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SPIKE

WHAT'S UP WITH THE 2600 TO GP32 EMU??

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does anyone know what is going on with this?

 

is anyone going to complete it?

 

it's the main reason why i bought a GP32 to begin with!

 

thanks!!!

:D

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Hi Spike!

 

:?: Which emulator do you mean, VCS32 or gp2600?

 

If it's the former, then I can help :)

 

Let's first say that "complete" is a vague status.. right now, it's "complete" in its 0.1 version :D

 

Anyway, to be more precise, VCS32 is a port of a PC Atari 2600 emulator (Virtual VCS by Dan Boris). The GP32 version I've done is "complete" since the emulator has been fully ported. Actually, it's been enhanced in some areas: sound was added (much thanks to Mike again!), plus some emulation bugs fixed. It also uses the Stella profile by Voch to recognize roms.

 

But I believe you mean "complete compatibility", so, well.. that's not easy to achieve of course!

First of all I should focus on speed, which would eliminate frameskip and therefore most collision bugs.

Then I should look into fixing other bugs.

 

I could also look into using a completely different emulator core, such as Stella (since I really don't want to re-invent the wheel!).

 

About when the above could get done, well, I do plan on resuming work on it, but I have some things with higher priority on my schedule, that have been waiting for longer, like finishing "Bounce!"!

 

I'll sure update here whenever the emu evolves!

 

Regards,

Rasty.-

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Hi Spike!

 

:?: Which emulator do you mean, VCS32 or gp2600?

 

If it's the former, then I can help :)

 

Let's first say that "complete" is a vague status.. right now, it's "complete" in its 0.1 version :D

 

i guess i should have been a bit more clear, eh? :D

 

i just havn't seen anything from anyone with regards to the 2600 emu so i was just being a squeaky wheel! :D

 

thanks for the update!!

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i guess i should have been a bit more clear, eh?  :D

I guess so ;)

 

i just havn't seen anything from anyone with regards to the 2600 emu so i was just being a squeaky wheel!  :D

Have you looked here already? :wink:

 

Regards!

Rasty.-

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VCS32 is a great start and thanks for porting a 2600 emulator to the GP32, however when I read it was ported from Virtual VCS I thought oh dear, as in all fairness it is a very old and incomplete emulator, I understand though that some emulators are easier to port than others.

 

In my opinion the best one to port would be Z26 but I believe it would be a lot harder to port for the GP32?

 

I still think using another emulator core is the way to go though.

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Hi!

 

when I read it was ported from Virtual VCS I thought oh dear, as in all fairness it is a very old and incomplete emulator, I understand though that some emulators are easier to port than others.

Exactly, Virtual VCS is pure C and I've already started a Virtual VCS conversion for the PalmOS some time ago, so I knew the sources better than other emus..

 

In my opinion the best one to port would be Z26 but I believe it would be a lot harder to port for the GP32?

z26 has x86 assembler parts, which require a rewrite if you want to port it to platforms other than the Xbox! ;)

 

Ciao!

Rasty.-

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Have you looked here already? :wink:-

 

oh yeah!

 

your EMU port for the GP is the best one!

 

do you still have my list of bugs from other games that i sent ya a while back?

 

i have a new list.

should i send it over?

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Hi Spike!

 

do you still have my list of bugs from other games that i sent ya a while back?

 

i have a new list.

should i send it over?

I keep all the lists, sure please send the new one if you have it!!

 

Thanks!

Rasty.-

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