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What have you actually PLAYED tracker for 2022 (Season 15)


carlsson

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I finally got Slap Fight working on MAME after about a month of it not working. I hate software emulators. Also got Kyuukyoku Tiger-Heli on Switch, so I tested some of the console versions of Kyuukyoku Tiger on there, as well. That Mega Drive version of Kyuukyoku Tiger is really damn hard, maybe even harder than the arcade version.

 

Arcade
Hishouzame - 7
Out Run - 3
Same! Same! Same! - (2 player version) - 17

Big difference with the 2P version, which plays radically differently from the original 1P version of the game; respawn on death instead of checkpoints and the game is considerably easier than the Japanese 1P version is. If you want a really hard game to play, get the original Japanese 1 player version and be ready to suffer. Really cool game, though. Best version, or at least the most balanced version and the one I prefer to play, is the Genesis/MD version.
Slap Fight - 20

Nice to have the full screen size of the arcade version, but I think the MD version is better, so I'd probably recommend playing that, but this version is still really nice and highly recommended.

 

Genesis/MD
Kyuukyoku Tiger - 10
Same! Same! Same! - 18
Slap Fight MD - 273

 

Saturn
Soukyuugurentai - 14

 

PC Engine
Kyuukyoku Tiger - 36

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Here's my times for the day:

 

Atari 2600:

Ms. Pacman- 7 minutes

Gangster Alley- 7 minutes

Tapper- 5 1/2 minutes

Montezuma's Revenge- 3 minutes

Spiderman- 2 minutes

Joust- 5 1/2 minutes

Laser Blast- 1 1/2 minutes

 

NES:

Megaman 1- 9 minutes

Megaman 3- 13 minutes

Megaman 6- 5 minutes

Arkanoid- 8 1/2 minutes

Alien Syndrome (unlicensed)- 5 minutes

Double Dragon 1- 5 minutes

Bubble Bath Babes- 6 1/2 minutes

 

Sega Master System

Alien Storm- 6 minutes

Astro warrior- 6 1/2 minutes

Maze Walker- 2 minutes

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Atari 8-bit:
Pac-Man - 17 min. (Datasoft version with the attract mode title screen and intermissions)

 

Non-eligible board games:
Advanced Civilization - 420 min.
Everdell - 150 min.

 

The video gaming part was a last minute addition right before Sunday ends. The board gaming part was planned months ahead, and was the fourth time out of five possible since 2016 where a friend of mine invited his friends over to a board game day. I did Africa a poor favor this time around, first winning a civil war and then losing another one shortly after, combined with some iconoclasm and herasy which brought me from 9 to 0 cities in one turn. We ended the game early when half of the players decided to leave and instead played a round of Everdell which I knew nothing about and would need to study all the cards and events before fully understanding.

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Another week of more sustained playtime in between doomscrolling...

 

Arcade:

 

Minky Monkey - 65 minutes. That filthy minky!

 

 

Mysterious Stones: Dr. John's Adventure - 200 minutes. Looped the game twice (with lots of continues) and discovered the secret of the universe...

 

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Atari 2600:

 

Fast Food - 75 minutes for HSC

Yars' Revenge - 35 minutes for a FB high score challenge (and also just because it's fun)

 

Atari 7800:

 

Donkey Kong - 25 minutes for HSC

 

Atari Lynx:

 

Roadblasters - 20 minutes. I've gotten really rusty.

Unnamed - 135 minutes. Finished the game three times trying to get killed for the Unnamed Champions competition. I've never tried so hard to kill my avatar before...

Ynxa - 240 minutes. Finally found the secret room, finished the game, found the last gem, finished the game again.

 

LCD/Tabletop:

Star Trek Generations (Toy Option) - 10 minutes

 

Microvision:

Blockbuster - 20 minutes. Been on a losing streak again after thinking I had finally gotten good.

 

Nintendo Entertainment System/Famicom:

 

Mario Bros - 65 minutes for HSC competition.

Splatterhouse Wanpaku Graffiti - 15 minutes

 

Nintendo Virtual Boy:

 

If nobody else is going to play it somebody has to do it. Borrowing a unit to play the small pile of games I've acquired over the years.


Galactic Pinball - 35 minutes. More like Pin-disc…

Golf - 50 minutes. Damn fine golf game.

 

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Innsmouth Mansion - 15 minutes. Seems so easy at first and then the second level drops the hammer on you.

Mario Clash - 40 minutes

Nester's Funky Bowling - 15 minutes

Red Alarm - 20 minutes

Vertical Force - 25 minutes

Virtual Pro Yakyuu '95 - 15 minutes

 

Sega Genesis:

 

Played old save roulette with...

 

Shining Force 2 - 20 minutes. Loaded at the chess game, proceeded to get slaughtered.

 

Tiger R-Zone:

 

Star Wars: Rebel Forces - 25 minutes. I like it better now that I've figured out more of it. Wish I had a manual.

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Only Intellivision this week.  Any time I'm playing intellivision when she is around, my daughter always wants me to stop and play frog bog with her.  Usually I like to beat her once in a while to teach her about being a good sport but I can't beat her at frog bog lol.  She likes Dreadnaught factor too, although for her turn she mostly seems interested in watching the earth get blown up

 

65 Minutes - Buzz Bombers (for HSC)

25 Minutes - Deadlier Disc (Tron Rebooted)

25 Minutes - Frog Bog

15 Minutes - Dreadnaught Factor

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Just 3 games for classic this week:

 

Donkey Kong Land 2 for Game Boy - 91 minutes

Goldeneye 007 for Nintendo 64 - 287 minutes

Pokemon Blue Version for Game Boy - 319 minutes

 

Progress:

Donkey Kong Land 2 - cleared the first 2 areas with all bonus and DK coins so far

Goldeneye 007 - cleared all previously available levels on 00 Agent mode and cleared the Egyptian level on all 3 modes. I used a lot of save states though.

Pokemon Blue Version - cleared Rock Tunnel, Celadon Gym, Game Corner Basement, Lavender Town's Pokemon Tower, the north half of the docks below Lavender Town and caught that Snorlax.

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Apple IIGS (Apple II(+/e) games played on an GS)

Dung Beetles - 25 minutes

O'Riley's Mine - 10 minutes

The Spy Strikes Back! - 40 minutes

 

Color Computer 2

Color Caterpillar - 15 minutes

Space Raiders - 210 minutes

 

Commodore 64

Boulder Dash - 30 minutes

Jumpman Junior - 20 minutes

Summer Games - 40 minutes

Winter Games - 30 minutes

 

Sega SG-1000

Bank Panic - 30 minutes

Chack'n Pop - 20 minutes

Loderunner - 45  minutes

 

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Heyhey - two weeks in a row for me!!

 

Arcade 

Pinball Action 79 

Pinbo 44 

 

NeoGeo 

Baseball Stars 21 

 

NES 

RBI Baseball 217

 

I managed to beat all the teams in RBI Baseball without losing a single game.  Posted about it here:  https://atariage.com/forums/topic/328987-games-beaten-in-2022/?do=findComment&comment=5012399 

 

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Coming in a touch late this week on account of some real life complications, but it looks like I still made it in time! :)

 

 

Ineligible
Ori and the Blind Forest (Nintendo Switch) - 25 minutes
Resident Evil 5 (Nintendo Switch) - 980 
minutes

Wordle (Browser Based) - 49 minutes

 

Arcade
Space Invaders DX - 31 minutes

 

Atari 2600
Fast Food - 15 minutes
Laser Blast - 22 minutes
Megamania - 49 minutes


PlayStation
Dino Crisis - 393 minutes

 


Total Video Game Play Time This Week
1,564 minutes (26 hours 4 minutes) [510 minutes eligible]

 

Individual System Play Times This Week
Nintendo Switch: 1,005 minutes
PlayStation: 393 minutes
Atari 2600: 86 minutes
Browser Based: 49 minutes
Arcade: 31 minutes

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Here's the summary for Week 08, running from Feb 21 - 27. We logged 6686 minutes of eligible play, playing 105 games on a total of 24 systems.

 

Top 10:

 

1. Phantasy Star IV (Genesis) - 710 min.
2. Out Run (Arcade) - 423 min.
3. Dino Crisis (PlayStation) - 393 min. (#2)
4. Pokemon Blue Version (Game Boy) - 319 min.
5. GoldenEye 007 (N64) - 287 min. (#5)
6. Slap Fight MD (Genesis) - 273 min.
7. YNXA (Atari Lynx) - 240 min. (#3)
8. Unnamed (Atari Lynx) - 225 min.
9. RBI Baseball (NES/Famicom) - 217 min. (#7)
10. Solar Fox (Atari 2600) - 213 min. (#8)

 

Pre-NES top 10:

 

1. Solar Fox (Atari 2600) - 213 min. (PN#2)
2. Space Raiders (CoCo 1 & 2) - 210 min.
3. Mysterious Stones: Dr. John's Adventure (Arcade) - 200 min.
4. Fast Food (Atari 2600) - 142 min. (PN#5)
5. Pinball Action (Arcade) - 79 min. (PN#7)
6. Kaboom! (Atari 2600) - 78 min.
7. Buzz Bombers (Intellivision) - 65 min.
7. Megamania (Atari 2600) - 65 min.
7. Minky Monkey (Arcade) - 65 min.
10. Gridrunner (C64) - 62 min.

 

Top 10 systems:

 

1. Genesis - 1391 min. (#7)
2. Arcade - 911 min. (#6)
3. NES/Famicom - 687 min. (#2)
4. Atari 2600 - 674 min. (#1)
5. Atari Lynx - 605 min. (#5)
6. Game Boy - 410 min. (#10)
7. PlayStation - 393 min. (#4)
8. N64 - 287 min. (#3)
9. CoCo 1 & 2 - 225 min. (#8)
10. C64 - 218 min.

 

The Genesis is strong this week, headed by Phantasy Star IV which takes the individual title, well ahead of the arcade classic Out Run. Solar Fox just barely makes it onto the main list, but is the most played pre-NES game just ahead of Space Raiders on the CoCo 1 & 2 and the lesser arcade classic Mysterious Stones. The arcade games may call 911 for help, but as noted, this week is a Genesis week. The Virtual Boy is just outside the top 10, only 3 minutes short from entering the list.

 

Remarkably, with 100+ games played neither entered the 1000, 5000 or 10000 Minute Clubs.

Edited by carlsson
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Here's my times:

Atari 2600:

Ms. Pacman-7 minutes

Lock n' chase- 9 1/2 minutes

Joust- 3 minutes

Tapper- 7 minutes

NES:

Arkanoid- 6 minutes

Bubble Bath Babes- 8 minutes

Double Dragon- 5 1/2 minutes

Megaman 1- 7 minutes

 

Sega Master System:

Dynamite Duke- 9 minutes

Fantasy zone- 6 minutes

Astro Warrior- 7 minutes

Alien Storm- 7 1/2 minutes

Maze Walker (FM synthesis compatible)- 5 minutes

 

SNES:

Super Mario Kart- 1 minute

R-Type- 6 1/2 minutes

Edited by Prosystemsearch
Forgot some things
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ATARI 2600

Aardvark (Homebrew Weeks for HSC) - 40 minutes

Activision Decathlon, The - 1 minute

Barnstorming - 1 minute

Chopper Command - 2 minutes

Frostbite - 5 minutes

H.E.R.O. - 2 minutes

Megamania - 5 minutes

Plaque Attack - 6 minutes

Pressure Cooker - 8 minutes

Raptor (Homebrew Weeks for HSC) - 10 minutes

River Raid - 5 minutes

Stampede - 5 minutes

Stratovox 2600 (Homebrew Weeks for HSC) - 10 minutes

 

ATARI 7800

Midnight Mutants - 70 minutes

 

GAMEBOY

F-1 Race - 20 minutes

Tetris - 6 minutes

 

GAMEBOY COLOR

F-1 World Grand Prix - 10 minutes

 

NES / FAMICOM

Al Unser Jr. Turbo Racing - 115 minutes

Mario Bros. - 5 minutes

Pac-Man - 10 minutes

Edited by oyamafamily
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Atari 8-bit:
Aerial - 7 min.
Battlot - 5 min.
Neuras - 4 min.
Pac-Man (Datasoft w/ intermissions) - 26 min.

 

Since there is no previous distinction between the two main Pac-Man versions, I'm combining them in the tracker but anyway pointing out which one I played here. The other three games are part of Inufuto's games, now available on the A8. They're decent but perhaps underwhelming on the Atari compared to more limited systems like VIC-20, MC-10 etc.

 

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Who am I, and why am I here? Oh, right.

 

Atari 2600:

Laser Blast - 40 minutes for HSC bonus

Megamania - at least 360 minutes... ugh... for HSC

 

Atari 7800:

Donkey Kong (retail) - 25 minutes for HSC

Donkey Kong PK - 60 minutes for HSC bonus

 

Atari Jaguar:

Raiden - 45 minutes for HSC

 

Atari Lynx:

Unnamed - 150 minutes. Found the other two ways to die.

Unseen - 45 minutes. Completed the game with a bad ending once.

 

Milton Bradley Microvision:

Blockbuster - 15 minutes

 

Sega Game Gear:

Heroes Against Demons - 45 minutes

 

Sega Genesis:

Mary Shelley's Frankenstein - 15 minutes

 

Sega 32X:

World Series Baseball - 75 minutes

 

Tiger R-Zone:

Star Wars Rebel Forces - 25 minutes

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Commodore 64

 
Boulder Dash - 40 mins
C64Anabalt - 25 mins
Clowns - 3 mins
Donkey Kong Jr. - 17 mins
Jumpman Junior - 20 mins
Keystone Kapers - 34 mins
Kickman - 3 mins
LeMans - 45 mins
Millie and Molly - 112 mins
Oils Well - 23 mins
Pinball Spectacular - 5 mins
PitStop - 12 mins
Qix - 136 mins
Sea Wolf - 10 mins
Summer Games - 45 mins
Winter Games - 60 mins
 
 
 
 
 
 

 

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I only played one game all week, and I played it a lot.

 

Pokemon Blue Version for Game Boy - 1,465 minutes

 

Progress:

I worked my way down to Fuchsia City from the docks south of Lavender Town and played through the rest of the game, getting the Legendary Birds, beating the Pokemon League, catching Mewtwo and catching more random Pokemon.

 

Separate from my game playing time I've started using PKHex to back up Pokemon I find during my playthroughs. I have separated them into folders containing my used Pokemon and unused Pokemon which are at their base experience level as I found them. I also opened up my old save file from 2016 where I had gotten them all and backed them up so I can make comparisons later or even change the original trainer name of my old ones from BLUE to my actual name so they match.

 

I think on my current file I'd like to occasionally continue trying to get all the Pokemon I don't have yet and think about trying to catch a wild version of each evolved Pokemon that I can. I don't usually do it that way in Gen 1. Typically I catch only base forms and level them up from scratch so I can have full control over the moves they know. But since these PKHex backups are a thing where you have as much space as you want, I'd find it interesting to have the wild encounter stat variants.

 

For the most part though, I was really replaying this to go along with the rest of my nostalgic favorites this time. I'll probably get back into focusing more on finishing Donkey Kong Land 2 and more Nintendo 64 games next.

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