AtariSphinx #26 Posted April 12 Reactor (1 B/B): 42,391 Some improvement. This one reminds me a bit of Gravitar in how how have to manage the physics, make small movements, avoid touching the ground/walls, and the later levels you cannot see the walls. Like that one it takes a bit to grow on you. 5 Quote Share this post Link to post Share on other sites
+jgkspsx #27 Posted April 12 I will say that this is a little awkward with a joystick and feels a lot better and more natural with a trackball even if it’s not much easier. 1 Quote Share this post Link to post Share on other sites
oyamafamily #28 Posted April 13 Reactor 52,738 3 Quote Share this post Link to post Share on other sites
Skippy B. Coyote #29 Posted April 13 I was hoping to break 100K but I think this is probably going to be it for me this week. Once I'm in the dark with the unshielded core and run out of lures it's just game over for me every time >_< Reactor (Game 1, B/B Difficulty): 97,448 5 Quote Share this post Link to post Share on other sites
Absalon #30 Posted April 13 new score for me: 39504 4 Quote Share this post Link to post Share on other sites
+jgkspsx #32 Posted April 13 I kind of gave up on using lures. Has anybody found a way to use them effectively? Quote Share this post Link to post Share on other sites
fakecortex #33 Posted April 13 1 hour ago, jgkspsx said: I kind of gave up on using lures. Has anybody found a way to use them effectively? Yeah, I’ve put one by a wall, making it easier to knock things into it. I also put one in one of those corner zones and it got some guys to go in and bounce around for points. 4 Quote Share this post Link to post Share on other sites
Absalon #34 Posted April 13 and again, I'm slowly improving: 43123 2 Quote Share this post Link to post Share on other sites
Absalon #35 Posted April 13 Step by step: 46555 I really like the flow of the game. This bouncing around is somehow satisfying 2 1 Quote Share this post Link to post Share on other sites
Absalon #36 Posted April 14 the levels with invisible walls AND magnetic reactor are really ramping up the difficulty. new score: 67712 4 Quote Share this post Link to post Share on other sites
Jason_Atari #37 Posted April 14 Improvement: 88,799 3 Quote Share this post Link to post Share on other sites
mark griff #38 Posted April 14 5499 first game 2 Quote Share this post Link to post Share on other sites
kermit73 #40 Posted April 15 On 4/13/2022 at 9:33 AM, fakecortex said: On 4/13/2022 at 7:53 AM, jgkspsx said: I kind of gave up on using lures. Has anybody found a way to use them effectively? Yeah, I’ve put one by a wall, making it easier to knock things into it. I also put one in one of those corner zones and it got some guys to go in and bounce around for points. I only use them when I have 9 in the bank and cannot accumulate anymore. I'd rather get the 500 points at the end of the game. When I do use them, I place them near an entrance to the corner zone as @fakecortex suggests. 2 Quote Share this post Link to post Share on other sites
+jgkspsx #41 Posted April 15 26 minutes ago, kermit73 said: I only use them when I have 9 in the bank and cannot accumulate anymore. I'd rather get the 500 points at the end of the game. That was what I was thinking. I didn’t realize you could accumulate more - is it just by progressing or scoring points? Quote Share this post Link to post Share on other sites
AtariSphinx #43 Posted April 15 Reactor (1 B/B): 78,464 Improvement! Getting the hang of this more. Feels like hearding sheep. 2 2 Quote Share this post Link to post Share on other sites
+jgkspsx #44 Posted April 15 Aw man!!! This reminds me of the physical strength assessment where you're supposed to hold your arm up and the assessor tries to push it every which way and you're supposed to keep it upright. If you don't know what I'm talking about you're lucky 2 1 Quote Share this post Link to post Share on other sites
nads #45 Posted April 15 Okay I am done with this one, was going for rollage but I lost the will to live 🤣, suicides for my last 4 men My time was pretty good 1hr 42 mins for 300k.. Reactor 1BB : 306,659 4 3 Quote Share this post Link to post Share on other sites
agb #47 Posted April 15 Small improvement. 17,390. 3 Quote Share this post Link to post Share on other sites
Vocelli #49 Posted April 16 Vocelli: Reactor - 63201 Really like this game! 3 1 Quote Share this post Link to post Share on other sites
+jgkspsx #50 Posted April 17 This game has one of my favorite scoring mechanics: the pinball style point bonus after you die. This is NOT a score improvement, but: back on real hardware, baby! And now I can really say that the trackball doesn’t really make it easier, just a little more fun to play. 3 Quote Share this post Link to post Share on other sites