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maibock

Legend of Zelda - LttP

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So we have this for the GBA and both my sons are playing(I haven't had time to get it started)

 

Well to make a long story short - I caught my oldest son using a "walk through" - I know.. I know..

 

I haven't confronted him yet, but my question is.. How long of a grounding do you think it should be?

 

:ponder:

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Whats the world coming to when kids can get their hands on sick/twisted stuff like that? Maybe you should look into a child filter for your internet so that such filth can never reach the eyes of your child again.

 

I suggest that you do not ground him. Instead get your family together, call over his friends and have an intervention. His first step to recovery is admitting that he has a problem.

 

-Tim

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You'd rather have children play GTA: Vice City?

 

I mean really.. wtf? lol

 

where do you get that I'd rather have them play GTA: Vice City from me joking about walk throughs on such a classic game?

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How old is the child? If he needs a Walkthrough for Link to the Past you may want to enroll him in special school. ;) :D

 

Just kidding, don't shoot! :)

 

You need to say to him, "In my day there were no strategy guides, if we wanted to beat a game we had to walk 4 miles uphill both ways in the snow just to get a wrong hint from our best friend who didn't like us anyway." :D

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I think you must give him the ULTIMATE PUNISHMENT!

 

Force him to play Superman 64 or any of the Olsen Twins games. Now, before you say "NO! ANYTHING BUT THAT!" may I remind you he is playing LTTP with a guide. He deserves everything that comes his way.

 

He must pay!!

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Shoot, I usually play a game without any aid until I get to a point where:

 

A.) I can't figure out what to do next and/or

B.) I've gotten frustrated and am willing to give up completely.

 

For these reasons, I enjoy classic Atari games the best. Neither of these happen with them. :D

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How old is the child?  If he needs a Walkthrough for Link to the Past you may want to enroll him in special school. ;)  :D  

 

haha I'll certainly tell him this :)

 

 

 

You need to say to him, "In my day there were no strategy guides, if we wanted to beat a game we had to walk 4 miles uphill both ways in the snow just to get a wrong hint from our best friend who didn't like us anyway." :D

 

Oh, they get this all the time, trust me.

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Shoot, I usually play a game without any aid until I get to a point where:

 

A.) I can't figure out what to do next and/or

B.) I've gotten frustrated and am willing to give up completely.

 

For these reasons, I enjoy classic Atari games the best. Neither of these happen with them.  :D

 

As do I, but for his defense he claims he just did it once and that was to find some item.

 

Superman 64.. that's just torture :twisted:

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Hell I've been using a walkthrough on Ocarina of Time consistantly. I suck at it. But I usuallly will beat a game twice if it is too frustrating. Hopefully Majora's Mask isnt so hard. What makes me feel stupid is the neighbor kids beat it when they were 8 and 9

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Hell I've been using a walkthrough on Ocarina of Time consistantly. I suck at it. But I usuallly will beat a game twice if it is too frustrating. Hopefully Majora's Mask isnt so hard. What  makes me feel stupid is the neighbor kids beat it when they were 8 and 9

 

I thought Majora's Mask was MUCH harder that OoT! :( Maybe it was because you constantly had to jack with time and relive the same day over and over. That got tiresome to me, and I really think it would have been a much better game without that.

 

A walkthrough seemed pretty critical to me for Majora's Mask.

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Hell I've been using a walkthrough on Ocarina of Time consistantly. I suck at it. But I usuallly will beat a game twice if it is too frustrating. Hopefully Majora's Mask isnt so hard. What  makes me feel stupid is the neighbor kids beat it when they were 8 and 9

 

oh boy. If you stick to the main quest and forgo the side quests, Majora's Mask isn't too bad (I'm playing it through again, now). But if you want to completely complete the game, its MUCH MUCH harder that Ocarina ever thought of being (without a strategy guide that is, any game is a cakewalk with a walkthrough).

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Make him play that godawful CDi Zelda game a few times. That'll learn 'im. :)

 

What is about Ocarina that I just can't stand? I've tried to get into it several times and it just... BORES me. I don't get it. I LOVED LttP. Maybe I just can't get past the whole 3-D thing.

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Like bivotar I tried to get into Majora but the mini quests and time gimmick turned me off. An interesting thing to notice is that the same designer who did majora also did wind waker. I am not talking about Miyamoto (he did work in both games but as a producer). I am talking about his protege, who was the real designer in both games (unfortunately I don't have the name). His mini-quest-as-game-filling approach is palpable in both games.

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I don't know, I find the side quests to be fun diversions from the main game, which helps lend a non-linear feel to very linear adventure games like Zelda. I appreciate the time hopping gimmick of MM, and while its frustrating at times, I think its was an innovative way to shake up the game play.

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There comes a time in every child's life when he or she just needs to learn such things.

 

Have you sat down with them and had "the talk" yet? They have to learn these things from their parents before they hear about them in the streets.

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There is no shame in using a strategy guide. The only shame is buying one, when there are tons of them available for free online.

 

I don't know, I like to buy them as they are highly collectible. I try not to actually use it the first time through the game and then play through again, picking up all the things I missed. Whenever a Zelda game comes out I always pick up the guide for it to have in the ol' colleciton. Plus it really sucks when you have to play and stare at a computer at the same time. Better to just have a guide on your lap if you need it.

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Printer is far cheaper than a guide. Ream of paper = free (Office Depot has this program where you turn in used ink carts for a free ream and my Mother brings home lots of used Lexar carts from Toys R Us :D). Refilled ink carts for my printer = $4, and a few minutes to find a decent guide from Gamefaqs.com

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Plus you can optionally only print whatever sections of the FAQ you need instead of the whole thing. You could even used the blank side of unused printouts of things you or your family were previously working on. That would be taking it to the extreme, but it works.

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I like strategy guides. They keep me from going balistic and smashing things like cartridges and disks when I get stuck. :D (well, acctually I don't need them to do that....though I would have sold most of my video games long ago and just said @#$ it for all video games if I couldn't peek into a hint book of some sort when I got stuck)

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I dunno... some of those heart container pieces are pretty well hidden.

 

But, spare the rod, spoil the child. Sounds like Boy-o needs to do some hard time and go through the entire Mario Party series.

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