Heaven/TQA #1 Posted January 6, 2004 do not know if this is the right forum but here i am most so... today i played asteroids on psx and what made me always wonder is does the arcade use samples (explosions...) or are they pokey generated???? Quote Share this post Link to post Share on other sites
ApolloBoy #2 Posted January 6, 2004 I think Asteroids uses 2 POKEYs for sound. A few other vector games (like Tempest and Gravitar) also use 2 POKEYs. Quote Share this post Link to post Share on other sites
Bryan #3 Posted January 6, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry Quote Share this post Link to post Share on other sites
Inky #4 Posted January 6, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry If they're discrete, how come you know about it? Quote Share this post Link to post Share on other sites
Heaven/TQA #5 Posted January 6, 2004 the explosions are awesome... i can remember the arcade 20 years ago and still today in emulation it rocks (mame, PSX) Quote Share this post Link to post Share on other sites
SS #6 Posted January 6, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry If they're discrete, how come you know about it? People talk, you know. Quote Share this post Link to post Share on other sites
Bryan #7 Posted January 7, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry If they're discrete, how come you know about it? -Bry Quote Share this post Link to post Share on other sites
ApolloBoy #8 Posted January 7, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry Oh... Quote Share this post Link to post Share on other sites