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Montezuma's Revenge

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I'm sure some of you have discussed this at some point, but I'm trying to clarify something for myself. Is "prelimiary monty 16k" a complete game? I've only completed the 1st level (for the last 20 years). I've never taken it any further. Also, the Montezuma's Revenge image with the title screen, the "dating game" music at the beginning, the lousy controls, and the ambient "bud dup bud dup" whilst playing -- is this a complete game? Which one is better for you? For me, Montezuma's Revenge is one of the best games ever for the 8-bit Atari, but what form did it take (if any) as a final release?

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I have the lab loaner (or "limited release cartridge", or whatever it is), and always thought it was complete, but will have to check again. I'm sure I've made it past the first level, in any case.

 

And I don't think my copy has a version of "Spanish Flea" playing at the title screen. :) It does have "The Mexican Hat Dance", though.

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AFAIK, the version with title screen was meant as the original game from Utopia Software. The "Preliminary Monty" was probably the result of PB approaching the author and asking for a 16K cartridge version of the game... which was never released. The final version made it to disk in the US (courtesy of PB) and tape/disk in the UK (Databyte). There's also a rare re-issue by BCI Software.

 

++

RC

++

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I dont think this game has an ending though. Ive gotten to the 'big guy stomping' but there is no way to eliminate him - DOes the 16K version do the same as the consoles where you get a new maze with icnreasing difficulty?

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FYI

 

 

From: Jack H. Lee ([email protected])

Subject: Re: Montezuma's Revenge, what's the point?

Newsgroups: comp.sys.atari.8bit

View: Complete Thread (4 articles) | Original Format

Date: 2000/05/04

 

 

Thomas Richter ([email protected]) wrote:

: Hi folks,

: yesterday, I played again some of the old 8 bit classics and tried again

: the "Montezuma's Revenge" title. The long version that includes a title

: with a tiny animation at the beginning, not the 16K version.

: Does anyone know the point of the game? I managed it up to a room where

: I met "Montezuma", stomping with his foot. Two doors beside his head, one

: at the left side and one at the right side, a grey and a blue one. I

: opened both doors but --- nothing. Is there any specific point about

: this game, or is this supposed to be the "I win" situation?

 

I think the game was never completed the way it was meant to be. If you

recall, Utopia Software displayed the game (probably a work-in-progress)

at some convention show, and it caught the eyes of Parker Bros. They

bought the rights to the game, re-wrote it (making the character more like

Indiana Jones, to boot) and you could win once you reached the secret

door.

 

It's been so long since I played that original version. But there is a

neat trick, which I forgot how to do. When you get to the screen where

the guy stomps, if you place Pedro at a certain point in the screen and

jump, you will be able to enter the inventory section. This is where you

can get extra swords or keys (providing you have at least one in the

inventory). Then you jump away from the inventory box and get to kill

more creatures for points. But that was as far as it would go, really.

You could kill everything off and it still wouldn't get you any closer to

a real finish. Anyway, you don't want to be fully in the inventory box.

When you jump correctly, he will be halfway in there. If you jump up, you

will be inside the box, and it will cause a real no-win situation. When

you run out of time and the bat takes you away, you wind up back in the

box, trapped! The trick is to jump to the left, so you wind back in the

playing field.

 

 

 

Devwebcl

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Anyone know which version came with the PC game Montezuma's Return? It was advertised to include the original game as well as the 3D remake for PC.

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