Jump to content
Sign in to follow this  
Inky

New Gamemaker Topic!

Recommended Posts

Anyone still doing stuff with GameMaker?

 

Anyone interested in doing a team GameMAker project?

 

I'm still working on Pac-2600. I didn't like the power-pill routine, so I'm redoing it.

Share this post


Link to post
Share on other sites

Okay, I'll bite....do you have a link?

 

I seem to remember seeing something for a free download once, but I didn't get it because it wouldn't run on Windows XP.

 

Cap

Share this post


Link to post
Share on other sites

Oddly enough, They are one and the same.

 

I downloaded it last night and one of the tutorials. Pretty cool. Then I went to dp and downloaded one of the mp3s (Humanoid or something like that) and used it...now THAT was really cool. :)

 

Cap

 

I found this....

http://www.cs.uu.nl/people/markov/gmaker/download.html

 

Is this what you're talking about?

 

If so, are you planning to use the free version or the full version?

 

Cap

 

www.gamemaker.nl And for the time being the free version.

Share this post


Link to post
Share on other sites

hi!,

 

You might want to check what my friend made with game maker: www.taurusmedia.ca

 

pretty amazing eh? just download megabots, monster frenzy and you will see whats possible with game maker

 

 

regards,

 

Vyeyendra Ramnares

Share this post


Link to post
Share on other sites

I started a Ceiling Zero style game (old Apple II game) using MMF, but MMF has so many bugs and requires so many workarounds that I'm switching to Game Maker and restarting it. MMF can't handle when two instances of the same object collide with other objects at the same time and you need to set a counter when it happens. It would only detect one of the collisions. Everytime I tried to fix this bug, others would pop up. After a week of frustration and trying 581204971 different bugfixes, I'm done with MMF.

 

Besides, I dropped the $15 on GM to register it. I suppose I better get my money's worth :)

Share this post


Link to post
Share on other sites
I started a Ceiling Zero style game (old Apple II game) using MMF, but MMF has so many bugs and requires so many workarounds that I'm switching to Game Maker and restarting it. MMF can't handle when two instances of the same object collide with other objects at the same time and you need to set a counter when it happens. It would only detect one of the collisions. Everytime I tried to fix this bug, others would pop up. After a week of frustration and trying 581204971 different bugfixes, I'm done with MMF.

 

???

 

Megamanfan has Bugs?

 

:D :D :D

Share this post


Link to post
Share on other sites

Multimedia Fusion. And after taking a couple of days off from working on the thing, I managed to eradicate those bugs. I'm done with it after this game is finished, though. I've already put a lot of time into Game Maker and really like its power and flexibility.

Share this post


Link to post
Share on other sites

I made a GameMaker game a while back. It's called Little Red Ball. You can download it at www.brainwave.cjb.net

 

GameMaker is a really nice program. It's easy to use, but very flexible. You can even make first-person-shooters with it! Check out FreeGadget's "Doomed" on the stand alone games page at www.gamemaker.nl

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...