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Atari SA releasing limited run 2600 cartridges.


Nall3k

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Not related to recent posts (though anything with custom silicon seems to be really delayed these days), but I've been meaning to elaborate on an earlier post.

 

I understand the frustration with Atari SA but man, they are so much better than so many IP holders. Nintendo shuts down homebrew productions of Super Mario Bros ports. Joust is still not available on the Switch, and most of the Williams/Midway/Atari Games lineup is unplayable except on old disk based systems. EA, ActivisionBlizzardMicrosoft, Sony, etc. are all entirely uninterested in letting people play the IPs in their dragon's hoards. (Though at least they mostly don't seem to care about people distributing their old games online.)

 

But Atari SA both makes their back catalog games, even the obscurities, legitimately available on every platform in existence AND publishes some really great updates to their old games like Tempest 4k and the Recharged series AND makes custom hardware like the VCS classic joystick that makes old games nice to play on modern hardware AND lets everybody who wants to make arcade machine replicas have the license AND seems to let fans do whatever they want with the old games and with the IPs. At least at this point, I have warmer feelings towards them than I have since Infogrames bought out the name. The casino and hotel and crypto/NFT and speakerhats were admittedly humiliating, but at least there haven't been any new bad ideas like that lately.

 

I guess I don't see what the haters would rather see them do than what they're doing in the gaming space, other than stop existing. If EA or Microsoft or Sony or Nintendo were to buy them out, things would get a lot worse in a hurry.

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14 hours ago, jgkspsx said:

Not related to recent posts (though anything with custom silicon seems to be really delayed these days), but I've been meaning to elaborate on an earlier post.

 

I understand the frustration with Atari SA but man, they are so much better than so many IP holders. Nintendo shuts down homebrew productions of Super Mario Bros ports. Joust is still not available on the Switch, and most of the Williams/Midway/Atari Games lineup is unplayable except on old disk based systems. EA, ActivisionBlizzardMicrosoft, Sony, etc. are all entirely uninterested in letting people play the IPs in their dragon's hoards. (Though at least they mostly don't seem to care about people distributing their old games online.)

 

But Atari SA both makes their back catalog games, even the obscurities, legitimately available on every platform in existence AND publishes some really great updates to their old games like Tempest 4k and the Recharged series AND makes custom hardware like the VCS classic joystick that makes old games nice to play on modern hardware AND lets everybody who wants to make arcade machine replicas have the license AND seems to let fans do whatever they want with the old games and with the IPs. At least at this point, I have warmer feelings towards them than I have since Infogrames bought out the name. The casino and hotel and NFTs and speakerhats were admittedly humiliating, but at least there haven't been any new bad ideas like that lately.

 

I guess I don't see what the haters would rather see them do than what they're doing in the gaming space, other than stop existing. If EA or Microsoft or Sony or Nintendo were to buy them out, things would get a lot worse in a hurry.

 

I get where you are coming from.  3 cheers for Atari SA!  However, I don't think Sony and Microsoft really fit that description do they?  I guess if you are talking purely about piracy they go after you, but both companies have done work to make their older libraries available.  Microsoft even "allows" the sale of a Halo homebrew right here on AtariAge.

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Just now, wongojack said:

However, I don't think Sony and Microsoft really fit that description do they? 

Both Microsoft and Sony own an immense quantity of IP inherited from the studios they bought that is not legitimately available.

 

Microsoft now owns all of Activision Blizzard’s IP (which itself includes Imagic and dozens of other small studios) in addition to Rare (which admittedly got an awesome if incomplete collection on Xbone), id, Double Fine, Bethesda, and so on. At least they’ve let Double Fine and id release some multi-platform stuff.
 

Sony owns Psygnosis, Bungie, Naughty Dog, Insomniac, and tons of other ip stretching back to the eight bit era. What was the last new Lemmings game you played, or the last new Colony Wars or Barbarian or wipEout or Shadow of the Beast game, much less on a non-Sony system?

 

EA has a similarly sized IP collection. Nintendo has bought fewer developers and mostly just owns stuff they and HAL developed. Square owns Enix and Taito and Eidos and Core. Warner Bros owns Williams, Midway, Atari Games, and others, and barely is interested in letting arcade cabinets be made for a handful of the same games over and over again.

 

Nobody comes close to Nintendo about being jerks to fans who are trying to do something cool and basically non-commercial, but Atari SA is better than any of these companies about making their old games widely available without being jerks to indie folks. They’re far from perfect (I wish pieces of the Recharged games would stop breaking, I wish the VCS didn’t sound like it was going to go airborne when I switched home menu screens, I wish they would have been nicer to Jeff Minter all along) but man are they far from as bad as they could be.

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I'm in agreement that Adventure just re-released when it's so easy to find would be an absolute cash-grab.

For this to be successful for ATARI XP then any games they re-release should be enhanced in some way with additional game content.

They could then have the enhanced version, and the original, selectable to the player.

ATARI XP does talk about this sort of thing on the website, so maybe ATARI will be adding some kind of enhancement to it.

I'm hoping that ATARI XP doesn't become just a 'quick-buck' opportunity, and adds to the retro-gaming scene.

 

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2 hours ago, Gunther said:

I'm in agreement that Adventure just re-released when it's so easy to find would be an absolute cash-grab.

 

A used Adventure cartridge without box and instructions is quite cheap and easy to find but a CIB cartridge is starting to get very expensive and you will have to spend a fortune to get an NIB cartridge.

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1 hour ago, Defender_2600 said:

 

A used Adventure cartridge without box and instructions is quite cheap and easy to find but a CIB cartridge is starting to get very expensive and you will have to spend a fortune to get an NIB cartridge.

Boxed Adventure carts have been pricey since Ready Player One came out and they never really went down.  It's one of those iconic titles so you pay more even though it's not rare.

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Several years ago, it took me many months to find a NIB copy of Adventure and the price wasn't cheap. I think we can agree that it is currently not easy to find Adventure in NIB condition at a reasonable price, plus these things are starting to get quite old and you might buy a non-working NIB version. So I think today there are good reasons to propose a reprint if it is sold at a reasonable market price.

 

Regarding adding exclusive software content, I think it is a delicate choice, which requires case-by-case evaluations. If I think of a re-release of titles such as Pitfall! o H.E.R.O. I don't want a single pixel to be edited. It is important to understand when the historical value of a masterpiece must be preserved in its entirety. Instead, some improvements may be welcome for an arcade port. So, again, these are decisions that require case-by-case evaluations. Just my opinion.

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If nobody else will say making a boxed repro of Adventure is a shameless cash grab, I will. It would have been more lucrative if they had done it when RP1 was in theaters, but I bet they know people will overpay just because it made a rather common game have some cultural cachet. 

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The price should be in line with the market price. That said, I think legitimate, high-quality reproductions are welcome for those wishing to preserve hardware in the closest form to the original (as far as possible). Otherwise, we'll just leave our kids with a bunch of old, dusty, non-working plastic, all of these things are getting too old and won't work forever. While no one is forced to buy, it is no surprise the supply and demand for FPGA systems and re-release of cartridges.

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1 hour ago, nadir said:

Huh, I have no idea where I got 1979 from.  I grabbed my cart and checked, sure enough, 1980...

 

Are there any home platforms that Star Castle came out for?  Sounds interesting, wouldn't mind trying it.

how about 1978. I have 2 carts like this.

20220410_133911.jpg

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1 minute ago, Yurkie said:

how about 1978. I have 2 carts like this.

20220410_133911.jpg

Now that is really interesting.  I thought the picture label version was later...  Clearly it was earlier than my yellow text Adventure cart.  Double checked and the manual that came with my yellow text cart also says 1980.  Always learning something new on here!

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On 4/10/2022 at 5:28 PM, nadir said:

Huh, I have no idea where I got 1979 from.  I grabbed my cart and checked, sure enough, 1980...

 

Are there any home platforms that Star Castle came out for?  Sounds interesting, wouldn't mind trying it.

Aside from the aforementioned 2600 versions, the Vectrex.

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On 4/4/2022 at 1:39 AM, jgkspsx said:

Not related to recent posts (though anything with custom silicon seems to be really delayed these days), but I've been meaning to elaborate on an earlier post.

 

I understand the frustration with Atari SA but man, they are so much better than so many IP holders. Nintendo shuts down homebrew productions of Super Mario Bros ports. Joust is still not available on the Switch, and most of the Williams/Midway/Atari Games lineup is unplayable except on old disk based systems. EA, ActivisionBlizzardMicrosoft, Sony, etc. are all entirely uninterested in letting people play the IPs in their dragon's hoards. (Though at least they mostly don't seem to care about people distributing their old games online.)

 

But Atari SA both makes their back catalog games, even the obscurities, legitimately available on every platform in existence AND publishes some really great updates to their old games like Tempest 4k and the Recharged series AND makes custom hardware like the VCS classic joystick that makes old games nice to play on modern hardware AND lets everybody who wants to make arcade machine replicas have the license AND seems to let fans do whatever they want with the old games and with the IPs. At least at this point, I have warmer feelings towards them than I have since Infogrames bought out the name. The casino and hotel and crypto/NFT and speakerhats were admittedly humiliating, but at least there haven't been any new bad ideas like that lately.

 

I guess I don't see what the haters would rather see them do than what they're doing in the gaming space, other than stop existing. If EA or Microsoft or Sony or Nintendo were to buy them out, things would get a lot worse in a hurry.

This is so well said and I agree. I enjoyed this article

https://atarixp.com/blogs/discover/pcb-board

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