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phoboz

New 3D (homebrew) game

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3 hours ago, saboteur said:

A few questions for phoboz -whats the differnce in performance hit of textured vs non textured models in your experience ?

 

Also, not sure if you experimented, but how much of a hit does gouraud shading impart on performance ?

 

It's great to see how much you've been outputting for the jag.

 

Once you've completed this, will you do a write up of how you did it ( tools used, gotchas to avoid etc... ) as i for one would find it very interesting.

Texturemapping reduces the performance with 30-40%.

Gouraud shading has little to no impact on performance, besides from the extra normal calculation per vertex vs. per polygon.

 

We may share the 3D engine (source code) as a plugin to the Removers' library, after a first game has been released using this engine. 

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Will this game play like Star Wars: X-Wing vs. TIE Fighter (1997), 3D action shooter?

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4 hours ago, phoboz said:

We may share the 3D engine (source code) as a plugin to the Removers' library, after a first game has been released using this engine. 

That would be really great.

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A space 3d-Shooter? Yes!

Like the cockpit with the Commodore Pet looking-like PC in the middle of the dashboard.

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