Jump to content
PacManPlus

Re-visiting Defender...

Recommended Posts

Im pretty sure Doug Neubauer did the 2600 Stargate port.  Im pretty sure the dude could make pigs fly if he put his mind to it :) - that is one amazing piece of coding work.

  • Like 4

Share this post


Link to post
Share on other sites
On 2/16/2022 at 7:52 AM, Goochman said:

Im pretty sure Doug Neubauer did the 2600 Stargate port.  Im pretty sure the dude could make pigs fly if he put his mind to it :) - that is one amazing piece of coding work.

Doug Neubauer is a legend, his body of work is incredible.

  • Like 2

Share this post


Link to post
Share on other sites
On 12/7/2021 at 2:24 PM, PacManPlus said:

As mentioned, new video :)

 

 

This looks fantastic!  I’m amazed at the talent on this board, great work so far!

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

I actually ran into Doug and his Mom.

Back story :

Joe Decuir and I were discussing him and he told me that he lived in NW Portland, where I worked at the time (2017). He takes care of his mother and is a bit of a recluse, so I was heads up.

 

I ran into him at the grocery ( Fred Meyer ) store I worked at. He was over by the customer service desk. I knew it was him because he was wearing his IEEE vest and he was with said mother.

 

At the time, I was hosting Rose City Atari Club meetings in the upsatirs conference room and invited him to come up. I also mentioned that Joe had come to a meeting in hopes of getting him to socialize, but I think I scared him because I recognized him. ;) I may have handed him a biz card.

  • Like 2

Share this post


Link to post
Share on other sites

So here's something quite cool.

 

I've been very lucky in the past by actually having the arcade authors help me out with both Frenzy and Space Duel. In the same spirit, I had contacted Eugene Jarvis a few weeks ago and hoped that he would respond.

Now I've actually heard back from him, and aside from passing to me some of his source code, I have a phone meeting with him tomorrow to go over some of the issues that I am having with porting this game to the 7800.

 

Again, I will say, I am very lucky.

This is awesome!

 

  • Like 49

Share this post


Link to post
Share on other sites
9 minutes ago, PacManPlus said:

So here's something quite cool.

 

I've been very lucky in the past by actually having the arcade authors help me out with both Frenzy and Space Duel. In the same spirit, I had contacted Eugene Jarvis a few weeks ago and hoped that he would respond.

Now I've actually heard back from him, and aside from passing to me some of his source code, I have a phone meeting with him tomorrow to go over some of the issues that I am having with porting this game to the 7800.

 

Again, I will say, I am very lucky.

This is awesome!

 

Hell yeah! Can't wait to see the "Developed with the original game's creator" label on the box 🤣

  • Like 3

Share this post


Link to post
Share on other sites
3 hours ago, PacManPlus said:

So here's something quite cool.

 

I've been very lucky in the past by actually having the arcade authors help me out with both Frenzy and Space Duel. In the same spirit, I had contacted Eugene Jarvis a few weeks ago and hoped that he would respond.

Now I've actually heard back from him, and aside from passing to me some of his source code, I have a phone meeting with him tomorrow to go over some of the issues that I am having with porting this game to the 7800.

 

Again, I will say, I am very lucky.

This is awesome!

 

That is insanely cool!  I'm jealous.

  • Like 2

Share this post


Link to post
Share on other sites

Not much to tell really, we had a two hour conversation and he went through the source code with me...  Nothing too deep, but he told me how he did some things, and I told him how I was going to 'time slice' the off screen enemies.  He thought that was a good idea.  He told me the story of how they burned the chips the night before Defender was to be introduced...  They kind of hand-assembled some last minute changes, and had to remember what they did so they can change it in the source code.

 

It was very pleasant speaking with him, and he gave me some insight.  I hope to speak to him again at some point (most likely as I get closer to finishing this port). :) 

 

A couple of times he couldn't remember why certain things were done, and I remember joking with him saying, "it's not like it was 40 years ago or anything" :P 

Edited by PacManPlus
  • Like 26

Share this post


Link to post
Share on other sites
12 minutes ago, PacManPlus said:

Not much to tell really, we had a two hour conversation and he went through the source code with me...  Nothing too deep, but he told me how he did some things, and I told him how I was going to 'time slice' the off screen enemies.  He thought that was a good idea.  He told me the story of how they burned the chips the night before Defender was to be introduced...  They kind of hand-assembled some last minute changes, and had to remember what they did so they can change it in the source code.

 

It was very pleasant speaking with him, and he gave me some insight.  I hope to speak to him again at some point (most likely as I get closer to finishing this port). :) 

 

A couple of times he couldn't remember why certain things were done, and I remember joking with him saying, "it's not like it was 40 years ago or anything" :P 

I am really happy you had that experience. So cool.

  • Like 5

Share this post


Link to post
Share on other sites
1 hour ago, PacManPlus said:

Not much to tell really, we had a two hour conversation and he went through the source code with me...  Nothing too deep, but he told me how he did some things, and I told him how I was going to 'time slice' the off screen enemies.  He thought that was a good idea.  He told me the story of how they burned the chips the night before Defender was to be introduced...  They kind of hand-assembled some last minute changes, and had to remember what they did so they can change it in the source code.

 

It was very pleasant speaking with him, and he gave me some insight.  I hope to speak to him again at some point (most likely as I get closer to finishing this port). :) 

 

A couple of times he couldn't remember why certain things were done, and I remember joking with him saying, "it's not like it was 40 years ago or anything" :P 

That is sooooooo awesome!!!! You got to speak to the legend himself!!! still looking forward to seeing DEFENDER on the 7800.

  • Like 6

Share this post


Link to post
Share on other sites

Any chance the cartridge label could have a pic of the Arcade cabinet, when this is finished Bob?

Share this post


Link to post
Share on other sites
On 3/10/2022 at 10:02 AM, PacManPlus said:

So here's something quite cool.

 

I've been very lucky in the past by actually having the arcade authors help me out with both Frenzy and Space Duel. In the same spirit, I had contacted Eugene Jarvis a few weeks ago and hoped that he would respond.

Now I've actually heard back from him, and aside from passing to me some of his source code, I have a phone meeting with him tomorrow to go over some of the issues that I am having with porting this game to the 7800.

 

Again, I will say, I am very lucky.

This is awesome!

 

Considering everything Eugene has on his plate in the current day and age, that is incredibly generous of him and is pretty amazing both at the same time. 

  • Like 3

Share this post


Link to post
Share on other sites
On 3/16/2022 at 6:41 AM, PacManPlus said:

Not much to tell really, we had a two hour conversation and he went through the source code with me...  Nothing too deep, but he told me how he did some things, and I told him how I was going to 'time slice' the off screen enemies.  He thought that was a good idea.  He told me the story of how they burned the chips the night before Defender was to be introduced...  They kind of hand-assembled some last minute changes, and had to remember what they did so they can change it in the source code.

 

It was very pleasant speaking with him, and he gave me some insight.  I hope to speak to him again at some point (most likely as I get closer to finishing this port). :) 

 

A couple of times he couldn't remember why certain things were done, and I remember joking with him saying, "it's not like it was 40 years ago or anything" :P 

Eugene needs to be gifted a copy of the final release (and maybe a 7800 to go with it :) ). 

  • Like 2

Share this post


Link to post
Share on other sites

Hi!

24 minutes ago, bikeguychicago said:

Considering everything Eugene has on his plate in the current day and age, that is incredibly generous of him and is pretty amazing both at the same time.

Yes, I am very grateful for his time. :) 

 

 

22 minutes ago, bikeguychicago said:

Eugene needs to be gifted a copy of the final release (and maybe a 7800 to go with it :) ). 

I actually was thinking about that, as I sent Alan McNeil a 7800 and a Frenzy cartridge for helping me...  Although at this point the 7800 unit itself might be a little more difficult to come by.  I may have to find one as I only have my own at this point.

 

 

 

  • Like 3

Share this post


Link to post
Share on other sites
On 3/16/2022 at 11:14 AM, Yurkie said:

Any chance the cartridge label could have a pic of the Arcade cabinet, when this is finished Bob?

Didn't mean to miss this.  The label I would like to have done won't, but that's not to say a one off couldn't be done for you. :)

  • Like 2

Share this post


Link to post
Share on other sites
On 1/10/2022 at 10:47 PM, Zonie said:

When I play Defender/Stargate, I rarely if ever look at the scanner.

On the original 2600 version, I play almost exclusively by the scanner.

  • Like 2

Share this post


Link to post
Share on other sites
On 3/18/2022 at 11:05 AM, bikeguychicago said:

Considering everything Eugene has on his plate in the current day and age, that is incredibly generous of him and is pretty amazing both at the same time. 

Eugene Jarvis is extremely generous!  I'm from Chicago and this is one of the schools my daughter is considering to study animation.  My wife saw a news report on this yesterday, and when she mentioned the name Eugene Jarvis, I was floored.  

 

https://resources.depaul.edu/newsroom/news/press-releases/Pages/jarvis_cdm.aspx

  • Like 11

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...