minor fixes Gacek_final.zip 78.19 kB · 111 downloads @Yellowman In TLS, if someone drew sprites, they can be replaced with VBXE, but it will be more difficult with the background. VBXE is not as strong as some people think, there is no real sprites here, you have to draw and erase everything. Dear Shanti77, I express my gratitude to you for doing excellent games. I really love both versions. Best wishes to you. Gacek - VBXE version - Five Stars !!! Gacek - Standard Atari 8 bit version - Another Five Stars !!! 2 Quote Share this post Link to post Share on other sites
+Stephen #74 Posted April 3 7 hours ago, shanti77 said: In TLS, if someone drew sprites, they can be replaced with VBXE, but it will be more difficult with the background. VBXE is not as strong as some people think, there is no real sprites here, you have to draw and erase everything. I thought maybe I was missing something obvious, but I have found the same thing. The blitter is pretty damn fast, but you literally get nothing besides copy this chunk of RAM to this other chunk of RAM. You don't get to specify a sprite position in X or Y axis - you have to know that and feed the direct memory addresses to the BCBs. Quote Share this post Link to post Share on other sites
Jacques #75 Posted April 4 On 2/23/2022 at 2:54 AM, Aking said: Vbxe can render a perfect bombjack arcade port Now we all know it can, thanks to @shanti77! 👍🤩 2 Quote Share this post Link to post Share on other sites