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How are you going to use Java for classic gaming? Do you want to write a Java based emulator or frontend?

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Hi there!

 

How are you going to use Java for classic gaming? Do you want to write a Java based emulator or frontend?

 

Games for mobile phones? :)

 

For the record, I'm using an IDE called "Gel" for Java and am very happy with it.

 

Greetings,

Manuel

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Games for mobile phones? :)

Cool 8), more classic games is always good, though the controls will always suck.

 

BTW: Are the CPUs already powerful enough for emulation?

 

For the record, I'm using an IDE called "Gel" for Java and am very happy with it.

No more Textpad? And what are the advantages then?

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Hi there!

 

Cool 8), more classic games is always good, though the controls will always suck.

 

I think that is mainly because on most mobile phones the key-scan doesn't get multiple keys. So in a Space Invaders for example you can't move left and fire at the same time...

 

BTW: Are the CPUs already powerful enough for emulation?

 

Main problem is the Java layer. Most processors would be fast enough I assume, but you can't programm it directly.

For example, even for a B/W dot matrix, Java always uses 24Bit color information internally :roll:

 

No more Textpad? And what are the advantages then?

 

I said I'm using it for Java development (at work). Gel does the uhm... "Klassenvervollständigung" (Sorry...) for example.

 

Greetings,

Manuel

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anyone have any experiance with Microsoft J++?

That's not Java, that's J++.

 

It's from M$, which means: incompatible :!: :roll:

 

But how is that classic gaming related???

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Not gaming related, necessarily, but Sun and IBM both have good free Java IDE's: NetBeans and Eclipse. I'm using Eclipse for a current project.

 

Eric

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Guest cvo

STAY AWAY FROM MICROSOFT CRAP. It is not true Java, it is Microsoft's bastardized version of Java. J++ is total crap.

 

IDE's that are good? Eclipse is the best free one out there, and next is SunStudio. JBuilder is overpriced and they upgrade their versions every 2 months it seems at about $1500 a pop. I am using Eclipse right now for my projects at work and I really like it---lots of plugins and support for it. I also use Textpad in addition to Eclipse for simple editing.

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Well, to relate this to classic gameing, whenever I have spare time I work on recrations of my favorite Atari games, and the Java AWT makes it pretty easy, I'd show you guys some of my work...but it all got lost due to computer complications (really needs to remember to back up) im currently working on something thats based on Chase/Surround that I'd be happy to show ya guys when its done.

 

And about J++, I've read some things on how to alter it to use Suns Java stuff, so besides the fact that its not compatible, how is the compiler like the UI and other features? Because I've always been pretty happy with Visual Studio.

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Hi there!

 

Well, I think M$ has always one IDE for all, so I'd assume you'd use the normal Visual Studio for J++ and .NET for J#

 

BTW: Is J# short for J++++? :)

 

Greetings,

Manuel

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BTW: Is J# short for J++++? :)

No, as always with M$ it is incompatible to anything else. So it's more like J++--++--++... ;)

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