Jump to content
Sign in to follow this  
NovaXpress

Interview With The Homebrewer

Recommended Posts

Inside the Homebrew Atari 2600 Scene

 

I haven't seen anyone metion this article yet. A greta read. It just got a mention on Slashdot. here's my favorite response:

 

Do they code these games sitting on broken glass whilst being branded with hot pokers whilst listening to Celine Dion?

Share this post


Link to post
Share on other sites

That is a very insightful article and I was impressed by it. Everyone take a minute and read it.

Share this post


Link to post
Share on other sites

To be honest, I was ever-so-slightly bummed not to be someone they contacted, but then they linked to 2600 101 so I was happy again :-)

 

Overall a great article though, very in-depth but not too much of a geeksplosion.

Share this post


Link to post
Share on other sites
It was a good introduction for those curious about making their own homebrews. I concluded that it's probably too hard for me to do. :)

 

Nice article .. Go to the Programming for Newbies section here on AA.

 

Rob Mitchell, Atlanta, GA

Share this post


Link to post
Share on other sites

There's a suspicious lack of comments on this article. Is there some behind-the-scenes drama afoot?

Share this post


Link to post
Share on other sites
There's a suspicious lack of comments on this article.  Is there some behind-the-scenes drama afoot?

No drama, just check the [stella] mailing list.

Share this post


Link to post
Share on other sites
There's a suspicious lack of comments on this article.  Is there some behind-the-scenes drama afoot?

No drama, just check the [stella] mailing list.

Yeah, what's so suspicious about it?

Share this post


Link to post
Share on other sites

Great article. Nice to see it in print that the 2600 homebrew authors have had to spend a lot of time reinventing the wheel, so to speak. That the information on programming the 2600 wasn't easy to find. It took a ton of trial and error to figure the stuff out. And there still aren't some of the tools that the original programmers had, such as a debugger.

 

I'd love to see an article on the history of 2600 homebrewing.

Share this post


Link to post
Share on other sites

Just thinking out loud... would it be possible to run the old debuggers under emulation, assuming 1) you could find them and 2) the old hardware they ran on was emulated (such as in MESS)?

 

(And since you asked... no, I don't actually have any idea what I'm talking about.) ;)

Share this post


Link to post
Share on other sites
Many homebrew authors were interviewed for the article, and the story is a great read if you want to learn more about the motivation behind writnig a 2600 game as well as the technical hurdles that must be overcome in the process.

Might want to get that typo fixed...

 

-J

Share this post


Link to post
Share on other sites

Excellent. Good to see some recognition that is outside the retrogaming sphere. Who knows, maybe the article will inspire someone who never considered it before.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...