rossum Posted July 4, 2022 Share Posted July 4, 2022 rampart3D.a26 WIP on kernel for possible 3D game. Fwd/Back. Fire to jump. 20 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 4, 2022 Share Posted July 4, 2022 WOW, super smooth graphics and the responsive and fast jump physics / bounce are really fun and will look even more awesome once a character (3rd person perspective?) is put on the screen. Great use of the horizontal black lines to distinguish the edge of the blocks. Can't wait to see how this develops, I hope you continue with it! - James Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted July 5, 2022 Share Posted July 5, 2022 Very cool! This has demo quality. The aliasing by border flickering is intentional, right? How about fading in new blocks by increasing their luminosity? Quote Link to comment Share on other sites More sharing options...
Cisano Posted July 5, 2022 Share Posted July 5, 2022 Incredible the idea and the code. Bravo! Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted July 7, 2022 Share Posted July 7, 2022 (edited) I think it might just be one "height" that's causing the problem, but the grey blocks at a close/tall height produce weird grey artifacts. Here it is in Javatari 5.0.3 and Stella 6.7 (both current as of 2022-07-07). Overall, it looks incredible! Edited July 7, 2022 by Fort Apocalypse Quote Link to comment Share on other sites More sharing options...
+MarcoJ Posted July 7, 2022 Share Posted July 7, 2022 wow, this is looking good. Quote Link to comment Share on other sites More sharing options...
kisrael Posted July 7, 2022 Share Posted July 7, 2022 Awesome effect! though i admit i am worried about the name causing confusion with the Atari/Midway game https://en.wikipedia.org/wiki/Rampart_(video_game) Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted July 7, 2022 Share Posted July 7, 2022 4 minutes ago, kisrael said: Awesome effect! though i admit i am worried about the name causing confusion with the Atari/Midway game https://en.wikipedia.org/wiki/Rampart_(video_game) Agreed. I was looking up this too. Maybe name it "Ramp-Art" instead? Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted July 9, 2022 Share Posted July 9, 2022 On 7/7/2022 at 12:39 PM, Thomas Jentzsch said: Agreed. I was looking up this too. Maybe name it "Ramp-Art" instead? That could take it in a whole new direction! When you want to take a break from playing Tony Hawk, you can play Ramp-Art and get creative or spraypaint an anarchy symbol (the old stand-by). "Rampart" could be just part of the name. Or it could be "Rampart" and just be a different Rampart. Back to castles. There's: Quote Chemin de ronde or wallwalk: a pathway along the top of the rampart but behind the parapet, which served as a fighting platform and a means of communication with other parts of the fortification. And there are lots more fun terms I'd hardly heard of listed in: https://en.wikipedia.org/wiki/Rampart_(fortification) "Merlon's Wall" might be a good name, since hardly anyone but castle experts would know what a merlon is, and it's related to a rampart. Google/Siri might autocorrect it to Merlin, but that's ok. Quote Link to comment Share on other sites More sharing options...
8Blit Posted July 16, 2022 Share Posted July 16, 2022 This is excellent! Quote Link to comment Share on other sites More sharing options...
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