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Season 12 ~ Week 21 ~ Paddle Week 1


Vocelli

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Week 21

Paddle Week 1

Super Breakout

 Game 5 and Game 7 COMBINED!

 Super Breakout - Screenshot

 

 

 

 

 

 

CLARIFICATION: No use of CHEATS, emulation advantages, bugs, cart frying or other variables that gives you an unfair advantage in this HSC. Please assume you have to follow the game difficulty and mode for the playing week/s. There cannot be any game enhancements or favorite settings to play in the 2600 HSC, unless you are given authorization to do so by your humble yet strict MODERATOR! Vocelli

 

Super Breakout (Game 5 and Game 7 Combined)

Released By:  Atari

Left Difficulty: B

Right Difficulty: B

Game Mode: Game 5 and Game 7

 

Play Both Games… Your Total Score will be Game 5 + Game 7!

Please indicate whether your score is Game 5 or Game 7

 

On the leader Boards it will look like this:

Total Score = Game 5 + Game 7 - Name

 

Post your scores right here in this thread, and we will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone else.

The deadline for posting scores is Midnight (EST) the evening of April 3, 2022

 

Bonus: No Bonus

 Keeping Track of 2 Games is Hard Enough

 

Super Breakout

(Total Score = Game 5 + Game 7)

 

6808 = 4374 + 2434 - AtariSphinx (+50)

6030 = 3899 + 2131 - SkippyBCoyote (+49)

4570 = 2489 +2081 - Kermit (+48)

3850 = 1905 + 1945 - McCallister (+47)

3697 = 1837 + 1860 - AGB (+46)

3572 = 1870 +1702 - Atarian7 (+45)

3417 = 1606 + 1811 - Vocelli (+44)

2791 = 1202 + 1589 - JasonHRB (+43)

2374 = 1114 + 1260 - Mchetzel (+42)

2320 = 1275 + 1044 - Keilbaca (+41)

2290 = 1136 + 1154 - MoisesTuseto (+40)

2274 = 1008 + 1266 - DrMooCowz (+39)

2155 = 991 + 1164 - FakeCortex (+38)

2084 = 1003 + 1091 - TheActivisionary (+37)

2067 = 1148 +919 - DomBradley (+36)

1910 = 647 + 1263 - MarkGriff (+35)

1885 = 927 + 958 - JasonAtari (+34)

1731 = 871 + 860 - Evandro (+33)

1676 = 465 +1211 - Absalon (+32)

1557 = 779 + 778 - JGKspsx (+31)

1455 = 245 + 1210 - OyamaFamily (+30)

1224 = 676 + 548 - Maloff (+29)

1207 = 664 + 543 - Krytol (+28)

  968 = 508+ 460 - LaurenTyler (+27)

  971 = 404 + 567 - GBAG (+26)

  892 = 279 + 613 - Atari_Warlord (+25)

  866 = 399 + 467 - ClassicGamer (+24)

  788 = 452 + 336 - RaymanC (+23)

  502 = 350 + 152 - RGC (+22)

  

 Overall Standings

Remember The Top 32 will Qualify for the NEW '3 Strikes Knockout Challenge' at the end of the Season

 

 Possible Major League Competitors

1005     Kermit
954     JasonHRB
945     AtariSphinx
926     Nads
926     SkippyBCoyote
867     Evandro
859     MarkGriff
836     Absalon
818     JGKspsx
810     OyamaFamily
804     JasonAtari
801     Dr Moocowz
765     Vocelli
725     DomBradley
687     Maloff
661     Atarian7

 

 

 Possible Minor League Competitors

656     LaurenTyler
644     FakeCortex
643     Atari_Warlord
632     Keilbaca
627     TheActivisionary
600     McCallister
524     Mchetzel
519     GBAG
507     Deteacher
499     MoisesTuseto
445     AGB
414     Roadrunner
397     CrazyClimber
396     RGC
380     RaymanC
326     RetroBreakout

 

 

 The Rest of the Competitors

317     ClassicGamer
221     CTelkin
213     Krytol
210     Ed
174     DataFry
171     Lord Innit
141     JoeBradley
118     Diamonds
114     ZeroPageHomebrewJames
97     GType
89     Atariwarlord
86     JacobZu7Zu7
78     ArmscarCoder
77     Jblenkle
76     ZeroPageHomebrewTanya
70     AlNafuur
70     ThomasJentsch
50     Sramirez
48     Nester
41     ZilchSr
38     IsaiahAustin
38     RockPile
29     DevWebci
21     BetwixtThieves
19     ZeroPageHomebewDarcy
3     Capitain Classic

 

 

Season 12 will have:

~ 1 More Paddle Week

~ 2 Beat the leader weeks

The Season will end at the end of April.

The TOP 32 will qualify for the NEW ‘3 Strikes Knockout Challenge' at the end of the Season!

 

Edited by Vocelli
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Well... that was a good break for me!

Now it is time to finish up Season 12.

What we have left:

Week 21 = Paddle Week 1

Week 22 = Paddle Week 2

Week 23 = Beat the Leaders and Double Point Week

Week 24 = Beat the Leaders and Double Point Week

Then we Start the NEW '3 Strikes Touney'!

 

Good Luck and HAVE FUN with some Paddle Games!

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I haven't gotten around to playing the three homebrew games yet, cause trying to learn and get good at three new games I've never played before sounds like a serious pain in the behind, so for now I'm just gonna jump ahead and play Super Breakout then hopefully finally get to the homebrew games from last round this weekend for some participation points :lol:

 

Anyhoo, usually when I play a game I'm already familiar with in the HSC my goal is beat my previous personal best high score, but I'm pretty darn certain that's not happening this time because Super Breakout is easily my all time most played Atari 2600 game and my current personal best scores are 4,645 in Game 5 and 1,601 in Game 7. I might be able to beat my Game 7 high score with some practice and a few lucky bounces, but Game 5 is absolutely not happening XD

 

Anyway, here's a couple scores to get things started :)

 

Super Breakout (Game 5): 1,969

+

Super Breakout (Game 7): 1,062

= 3,031

 

IMG_20220324_135456.thumb.jpg.4ed5920001054fc62f7a53ae92f0cb72.jpg

 

IMG_20220324_140905.thumb.jpg.bc7499419e40683b2ccd06d5a9af3674.jpg

 

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Super Breakout (5 B/B): 2072

Super Breakout (7 B/B): 2434

                                Total: 4506

 

Paddle weeks are my favorite of the season and Super Breakout is my favorite paddle game :).   Looking forward to getting a few more rounds in for this week.   

20220324_224659.jpg

20220324_223215.jpg

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On 3/23/2022 at 6:34 PM, Vocelli said:

Season 12 will have:

~ 1 More Paddle Week

~ 2 Beat the leader weeks

The Season will end at the end of April.

The TOP 32 will qualify for the NEW ‘3 Strikes Tourney' at the end of the Season!

 

Have you decided to not do a chosen company's games?

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Super Breakout:

 - Game #5 = 2266

 - Game #7 = 2081

 - Total = 4347

 

I hope to improve on both this week.  As popular as this game was back in the day, this is the first time I've ever played it.

 

I definitely prefer game #7 to game #5.  It's really annoying to try and figure out just the right sequence of the four possible angles to take out the last 3-4 bricks.  On Game #7, if you just keep looping the same one or two angles, it will eventually add a new row of bricks and you're back in business.

 

Something I've noticed is that my paddles seem to need a few minutes to "warm-up" to move smoothly.  There is no jitter when stationary, but if I rotate them a constant speed in either direction, they sometimes reverse direction briefly rather than going in the desired direction at a constant speed.  After a few minutes of play, this problem goes away.  I also recall observing this behavior with last season's paddle games.  I've wondered if it's the hardware that needs to "warm-up" or if it's me that needs to "warm-up".  Do other see this behavior with their paddles?

 

image.thumb.png.921c633d1e3266fa140ca22572b52c49.pngimage.thumb.png.ab70377d1b4decc1f6d4750b6722f8c8.png

 

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9 hours ago, kermit73 said:

Something I've noticed is that my paddles seem to need a few minutes to "warm-up" to move smoothly.  There is no jitter when stationary, but if I rotate them a constant speed in either direction, they sometimes reverse direction briefly rather than going in the desired direction at a constant speed.  After a few minutes of play, this problem goes away.  I also recall observing this behavior with last season's paddle games.  I've wondered if it's the hardware that needs to "warm-up" or if it's me that needs to "warm-up".  Do other see this behavior with their paddles?

I see something similar though not exactly.  I always turn them all the way in both directions before play.  I think it may be because they have some lubricant in there and moving the paddles around re-spreads it around.    I don't see it much when I use them more frequently or say next day.   I cleaned mine about a year ago and dont recall a similar issue.   A cleaning a some point will help (lots of YouTube videos on that).

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19 hours ago, kermit73 said:

Something I've noticed is that my paddles seem to need a few minutes to "warm-up" to move smoothly.  There is no jitter when stationary, but if I rotate them a constant speed in either direction, they sometimes reverse direction briefly rather than going in the desired direction at a constant speed.  After a few minutes of play, this problem goes away.  I also recall observing this behavior with last season's paddle games.  I've wondered if it's the hardware that needs to "warm-up" or if it's me that needs to "warm-up".  Do other see this behavior with their paddles?

 

Sounds like the pots inside your paddles just need cleaning. I had similar experiences when I used original Atari paddle controllers that hadn't been cleaned in a long while. A few years ago I switched to using Best Electronics' gold upgraded paddle controllers and haven't had a single jitter or false input since then. They're well worth the money if you want to get the best performance out of your paddle controllers :)

 

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