Irgendwer Posted April 4, 2006 Share Posted April 4, 2006 BTW: @Tebe: Loading of color palettes in G2F would be a nice enhancement. For God sake... NO The pallette is the most accurate to the XL series. On the XE ony one colour isnt that correct, but that is a problem of the different machines. Actually I don't know, why Fandal uses the fully "off" pallette... free changing of pallettes ends in chaotic results.... Hmm.. IMHO a darkened 'real.pal' of A800 matches best with my machines (and I think there are more XLs outside than XEs), but I have to admit that the wish for loadable color palettes is tagged for me with the lowest priority of all my wishes (and as Tebe know, there are many of them... ). I agree that I also do not understand why Fandal is using the most obscure palette available for A800 - maybe his real hardware puts out this colors - as we all know, there is a potentiometer inside the machine where the colors can be adjusted. It could be true that he slipped out while touching this gadget... Quote Link to comment Share on other sites More sharing options...
www.atarimania.com Posted April 4, 2006 Share Posted April 4, 2006 For the record, most of the screenshots on our site are very, very close to what's produced on my PAL system. Very similar to Fandal's as well it seems. -- Atari Frog http://www.atarimania.com Quote Link to comment Share on other sites More sharing options...
emkay Posted April 5, 2006 Author Share Posted April 5, 2006 For the record, most of the screenshots on our site are very, very close to what's produced on my PAL system. Very similar to Fandal's as well it seems. -- Atari Frog http://www.atarimania.com You can take every screenshot of the G2F archive, add some PAL errors in, make it a bit darker, and you see what the PAL XL is displaying for real! The "standard" pallette of th A800win has fully wrong colours, as it shows "red" that is never real on the A8, it shows colour crossovers and some colours have only 4 luminances. Overall, it looks like someone used his TV set without a balanced colour setting Quote Link to comment Share on other sites More sharing options...
powrooz Posted April 5, 2006 Share Posted April 5, 2006 Last time, i use pallette from Laoo/NewGeneration. This pallette is good IMHO.Try it. laoo.zip Quote Link to comment Share on other sites More sharing options...
emkay Posted April 5, 2006 Author Share Posted April 5, 2006 Last time, i use pallette from Laoo/NewGeneration.This pallette is good IMHO.Try it. laoo.zip WOW The pallette seems to be almost 100% XL compliant: Very good. Now the real XL feeling is available for the A800WinP4. But, I think it is better to still have the "old" pallette in G2F, because it is "somehow" a balanced piece for creating visuable pictures for either XL and XE computers. Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted April 5, 2006 Share Posted April 5, 2006 oh...so many years without emkay's game... just kidding... Quote Link to comment Share on other sites More sharing options...
emkay Posted April 5, 2006 Author Share Posted April 5, 2006 oh...so many years without emkay's game... just kidding... Very funny OK... I should have explained that the characters with gr. 8/15 interleave now show the correct brightness/colour relation as it does on the real thing. And the gold in the "tut" picture is now correct aswell. Quote Link to comment Share on other sites More sharing options...
pseudografx Posted April 5, 2006 Share Posted April 5, 2006 (edited) The real.act palette was made using the unmodified Atari 800XE and a PC TV card for output. All the systems use PAL standard. It is a bit too bright because of the adjustments of the TV card's player software, but overall it is very faithful and with some adjustments using the A800WinPL controls the excess brightness can be removed. Edited April 5, 2006 by pseudografx Quote Link to comment Share on other sites More sharing options...
tebe Posted May 1, 2006 Share Posted May 1, 2006 new future G2F feature - vertical scroll example in attachment G2Fvscroll_01.05.2006.zip Quote Link to comment Share on other sites More sharing options...
emkay Posted May 2, 2006 Author Share Posted May 2, 2006 new future G2F feature - vertical scroll example in attachment Very nice. Is is scrolling with the whole "G2f-kernal-code" aka "midline-changes"? Is it still possible to use the VBI then? Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted May 2, 2006 Share Posted May 2, 2006 well done... but what do you mean by "future feature"? when exporting file as .obx? Quote Link to comment Share on other sites More sharing options...
tebe Posted May 14, 2006 Share Posted May 14, 2006 (edited) v3.8.4.5 http://g2f.atari8.info , http://www.atari8.info/dodajkomentarz.php?news=358&lang=en - added color palette update after using PASTE option in Move XY - fixed working of MOVE XY command (now it's not possible to accidently clear program memory) - fixed working of UNDO in Move XY - improved and easier edition of horizontal position X in EDIT PMG - CLEAR and FILL commands in EDIT PMG replaced with CHANGE key (change option after pressing RMB) - added using priority=0 in EDIT PMG for pixel = 2 - added using Multicolor PMG in EDIT PMG - added BMP2PMG option in SCREEN tab that enables converting bitmap graphics into PMG objects - added possibility of switching color BAK-COL0..15 in ZOOM mode with TAB key - fixed reported bugs, i.e. area limitations that disappear in MOVE XY and error that appears when calling EDIT CHARSET (ALT+H) while being in ZOOM mode at the same time - added possibility of changing color palette used by G2F (VIEW -> PALETTE..) ; there isn't possible to change parameters of that palette for now - fixed conversion into chars for graphics with gfx modes that are modified every line and fixed creating ASM-files for such pictures (examples are placed in ..G2F\IRGENDWER) - fixed info on the range of raster that appears in pixels in EDIT RASTERS - added visualisation for color changes in raster that passed to next screenline, e.g. ..g2f\tebe\FinalBlow_C64_TeBe.g2f - added possibility of reading files with charsets from Commodore 64 (*.64C), http://kofler.dot.at/c64/ - fixed reading of G2F-files that contain changes of gfx-modes in every line - added handling of vertical scrolling graphics (VERTICAL SCROLL) - *.VSC files It's possible to export them to XEX format by using EDIT MAPS option ((Export -> as vscroll) Edited May 16, 2006 by tebe Quote Link to comment Share on other sites More sharing options...
Irgendwer Posted May 21, 2006 Share Posted May 21, 2006 (edited) v3.8.4.5 http://g2f.atari8.info , Good job! Just two remarks: * In your distribution my QE2 & Tribute to Thyness images seem to be corrupted. Don't ask me why. Please check. * It seems there is still some kind of glitch in the char management: * Load QE2 image and switch through the options in the given order: Options: * Standard * Optimizing * Original -> when this is finally selected the image will be corrupted!?! Regards Irgendwer Edited May 21, 2006 by Irgendwer Quote Link to comment Share on other sites More sharing options...
Allas Posted May 21, 2006 Share Posted May 21, 2006 (edited) Recently I use Graph2fnt like a tool for create giant sprites images. But I feel there are 2 simple but useful add-ons: - A selected image area can be moved pixel by pixel (with arrows + SHIFT) - A selected image area can flip horizontal and vertical in mirror mode. - In screen char mode, where you point a char, shows like a hint the Internal number code. Best Regards Mario Edited May 21, 2006 by Allas Quote Link to comment Share on other sites More sharing options...
pps Posted January 22, 2007 Share Posted January 22, 2007 (edited) Here are my 3 Pics of the New Year´s Disc 2007 as xex & g2f files. btw: has anyone else recognised the new version? There are new feature like scrolling pictures and animations. Many thanx Tebe!!! 3_Bilder.zip Edited January 22, 2007 by pps Quote Link to comment Share on other sites More sharing options...
twh/f2 Posted January 22, 2007 Share Posted January 22, 2007 Here are my 3 Pics of the New Year´s Disc 2007 as xex & g2f files. btw: has anyone else recognised the new version? There are new feature like scrolling pictures and animations. Many thanx Tebe!!! another very nice picture: found on: http://atari.online.pl/v01/index.phtml?ct=nowinki \twh Quote Link to comment Share on other sites More sharing options...
emkay Posted January 22, 2007 Author Share Posted January 22, 2007 another very nice picture: found on: http://atari.online.pl/v01/index.phtml?ct=nowinki Yes, this looks very good. Particular the color usage. But, the illumination effect is gone. Thinking about my "Pirates" Conversion, it is possible to have more colours with illumination kept. Quote Link to comment Share on other sites More sharing options...
urborg Posted January 23, 2007 Share Posted January 23, 2007 Picture made by Gonzo. Many other pictures made by him you can find on Atari.online.pl Check this: http://www.atari.online.pl/v01/index.phtml...&ct=nowinki http://www.atari.online.pl/v01/index.phtml...&ct=nowinki http://www.atari.online.pl/v01/index.phtml...&ct=nowinki http://www.atari.online.pl/v01/index.phtml...&ct=nowinki I have to say that Gonzo is a wizard of G2F. Quote Link to comment Share on other sites More sharing options...
Goochman Posted January 23, 2007 Share Posted January 23, 2007 Wow - if something like this was available back in the C64vs800 wars it wouldve really helped the ole 800 - Nice work Gonzo, some great pics. I presume all of those are Atari pics, or are some C64? Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted January 23, 2007 Share Posted January 23, 2007 Hi, Lots of great new pictures on the gallery - but a request, can the Tebe 'Simpsons' pictures be moved off the Gallery page? I'm not a prude but each time I go to that page they stand out and I just don't feel them appropriate in a 'shop window' for the program. No offence meant to Tebe BTW, his art is great! Regards, Mark Quote Link to comment Share on other sites More sharing options...
tebe Posted January 24, 2007 Share Posted January 24, 2007 upadate g2f 3.8.5.0 + new gonzo files + new pps files Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted January 24, 2007 Share Posted January 24, 2007 unbelievable great stuff... it seems we have to patch a lot of games... Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted January 24, 2007 Share Posted January 24, 2007 Cool new pictures. I wish we had that kind of graphics back in the days the good old Atari was more popular. Quote Link to comment Share on other sites More sharing options...
Tezz Posted January 25, 2007 Share Posted January 25, 2007 Great stuff! Really nice to see more great g2f work.. I only wish I had more time right now myself to work on some more too... and to finish a bunch of complicated ones which I was only partially way through with.. what ever happened to spare time ... I'm moving house in the spring and have a room planned dedicated for my Atari and Commodore gear which I have had no room to set up for many years. I have some rare uneen develpment stuff for the A8 which I really need to archive and to post disk images of here on the forum so watch this space. Take care all, Tezz. Quote Link to comment Share on other sites More sharing options...
Fröhn Posted January 26, 2007 Share Posted January 26, 2007 Wow - if something like this was available back in the C64vs800 wars it wouldve really helped the ole 800 Now I could say something... but I don't Quote Link to comment Share on other sites More sharing options...
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