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Intellivision Handhelds

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Actually, I saw some those yesterday at the store. I had Space Armada, Baseball, and Football picked out, but then I spotted the INTV 10-in-1 system, so I bought that instead. Far from perfect (like the 2600 joystick), but decent enough. It will hold me over until I can find the 25-in-1 cheap enough.

 

PS- At least they used the original opening screen for Super Pro Football, instead of changing it. I don't think they left the announcers in, though.

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ugh...

 

those look like the awful throw away handhelds i pass over at flea markets. the classic mattel games had nice cases and LED displays, collectible and retro cool. these things have that playstation controller look and LCD screens. kinda seems more like branding junk than bringing back the old style.

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ugh...

 

those look like the awful throw away handhelds i pass over at flea markets. the classic mattel games had nice cases and LED displays, collectible and retro cool. these things have that playstation controller look and LCD screens. kinda seems more like branding junk than bringing back the old style.

 

I hear that, I found an original Basketball handheld at a yard sale in Chicago a few years back, the thing is just plain cool, I'll take it over any other Basketball handheld, past or present.

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I bought the Intellivision 25 last week. The machine doesn't use any of the Intellivision's hardware. According to someone else on this forum who dismantled one and fooled around with it, it's based on the kind of hardware you get in those pirated NES machines you see out at flea markets. The Intellivision's games were ported to the NES arcitecture. But ported quickly and badly. Very little attention went into the sound of the games. As such, there's almost no sound and absolutely, positively no music whatsoever. The graphics are properly chunky and low-res, but the porting house didn't put much effort into the graphics animation.

 

At the core, the gameplay is nearly the same. Astrosmash was awkward at first, but still fun. Pinball was totally unplayable, however. Bad paddle control and amazingly bad physics make the game suck, and suck hard. Shark! Shark! is just the same gameplay-wise. That one took about an hour of my time away. Tower of Doom was just clumsily ported. And Hover Force's above-the-city view is more detailed than the INTV, but it's too hard to fire accurately. Your shots go too high.

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