mozzwald Posted April 7, 2022 Share Posted April 7, 2022 I've been looking into what it might take to get internet gameplay working with Comlynx, possibly using #FujiNet. FujiNet code/hardware is probably overkill as I'm only considering Comlynx and not game loading. The esp8266 is probably suitable in this case and would be a very low cost add on. The basic idea is to use the esp8266 as a wifi bridge, taking the serial data from Lynx and piping it over the network back and forth. Down the road I imagine a server somewhere handling the initial connection, but to start just direct 1 to 1 by ip/hostname. In my forum searches here it appears the Lynx uses non standard bauds (62500) which is not a problem for the esp8266 or esp32. My understanding from what I've read, though, is that games pick their own serial settings so this could vary. Am I correct in this? If so, we could have a database/list of games and serial settings to choose from when starting the connection. I'm hoping some lynx experts can chime in with any info and whether or not it seems doable. I have not had a lynx since the 90's so I would need to buy one to do any actual experimenting which is a costly endeavor with the current prices. If it looks promising enough, I can get one, but want to know more before I take the plunge. Is there any Comlynx documentation out there I can read up on? Thanks, mozzwald Quote Link to comment Share on other sites More sharing options...
sage Posted April 7, 2022 Share Posted April 7, 2022 search the forum. this has been discussed before and plenty of info should be there. Quote Link to comment Share on other sites More sharing options...
+Philsan Posted April 9, 2022 Share Posted April 9, 2022 8bit-Hub lets you play fast arcade games online with several machines, Lynx included. You could ask infos to the developer. 1 Quote Link to comment Share on other sites More sharing options...
Igor Posted April 12, 2022 Share Posted April 12, 2022 You should check out https://atarilynxdev.net/doku.php/lynx:doc:start that has links to a lot of the documentation you are after. 1 Quote Link to comment Share on other sites More sharing options...
8bit-Dude Posted June 9, 2022 Share Posted June 9, 2022 Hi Mozz! Are you still looking into this? I have been mulling something along the same lines myself for a while, I would be interested to bounce ideas together. Quote Link to comment Share on other sites More sharing options...
mozzwald Posted June 9, 2022 Author Share Posted June 9, 2022 9 hours ago, 8bit-Dude said: Hi Mozz! Are you still looking into this? I have been mulling something along the same lines myself for a while, I would be interested to bounce ideas together. We've made some progress. It works, with some lag / latency. I finally have a Lynx with working screen and we played a nice long round of Rampart the other day until Thom's batteries died Had a blast, and I kicked his ass 2 Quote Link to comment Share on other sites More sharing options...
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