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Ducky '22 (WIP)...maybe. Happy Friday!


rsiddall

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On 4/20/2022 at 2:20 AM, Fort Apocalypse said:

I went straight for harder and it was like a flashback to my Flappy Bird addiction. Good stuff! I tried the other two also and they were also good!

Appreciate it!

 

I've been busy working on some of your suggestions and now have a "death" animation (all lives lost) and an "end" song.

See if you recognize the tune. ?

 

Press 'fire button' to restart.

 

Ducky '22 Normal

Ducky22.bin

Edited by rsiddall
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On 4/8/2022 at 4:52 PM, rsiddall said:

Ducky ’22

 

You start out with 4 lives - survive as long as possible to rack up big points!

 

Press joystick up to start the game.

 

Avoid sea ice (logs) and the frozen shoreline. It will cost you a life if you collide with either. Avoid getting caught behind a log at all costs as it is almost certain death!

 

You can knock the dragonflies out of the air with a quick squirt from your beak or eat them (run over).

• Shoot = 5 points <Fire Button>

• Run Over = 1 point

 

You can hold the button down (constant fire) and get a continual “quack” if you’re one of those types.

 

Wish List:

Better “Quack” sound effect. Anyone want to provide a better sample?

 

Would prefer it to be in this format:

AUDC0 = 0 : AUDV0 = 0 : AUDF0 = 0

 

Was thinking of background music playing but most people seem to always want an option to turn off.

 

Extra Life

Title.jpg

Start.jpg

Dragonfly.jpg

Ducky_22WIP.bin 4 kB · 45 downloads

What a cute game! I really like it. Keep up the good work! ??

 

Edit: I think background music would add to the game’s charm. Maybe compose something where a bunch of quacking is used at different pitches?  I’m not sure if something like this is possible, but if done right, it could really add to the game’s atmosphere.

Edited by ColecoGamer
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17 minutes ago, ColecoGamer said:

What a cute game! I really like it. Keep up the good work! ??

 

Edit: I think background music would add to the game’s charm. Maybe compose something where a bunch of quacking is used at different pitches?  I’m not sure if something like this is possible, but if done right, it could really add to the game’s atmosphere.

Thanks!!

I tend to revisit my games frequently and find things to update, add or make better (usually as a result of learning more code). ?

 

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