Shamus #1 Posted January 17, 2004 Hi all, I've been working a bit on getting Hover Strike to work and I came across this in the difficulty selection. I'm pretty sure this isn't right... Does anyone have a screenshot from a real Jaguar that shows this screen? Or a description? Any help is appreciated! Thanks! Quote Share this post Link to post Share on other sites
walter_J64bit #2 Posted January 17, 2004 Hi all, I've been working a bit on getting Hover Strike to work and I came across this in the difficulty selection. I'm pretty sure this isn't right... Does anyone have a screenshot from a real Jaguar that shows this screen? Or a description? Any help is appreciated! Thanks! Is this the CD or the Cart? Ok its the cart! Quote Share this post Link to post Share on other sites
Stone #3 Posted January 17, 2004 Does VJ use hardwired colourmaps or something? I only ask cos Worms was similarly weird until it was tweaked a little... Stone Quote Share this post Link to post Share on other sites
Shamus #4 Posted January 17, 2004 walter_J64bit: Thanks! Great! Very helpful! I may ask for other screenshots in future (in this thread, 'natch). (CDs? What CDs? ) Stone: VJ/SDL doesn't use hardwired colormaps but tries to faithfully reproduce the color spaces that a real Jaguar uses. Now that I know what to look for WRT Hover Strike, I should be able to figure out what's borked. Also, I'm pretty sure that VJ/SDL is the only Jaguar emulator to use correct video aspect ratios. For examples, look at the homepage and you'll see that all the screenshots are the same width/height even though the games pictured are using different horizontal resolutions... I don't know if PT does this or not, since the latest release (0.9) crashes on my machine (and yes, I do have the latest DirectX drivers, yadda yadda yadda). Quote Share this post Link to post Share on other sites
LinkoVitch #5 Posted January 17, 2004 looks like something is a few pixels or bytes out of alignment? no idea really.. just had that effect on my own code when I didn't have the data aligned right.. Quote Share this post Link to post Share on other sites
Shamus #6 Posted January 17, 2004 looks like something is a few pixels or bytes out of alignment? Actually, it turned out to be a problem with the saturating add in the blitter (though I'm not convinced it's 100% correct yet). Thanks for the help everyone! Quote Share this post Link to post Share on other sites
Hyper_Eye #7 Posted January 18, 2004 Wow... that looks great! Quote Share this post Link to post Share on other sites
walter_J64bit #8 Posted January 18, 2004 Also, I'm pretty sure that VJ/SDL is the only Jaguar emulator to use correct video aspect ratios. For examples, look at the homepage and you'll see that all the screenshots are the same width/height even though the games pictured are using different horizontal resolutions... I don't know if PT does this or not, since the latest release (0.9) crashes on my machine (and yes, I do have the latest DirectX drivers, yadda yadda yadda). I feel good that you can't PT to run, I can't either! Quote Share this post Link to post Share on other sites