RCmodeler #1 Posted October 16, 2003 [Please stick to consoles *available in America*... no Famicoms or Wonderswans.] What's your opinion? For me: CONSOLES 8-bit (pre-85) : Colecovision 8-bit(post-85) : Sega Master System 16-bit : Sega Genesis 32/64-bit : Nintendo 64 COMPUTERS: 8-bit : Commodore=64 16-bit : Commodore Amiga 32-bit : ????? Macintosh PowerPC I suppose Quote Share this post Link to post Share on other sites
+davidcalgary29 #2 Posted October 16, 2003 You'll probably have to define "technologically advanced" (e.g. graphics, music, processing power) before a fair comparison can be made. In addition, a year-by-year assessment is probably most fair. The C64 is a super computer, but it was really only around for 3 years before 1985. What about before 1982? Or in 1976? And what about all those computers that used dual or "special" processors and can be found in several categories? (e.g. Apple IIGS, Commodore 65 (though not released), etc.) Quote Share this post Link to post Share on other sites
Cybergoth #3 Posted October 16, 2003 Hi there! 8-bit(post-85) : Sega Master System Uhm... ever seen a PC-Engine in action? 16-bit : Sega Genesis And I hope the SNES was sold in the states as well? Greetings, Manuel Quote Share this post Link to post Share on other sites
Godzilla #4 Posted October 16, 2003 hmm... CONSOLES 8-bit (pre-85) : atari 2600 8-bit(post-85) : atari 2600 16-bit : sega cd 32/64-bit : saturn COMPUTERS: 8-bit : C=64 16-bit : Amiga 32-bit : Amiga Quote Share this post Link to post Share on other sites
+Cobra Kai #5 Posted October 16, 2003 I know nothing about computers but for consoles I'll say: 8-bit: SuperGrafx(as far as I can tell, its a supercharged TG-16, but still 8-bit) 16-bit: NEO-GEO 32-bit: ? meh...I don't really care, but its not the N64, thats a 64 bit machine. Quote Share this post Link to post Share on other sites
Jasoco #6 Posted October 16, 2003 I can't pick a 16-bit. The Genesis may have had relatively horrible colors compared to the SNES, it was faster and could do lots of sprites at once. Though it wasn't used in as many games as it should have been. The SNES while slower, had a much nicer palette and showed many more colors. This came in handy on a lot of games. Especially the DKC series. I never played other 16-bit systems though so I am a bit biased. As for 8-bit. I've only played the NES. And it has a nice game collection. 32-bit. Well.. I only played the PlayStation.. 64-bit. Only played the N64. Quote Share this post Link to post Share on other sites
JB #7 Posted October 17, 2003 8-bit: TurboDuo. 16-bit: Gotta say NeoGeo. No other system can compete. 32-bit: Saturn. Quote Share this post Link to post Share on other sites
Bratwurst #8 Posted October 17, 2003 32-bit: Saturn. I have to agree, sheerly on the merit of it's dual-processor architectures. Still hasn't been emulated properly. The 32X comes in at a close second, Sega was needlessly complex. Quote Share this post Link to post Share on other sites
JB #9 Posted October 17, 2003 32-bit: Saturn. I have to agree, sheerly on the merit of it's dual-processor architectures. Still hasn't been emulated properly. The 32X comes in at a close second, Sega was needlessly complex. Does the 32x count?... Well, I guess if I nominated the TurboDuo for 8-bits I shouldn't be talking. Quote Share this post Link to post Share on other sites
sku_u #10 Posted October 17, 2003 I'll do these by generation rather than bits first generation: Astrocade second generation: Atari 5200 third generation: Nintendo Entertainment System/Jaguar/NEO GEO (tie) forth generation: Playstation 1 fifth generation: Playstation 2/Xbox (tie) Quote Share this post Link to post Share on other sites
Jasoco #11 Posted October 17, 2003 forth generation: Playstation 1 The PSX was not more advanced than the N64. Quote Share this post Link to post Share on other sites
ubersaurus #12 Posted October 17, 2003 You'd do better to change your name of the topic to generations, and not bit counts, simply because we've been in the 32 bit age since 95 or so and haven't left. Quote Share this post Link to post Share on other sites
Jasoco #13 Posted October 17, 2003 You'd do better to change your name of the topic to generations, and not bit counts, simply because we've been in the 32 bit age since 95 or so and haven't left.While I agree we shouldn't go by Bit's, the N-64 was actually a 64-bit processor. So we HAVEN'T been stuck in the 32-bit age. Have we all forgotten the N-64? Sheesh. Quote Share this post Link to post Share on other sites
ubersaurus #14 Posted October 17, 2003 You'd do better to change your name of the topic to generations, and not bit counts, simply because we've been in the 32 bit age since 95 or so and haven't left.While I agree we shouldn't go by Bit's, the N-64 was actually a 64-bit processor. So we HAVEN'T been stuck in the 32-bit age. Have we all forgotten the N-64? Sheesh. Well so was the dreamcast but 64-bits really haven't stuck. The INTV was 16 bits, but no one calls that the 16 bit age. Quote Share this post Link to post Share on other sites
Jasoco #15 Posted October 17, 2003 You'd do better to change your name of the topic to generations, and not bit counts, simply because we've been in the 32 bit age since 95 or so and haven't left.While I agree we shouldn't go by Bit's, the N-64 was actually a 64-bit processor. So we HAVEN'T been stuck in the 32-bit age. Have we all forgotten the N-64? Sheesh. Well so was the dreamcast but 64-bits really haven't stuck. The INTV was 16 bits, but no one calls that the 16 bit age. Still, it doesn't matter. The PSX was not more advanced in any way than the N64. The N64 had many things over the PlayStation. Winner: N64 Quote Share this post Link to post Share on other sites
liquid_sky #16 Posted October 17, 2003 neogeo. Quote Share this post Link to post Share on other sites
Jasoco #17 Posted October 17, 2003 neogeo. I wanna collect THAT one just so I can start conversations about how huge the carts are. Quote Share this post Link to post Share on other sites
Lost Monkey #18 Posted October 17, 2003 CONSOLES 8-bit (pre-85) : Famicom 8-bit(post-85) : TurboDuo 16-bit : Neo Geo 32/64-bit : Xbox Quote Share this post Link to post Share on other sites
sku_u #19 Posted October 17, 2003 forth generation: Playstation 1 The PSX was not more advanced than the N64. In terms of? There are no parameters defined in this thread that I can see. The PSX IMHO is more advanced because of the advances made my that system in the CD-based market. It helped pave the road for the next generation of systems and for that reason, I have to give it the nod over the N64. (Yes, I know the Jaguar had CD based games before the PSX). Quote Share this post Link to post Share on other sites
JB #20 Posted October 17, 2003 (Yes, I know the Jaguar had CD based games before the PSX).And the Genesis and TurboGrafX.And the IBM PC, and the Mac, and the 3D0... Quote Share this post Link to post Share on other sites
RCmodeler #21 Posted October 17, 2003 The PSX IMHO is more advanced because of the advances made by that system in the CD-based market. It helped pave the road for the next generation of systems and for that reason, I have to give it the nod over the N64. The PS1 had CDs which gave it more storage room, but the N64 was more advanced in every other aspect: - Faster processor (~3 times faster) - More colors/polygons - More on-board storage (memory) - Higher max resolution (640x480 for N64 vs. 320x200 for PS1) Overall the N64 was the more advanced system. Also, if you want to give credit for introducing CDs to gaming, then you should point to the Windows PC. It was first to use CDs and full-motion/pre-recorded movies. Side-note: Historically the most advanced console is NOT the winner of the console war. Atari 2600, NES, S-NES, PS1, PS2 all won their respective generation... but they were not the most technically advanced system. Quote Share this post Link to post Share on other sites
rasty #22 Posted October 17, 2003 Hi! The PS1 had CDs which gave it more storage room, but the N64 was more advanced in every other aspect:- Faster processor (~3 times faster) - More colors/polygons - More on-board storage (memory) - Higher max resolution (640x480 for N64 vs. 320x200 for PS1) Overall the N64 was the more advanced system. Ehm.. where have you got these specs? And how come I don't quite like fanboyism-tasting threads? Come on, we're all here to talk about the games, right? (right??) Rasty.- Quote Share this post Link to post Share on other sites
DracIsBack #23 Posted October 17, 2003 I'll do these by generation rather than bits first generation: Astrocade second generation: Atari 5200 third generation: Nintendo Entertainment System/Jaguar/NEO GEO (tie) forth generation: Playstation 1 fifth generation: Playstation 2/Xbox (tie) Your generations are kinda screwy: Think about it like this: Gen 1: Fairchild, 2600 etc. Gen 2: Intv, 5200, Colecovision Gen 3: NES, SMS, 7800 Gen 4: Genesis, TG-16, SNES, Neo Geo Gen 5: 3DO, Jag, 32X Gen 6: PSX, Saturn, N64 Gen 7: Dreamcast, PS2, GameCube, X-Box Quote Share this post Link to post Share on other sites
DracIsBack #24 Posted October 17, 2003 I'll do these by generation rather than bits first generation: Astrocade second generation: Atari 5200 third generation: Nintendo Entertainment System/Jaguar/NEO GEO (tie) forth generation: Playstation 1 fifth generation: Playstation 2/Xbox (tie) Also - how are the NES and Jaguar "tied" in terms of technical capabilities? I pit my Rayman on Jaguar against your Super Mario Bros on NES! :-) Quote Share this post Link to post Share on other sites
Cybergoth #25 Posted October 17, 2003 Hi there! Think about it like this: Gen 1: Fairchild, 2600 etc. Gen 2: Intv, 5200, Colecovision Gen 3: NES, SMS, 7800 Gen 4: Genesis, TG-16, SNES, Neo Geo Gen 5: 3DO, Jag, 32X Gen 6: PSX, Saturn, N64 Gen 7: Dreamcast, PS2, GameCube, X-Box Remove Gen 5 and I agree. Three DOA systems certainly don't make a generation Greetings, Manuel Quote Share this post Link to post Share on other sites