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retroillucid

Dracula (Unreleased game)

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6 hours ago, retroillucid said:

Should we use the original planned boxart or should we do a brand new one?

My idea was to use to original boxart and make an alternate cover sleeve

Thoughts?

Include a couple extra pages in the manual with the original box art and press kit sheet, then do completely new box art that will do your game justice.

 

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i agree with NIAD! :)

 

Do a box with a very nice box art  that will do your game justice.

 

 

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3 hours ago, youki said:

i agree with NIAD! :)

 

We always seem to be on the same page. 👍🏼

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It looks very impressive. How are you going to handle when the main character moves behind furniture and other items?

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The first time i saw those screenshows, i seriously couldn't believe these were real CV screenshots. I still can't believe they're indeed real. This is SICK!

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Graphically, this DRACULA game will be the best ever for the CV platform. It is also hard for me to believe these are real screenshots! I can't commend your work enough. I'm very much anticipating and looking forward to the release. But, please take your time to get it as "perfect" as possible! We will all be very grateful for your efforts.

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Time for a small update...

During the last month or so, we've completed the first 20 screens and we're currently working on the next 10 ones. (out of 50-60 screens)


This is without any doubt, the most sophisticated Colecovision game I ever work on.

This Summer, we'll have a special coverage in the Experience Magazine. 
So make sure to check it out! :)

 

Bedroom C.png

Cutscene Crypt.png

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16 hours ago, Captain Cozmos said:

As long as the game play is fun and has purpose.

I have dated a lot of stunning women that you would not want to marry.

Stun gunned you too eh?

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Posted (edited)
On 6/17/2022 at 9:27 AM, digress said:

Stun gunned you too eh?

I was thinking a kick to King Solomon’s jewels and a Mace Windu to the face... 🤷 

Edited by ColecoGamer
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