starfighter1314 Posted July 5, 2004 Share Posted July 5, 2004 Hello, I just downloaded the excellent TIA Playfield Painter 1.03 utility from http://khryssun.free.fr/programming.html. I also downloaded the asymmetrical and symmetrical playfield source codes files on this web page, made wav files, uploaded them to my Supercharger, and both exhibit screen roll on my Heavy Sixer. Maybe I have bad header files? Has anyone else used these files on a console? Thanks, s Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted July 6, 2004 Share Posted July 6, 2004 Hi there! With Khryssun being from France, I could imagine that he provided those sources with PAL timings. Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
starfighter1314 Posted July 6, 2004 Author Share Posted July 6, 2004 I just assembled the source code and I get the same problem when running it through my console. The source code looks like it is in NTSC format (192 scanlines and 30 overscan). Has anyone successfully loaded these files onto a console? Thanks, s Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted July 6, 2004 Share Posted July 6, 2004 Hi there! Hm... just downloaded the first of those demos and according to Z26 it assembles into a perfect 262 scanline generating NTSC programm, that should not roll... Oh dear... Khryssun still didn't learn what symmetrical and asymmetrical means... Please: This is definetely _not_ symmetrical: Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
starfighter1314 Posted July 6, 2004 Author Share Posted July 6, 2004 Hello, I tried them and they work in z26 but not on my Supercharger. I am most likely making a mistake, but can someone please verify that they have tried loading them onto a Supercharger? Thanks, s Quote Link to comment Share on other sites More sharing options...
starfighter1314 Posted July 12, 2004 Author Share Posted July 12, 2004 OK, I replaced the vertical sync, vertical blank, and overscan areas in the source code with the code given in the Session 17: Asymmetrical Playfields - Part 1 tutorial by Andrew D. And I got it to work on a console! I don't know why the other code didn't work, I just know that the new code does! Hope this helps anyone that might be having a similar problem! -s Quote Link to comment Share on other sites More sharing options...
khryssun Posted July 19, 2004 Share Posted July 19, 2004 Hi there! Hm... just downloaded the first of those demos and according to Z26 it assembles into a perfect 262 scanline generating NTSC programm, that should not roll... Oh dear... Khryssun still didn't learn what symmetrical and asymmetrical means... Please: This is definetely _not_ symmetrical: Greetings, Manuel LOL Hi Manuel, Indeed... I should have read the Stella Manual Programmer's Guide too fast after drinking too much beer . But I learnt... the right specification of such picture is duplication Thanks Take care, Chris Quote Link to comment Share on other sites More sharing options...
khryssun Posted July 19, 2004 Share Posted July 19, 2004 OK, I replaced the vertical sync, vertical blank, and overscan areas in the source code with the code given in the Session 17: Asymmetrical Playfields - Part 1 tutorial by Andrew D. And I got it to work on a console! I don't know why the other code didn't work, I just know that the new code does! Hope this helps anyone that might be having a similar problem! -s Hi, Well as I run my programs only with emulators, I didn't knew there was problems on a real console. I look at my code but I haven't found what could be the cause of the problem... Maby some programming gurus here have the answer, I'd like to know what I made wrong... to correct my errors Ooooooooooh if only the VCS could work as fine as the emulators Just curious... is your avatar a picture of the "Logan's Run" movie ? I'am not sure. Quote Link to comment Share on other sites More sharing options...
starfighter1314 Posted July 19, 2004 Author Share Posted July 19, 2004 Hi, Nope, it is a much-too-small pic of Buck Rogers (http://www.buck-rogers.com). Kudos on your utility! I am programming a test cart using it. Quote Link to comment Share on other sites More sharing options...
khryssun Posted July 20, 2004 Share Posted July 20, 2004 Hi' date=' Nope, it is a much-too-small pic of Buck Rogers (http://www.buck-rogers.com). Kudos on your utility! I am programming a test cart using it.[/quote'] Oh yes I remember watching buck rogers episodes long time ago... so long time, I forgot what he was looking to As I don't speak english/american very well I don't know the word Kudos. What does it mean ? Thanks Quote Link to comment Share on other sites More sharing options...
starfighter1314 Posted July 21, 2004 Author Share Posted July 21, 2004 Kudos = good job Quote Link to comment Share on other sites More sharing options...
khryssun Posted July 21, 2004 Share Posted July 21, 2004 Kudos = good job Oh.... Thanks Quote Link to comment Share on other sites More sharing options...
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