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RCmodeler

Most *Technically* Advanced machine of each generation?

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[Please stick to consoles *available in America*... no Famicoms or Wonderswans.]

 

 

 

What's your opinion?

 

 

For me:

CONSOLES

8-bit (pre-85) : Colecovision

8-bit(post-85) : Sega Master System

16-bit : Sega Genesis

32/64-bit : Nintendo 64

 

COMPUTERS:

8-bit : Commodore=64

16-bit : Commodore Amiga

32-bit : ????? Macintosh PowerPC I suppose

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You'll probably have to define "technologically advanced" (e.g. graphics, music, processing power) before a fair comparison can be made. In addition, a year-by-year assessment is probably most fair. The C64 is a super computer, but it was really only around for 3 years before 1985. What about before 1982? Or in 1976? And what about all those computers that used dual or "special" processors and can be found in several categories? (e.g. Apple IIGS, Commodore 65 (though not released), etc.) :)

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Hi there!

 

8-bit(post-85) : Sega Master System

 

Uhm... ever seen a PC-Engine in action?

 

16-bit : Sega Genesis

 

And I hope the SNES was sold in the states as well? :)

 

Greetings,

Manuel

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hmm...

 

 

CONSOLES

8-bit (pre-85) : atari 2600

8-bit(post-85) : atari 2600

16-bit : sega cd

32/64-bit : saturn

 

COMPUTERS:

8-bit : C=64

16-bit : Amiga

32-bit : Amiga

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I know nothing about computers but for consoles I'll say:

 

8-bit: SuperGrafx(as far as I can tell, its a supercharged TG-16, but still 8-bit)

16-bit: NEO-GEO

32-bit: ? meh...I don't really care, but its not the N64, thats a 64 bit machine.

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I can't pick a 16-bit.

 

The Genesis may have had relatively horrible colors compared to the SNES, it was faster and could do lots of sprites at once. Though it wasn't used in as many games as it should have been.

 

The SNES while slower, had a much nicer palette and showed many more colors. This came in handy on a lot of games. Especially the DKC series.

 

I never played other 16-bit systems though so I am a bit biased.

 

As for 8-bit. I've only played the NES. And it has a nice game collection.

 

32-bit. Well.. I only played the PlayStation..

 

64-bit. Only played the N64.

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8-bit: TurboDuo.

 

16-bit: Gotta say NeoGeo. No other system can compete.

 

32-bit: Saturn.

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32-bit: Saturn.

 

I have to agree, sheerly on the merit of it's dual-processor architectures. Still hasn't been emulated properly. The 32X comes in at a close second, Sega was needlessly complex.

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32-bit: Saturn.

 

I have to agree, sheerly on the merit of it's dual-processor architectures. Still hasn't been emulated properly. The 32X comes in at a close second, Sega was needlessly complex.

Does the 32x count?

...

Well, I guess if I nominated the TurboDuo for 8-bits I shouldn't be talking.

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I'll do these by generation rather than bits

 

first generation: Astrocade

second generation: Atari 5200

third generation: Nintendo Entertainment System/Jaguar/NEO GEO (tie)

forth generation: Playstation 1

fifth generation: Playstation 2/Xbox (tie)

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You'd do better to change your name of the topic to generations, and not bit counts, simply because we've been in the 32 bit age since 95 or so and haven't left.

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You'd do better to change your name of the topic to generations, and not bit counts, simply because we've been in the 32 bit age since 95 or so and haven't left.
While I agree we shouldn't go by Bit's, the N-64 was actually a 64-bit processor. So we HAVEN'T been stuck in the 32-bit age.

 

Have we all forgotten the N-64? Sheesh.

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You'd do better to change your name of the topic to generations, and not bit counts, simply because we've been in the 32 bit age since 95 or so and haven't left.
While I agree we shouldn't go by Bit's, the N-64 was actually a 64-bit processor. So we HAVEN'T been stuck in the 32-bit age.

 

Have we all forgotten the N-64? Sheesh.

 

Well so was the dreamcast ;) but 64-bits really haven't stuck. The INTV was 16 bits, but no one calls that the 16 bit age.

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You'd do better to change your name of the topic to generations, and not bit counts, simply because we've been in the 32 bit age since 95 or so and haven't left.
While I agree we shouldn't go by Bit's, the N-64 was actually a 64-bit processor. So we HAVEN'T been stuck in the 32-bit age.

 

Have we all forgotten the N-64? Sheesh.

 

Well so was the dreamcast ;) but 64-bits really haven't stuck. The INTV was 16 bits, but no one calls that the 16 bit age.

Still, it doesn't matter.

 

The PSX was not more advanced in any way than the N64. The N64 had many things over the PlayStation.

 

Winner: N64

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neogeo.  :)
I wanna collect THAT one just so I can start conversations about how huge the carts are. :D

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forth generation: Playstation 1

:?

 

The PSX was not more advanced than the N64.

 

In terms of?

 

There are no parameters defined in this thread that I can see. The PSX IMHO is more advanced because of the advances made my that system in the CD-based market. It helped pave the road for the next generation of systems and for that reason, I have to give it the nod over the N64. (Yes, I know the Jaguar had CD based games before the PSX).

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(Yes, I know the Jaguar had CD based games before the PSX).
And the Genesis and TurboGrafX.

And the IBM PC, and the Mac, and the 3D0...

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The PSX IMHO is more advanced because of the advances made by that system in the CD-based market.  It helped pave the road for the next generation of systems and for that reason, I have to give it the nod over the N64.

 

The PS1 had CDs which gave it more storage room, but the N64 was more advanced in every other aspect:

- Faster processor (~3 times faster)

- More colors/polygons

- More on-board storage (memory)

- Higher max resolution (640x480 for N64 vs. 320x200 for PS1)

 

Overall the N64 was the more advanced system.

 

 

 

Also, if you want to give credit for introducing CDs to gaming, then you should point to the Windows PC. It was first to use CDs and full-motion/pre-recorded movies.

 

 

 

Side-note: Historically the most advanced console is NOT the winner of the console war. Atari 2600, NES, S-NES, PS1, PS2 all won their respective generation... but they were not the most technically advanced system.

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Hi!

 

The PS1 had CDs which gave it more storage room, but the N64 was more advanced in every other aspect:

- Faster processor (~3 times faster)

- More colors/polygons

- More on-board storage (memory)

- Higher max resolution (640x480 for N64 vs. 320x200 for PS1)

 

Overall the N64 was the more advanced system.

Ehm.. where have you got these specs? :skull:

 

And how come I don't quite like fanboyism-tasting threads?

 

Come on, we're all here to talk about the games, right? (right??)

 

;)

Rasty.-

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I'll do these by generation rather than bits

 

first generation: Astrocade

second generation: Atari 5200

third generation: Nintendo Entertainment System/Jaguar/NEO GEO (tie)

forth generation: Playstation 1

fifth generation: Playstation 2/Xbox (tie)

 

Your generations are kinda screwy:

 

Think about it like this:

 

Gen 1: Fairchild, 2600 etc.

Gen 2: Intv, 5200, Colecovision

Gen 3: NES, SMS, 7800

Gen 4: Genesis, TG-16, SNES, Neo Geo

Gen 5: 3DO, Jag, 32X

Gen 6: PSX, Saturn, N64

Gen 7: Dreamcast, PS2, GameCube, X-Box

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I'll do these by generation rather than bits

 

first generation: Astrocade

second generation: Atari 5200

third generation: Nintendo Entertainment System/Jaguar/NEO GEO (tie)

forth generation: Playstation 1

fifth generation: Playstation 2/Xbox (tie)

 

Also - how are the NES and Jaguar "tied" in terms of technical capabilities? I pit my Rayman on Jaguar against your Super Mario Bros on NES! :-)

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Hi there!

 

Think about it like this:

 

Gen 1: Fairchild, 2600 etc.

Gen 2: Intv, 5200, Colecovision

Gen 3: NES, SMS, 7800

Gen 4: Genesis, TG-16, SNES, Neo Geo

Gen 5: 3DO, Jag, 32X

Gen 6: PSX, Saturn, N64

Gen 7: Dreamcast, PS2, GameCube, X-Box

 

Remove Gen 5 and I agree. Three DOA systems certainly don't make a generation :lolblue:

 

Greetings,

Manuel

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