Cybergoth Posted June 4, 2004 Share Posted June 4, 2004 Hi there! So many forums where this'd fit in: Contests, Programming, Events, etc... yet I opted for the Homebrew forum... (Al, a pointer, quick! The Speccy and Commodore guys aren't sleeping! ) Well, the categories this year are: 1K and 4K And the deadline is: Sunday, August 29, 2004 And all other info goes here: http://www.ffd2.com/minigame/ Time to finish and submit Seawolf! Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted June 4, 2004 Share Posted June 4, 2004 Yippee! Quote Link to comment Share on other sites More sharing options...
eric_ruck Posted June 6, 2004 Share Posted June 6, 2004 So is there a Lynx sponsor or what? I shouldn't even look at anything that has to do with another programming projects, got too many going on. On the other hand my 6502 could use a little practice. Eric Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted June 6, 2004 Share Posted June 6, 2004 So is there a Lynx sponsor or what? Don't worry, if there is a submission, then there will be a sponsor. Quote Link to comment Share on other sites More sharing options...
Happy_Dude Posted June 7, 2004 Share Posted June 7, 2004 Time for me to get back to work So much code, so little time Quote Link to comment Share on other sites More sharing options...
salstadt Posted June 7, 2004 Share Posted June 7, 2004 Neat. If anyone wants some quick animations, just give me a holler. - Adam Quote Link to comment Share on other sites More sharing options...
eric_ruck Posted June 7, 2004 Share Posted June 7, 2004 OK, well, someone better get ready to be a Lynx sponsor. The attachment is actually further along than it looks, I'm up to 2K and don't think I'll have any trouble squeezing the game into 4k. Yes, I know I still have another Lynx game to finish...I ran out of time running a small company, which I'm bailing out of, and trying to make up for lost time here. On Break I got to the point where I need to move to assembly for at least some of the work, so I figured the Minigame would be a good way to get up to speed. Actually I think this game will actually be decent and might be worth expanding into a non-Mini game. But time will tell. Anyhow, for right now I'll just be cagy about where I'm going with this. I'll put up instructions after the game is playable and complete, but I'm curious to see if anyone can figure it out before that. Eric cf.zip Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted June 8, 2004 Share Posted June 8, 2004 i haven't managed to register... anyone else? so the public might see the game before deadline? so i can enter older games from me? even if they are from 1987? Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted June 8, 2004 Share Posted June 8, 2004 i haven't managed to register... anyone else? so the public might see the game before deadline? so i can enter older games from me? even if they are from 1987? Registering seems currently broken, so until it is fixed you can send your submissions directly to Steve. Or just wait until it is fixed. Yes, IIRC the public will see most submissions before the deadline, but, to keep the votes uninfluenced, we won't start discussing (except for e.g. emulator problems) about them there until after the voting has ended. Hm, 1987 is quite old, but: Why not? Maybe you could at least polish it a little bit. Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted June 8, 2004 Share Posted June 8, 2004 1987... international karate is from 1986... so what... no honestly... started to make a "reworked" version.... i hope it fill fit into 4kb.... but our own flashpacker is good... Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted June 8, 2004 Share Posted June 8, 2004 i hope it fill fit into 4kb.... but our own flashpacker is good... Yes, that's one big advantage of system with a lot of RAM. Quote Link to comment Share on other sites More sharing options...
kisrael Posted June 8, 2004 Share Posted June 8, 2004 Heh, I wonder if 4K JoustPong would do any better than its old 1K cousin last year...I think the 1K version didn't have the subpixel physics. Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted June 8, 2004 Share Posted June 8, 2004 thomas...what about doing a 2600 port of my game??? i am sure it's easily possible... Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted June 8, 2004 Share Posted June 8, 2004 thomas...what about doing a 2600 port of my game??? i am sure it's easily possible... Uhm, which one exactly? Quote Link to comment Share on other sites More sharing options...
Rocko Posted June 8, 2004 Share Posted June 8, 2004 So is there a Lynx sponsor or what? Don't worry' date=' if there is a submission, then there will be a sponsor. [/quote'] What about the ST? Also, what is the language for the C64? I am thinking of getting into that. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted June 8, 2004 Share Posted June 8, 2004 What about the ST? IIRC it's limited to 8bit' date=' but you should check the rules. Also, what is the language for the C64? I am thinking of getting into that. Whatever you prefer. Quote Link to comment Share on other sites More sharing options...
kisrael Posted June 9, 2004 Share Posted June 9, 2004 What about the ST? IIRC it's limited to 8bit' date=' but you should check the rules. Also, what is the language for the C64? I am thinking of getting into that. Whatever you prefer. What were some of the popular choices? I'm sure most people started with the built-in BASIC, though that had only indirect-ish (or too directish, depending on your point of view) interaction w/ most of the powerful graphics and sound. There was a nifty variation called Simon's BASIC that added the "missing" graphics and sound commands...still rather slow. Of course, the hardcore stuff was done in good ol' 6502 Assembly...and there were hybrids. I know more than one COMPUTE!'s Gazette game was written in basic, with the fast passed bits as assembly subroutines. Anything else get frequent exposure? It might be too bad all I knew on the atari 8bits was BASIC and Logo. Never got around to using stuff like "Action!" which looked pretty cool. And of course, my failure to learn C=64 assembly as a teen (got my butt kicked) is probably a great loss to all humanity. Or at least the 80s. Quote Link to comment Share on other sites More sharing options...
_Fandal_ Posted June 21, 2004 Share Posted June 21, 2004 Cybergoth asked me to send to this thread my A8 1kB Astro Road game I prepared for MiniGame Compo 2004 - so here it is. F. astro_road.zip Quote Link to comment Share on other sites More sharing options...
kisrael Posted June 24, 2004 Share Posted June 24, 2004 Heh, I wonder if 4K JoustPong would do any better than its old 1K cousin last year...I think the 1K version didn't have the subpixel physics. I went ahead and submitted it, so we'll find out... Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted July 1, 2004 Author Share Posted July 1, 2004 Hi there! So the first five submissions are available for download: 4K: MazezaM / Apple ][ Area 51 / Spectrum B.A.R.F. / Spectrum 128k 1k: Falldown Forever / Spectrum Astro Road / Atari 800 Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
kisrael Posted July 1, 2004 Share Posted July 1, 2004 Yeah, when are we going to see more?? Between the relative lag for the updates, and the way NO admin has responded to the problem where people can't change their profiles.... I'm kind of unhappy with the way its being run. I know what a pain in the butt that kind of admining can be, but still, you gotta be really dedicated to the care and maintenence of a server like that... Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted July 1, 2004 Share Posted July 1, 2004 Yeah, when are we going to see more?? Until the platform sponsor finds some time. Greetings from Dublin! Quote Link to comment Share on other sites More sharing options...
Albert Posted July 1, 2004 Share Posted July 1, 2004 Yeah, when are we going to see more?? Until the platform sponsor finds some time. I will do them today. ..Al Quote Link to comment Share on other sites More sharing options...
kisrael Posted July 2, 2004 Share Posted July 2, 2004 Ok...now what about the profile issues Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted July 2, 2004 Author Share Posted July 2, 2004 Hi there! Ok...now what about the profile issues Maybe you should ask those questions where they belong? Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
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