Alex H Posted May 10, 2005 Author Share Posted May 10, 2005 Hello everyone, I thought it was about time I posted some sort of update. Basically, I've been unwell and haven't really been up to coding and stuff. Without going into too much detail, it's a problem that's affected me on/off for the past few years but in general hasn't impacted on my life too much. But this time it's perstistant and it's pretty much knocked me out of action for much of the past 3 months. Anyhow, I have hospital appointments next week so hopefully things will get fixed pretty soon and I can get back on with my life, and more importantly coding MGD! (You have no idea how much I'm itching to get on with it!) Sorry about the delay folks. I'll keep you all posted... Alex Quote Link to comment Share on other sites More sharing options...
Albert Posted May 10, 2005 Share Posted May 10, 2005 Hello everyone, I thought it was about time I posted some sort of update. Basically, I've been unwell and haven't really been up to coding and stuff. Without going into too much detail, it's a problem that's affected me on/off for the past few years but in general hasn't impacted on my life too much. But this time it's perstistant and it's pretty much knocked me out of action for much of the past 3 months. Anyhow, I have hospital appointments next week so hopefully things will get fixed pretty soon and I can get back on with my life, and more importantly coding MGD! (You have no idea how much I'm itching to get on with it!) Sorry about the delay folks. I'll keep you all posted... Alex 852666[/snapback] Thanks for the update, sorry to hear about the health issues, I hope you are well again soon. I look forward to new progress on MGD when you're able to start working on it again. ..Al Quote Link to comment Share on other sites More sharing options...
Rob Mitchell Posted May 10, 2005 Share Posted May 10, 2005 I have hospital appointments next week so hopefully things will get fixed pretty soon and I can get back on with my life ...852666[/snapback] Gosh Alex! I hope you get to feeling better soon! Rob Mitchell, Atlanta, GA Quote Link to comment Share on other sites More sharing options...
moderntimes99 Posted May 11, 2005 Share Posted May 11, 2005 Basically, I've been unwell and haven't really been up to coding and stuff. 852666[/snapback] Do take care of yourself and put yourself in the first room! The "beta" of Man Goes Down (which I've been playing on my 2600, PAL version, using the Krokodile Cart) is really so good that it makes waiting much easier... Regards, Moderntimes99 Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted May 11, 2005 Share Posted May 11, 2005 Feel better first, code later. Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted May 11, 2005 Share Posted May 11, 2005 Feel better first, code later. 853390[/snapback] I don't know, man. Code all the time, feel better between projects Quote Link to comment Share on other sites More sharing options...
Big Player Posted May 12, 2005 Share Posted May 12, 2005 Good to hear from you again, Alex. Hope you are feeling better soon. Quote Link to comment Share on other sites More sharing options...
Rob Mitchell Posted June 22, 2005 Share Posted June 22, 2005 Hi Alex: I just got through with another great game of MGD! on my newly modified 7800 console playing on a lumina/ chroma monitor with the CC2 and the AtariVOX. What a satisfying gaming experience! After game over you should add some more speech! Repeat MGD when the title comes up. Maybe "Fruits of your labors" when the fruit screen is displayed. "high scores" or "No high score yet" when there is not yet a top score on that screen? Thanks Alex! Rob Mitchell, Atlanta, GA Quote Link to comment Share on other sites More sharing options...
supercat Posted June 23, 2005 Share Posted June 23, 2005 I thought it was about time I posted some sort of update. 852666[/snapback] Well, I hope all goes well. Your game seems pretty good though I wonder why Z26 goes to the high score screen at the end of the game (but then never saves scores). Is the game getting faked out into thinking there's an Atarivox installed? I'd really like to see this game go forward--it's really cool. Quote Link to comment Share on other sites More sharing options...
Alex H Posted June 24, 2005 Author Share Posted June 24, 2005 I just got through with another great game of MGD! on my newly modified 7800 console playing on a lumina/ chroma monitor with the CC2 and the AtariVOX. What a satisfying gaming experience! 878754[/snapback] After game over you should add some more speech! Repeat MGD when the title comes up. Maybe "Fruits of your labors" when the fruit screen is displayed. "high scores" or "No high score yet" when there is not yet a top score on that screen? Yes, I will be putting more speech in there. Your game seems pretty good though I wonder why Z26 goes to the high score screen at the end of the game (but then never saves scores). Is the game getting faked out into thinking there's an Atarivox installed?879760[/snapback] Yes, there's something wrong with Z26's I/O emulation. No such problems when running on the real hardware or in Stella. Quote Link to comment Share on other sites More sharing options...
moderntimes99 Posted June 25, 2005 Share Posted June 25, 2005 After game over you should add some more speech! Repeat MGD when the title comes up. Maybe "Fruits of your labors" when the fruit screen is displayed. "high scores" or "No high score yet" when there is not yet a top score on that screen? Yes, I will be putting more speech in there. 880159[/snapback] Great to see you back here Alex! One thing I'm wondering about is what else you consider doing with Man Goes Down - especially as the latest beta posted to this thread looks really finished... Regards, Moderntimes99 Quote Link to comment Share on other sites More sharing options...
supercat Posted June 25, 2005 Share Posted June 25, 2005 Cute game. Somewhat addictive, though I never get past the Green Zone. Those chopper packs sure don't seem to last long (at least not with my piloting). But I can't figure out what the other power-ups are for or what they do. Can you enlighten me? Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted June 26, 2005 Share Posted June 26, 2005 The down arrows speed up your rate of fall. The bubble allows you to float, instead of free-fall, the skateboard lets you zip back and forth much faster, and the stop sign stops the game for a moment, allowing you to catch up. The skateboard's the most useful. If you can get that, you can eventually get to the 'impossible' blue zone (around 380 points). Quote Link to comment Share on other sites More sharing options...
egdinger Posted June 27, 2005 Share Posted June 27, 2005 I love the game, very fun. But the name doesn't feel very 2600 too me, although I like the lable that was posted earlier in the thread. I'm guessing it's to late to change anything though. I probably would have gone with Descender. And what are the green/yellow/red pickups, are they mangos? Quote Link to comment Share on other sites More sharing options...
supercat Posted July 12, 2005 Share Posted July 12, 2005 I just tried this game on a real machine. It's great, and I did much better with a joystick than with keyboard. When are cartridges going to be available? Quote Link to comment Share on other sites More sharing options...
supercat Posted July 12, 2005 Share Posted July 12, 2005 And what are the green/yellow/red pickups, are they mangos? 881999[/snapback] Since the title of the game is "MANGOES down"... Quote Link to comment Share on other sites More sharing options...
Kuddy Posted July 13, 2005 Share Posted July 13, 2005 And what are the green/yellow/red pickups, are they mangos? 881999[/snapback] Since the title of the game is "MANGOES down"... 890575[/snapback] Not to mention that the AtariVox sings "Mangooo~" when you grab one. Quote Link to comment Share on other sites More sharing options...
Albert Posted July 14, 2005 Share Posted July 14, 2005 And what are the green/yellow/red pickups, are they mangos? 881999[/snapback] Since the title of the game is "MANGOES down"... 890575[/snapback] Not to mention that the AtariVox sings "Mangooo~" when you grab one. 890664[/snapback] Ahh, yes, I love that effect. Someone needs to make an MP3 of that. ..Al Quote Link to comment Share on other sites More sharing options...
supercat Posted July 23, 2005 Share Posted July 23, 2005 Well, I just got my AtariVox and the game is sorta cute with it (though I prefer my games not to use profanity no matter how badly I do). Unfortunately, the high scores don't seem to save properly. Has anyone else had this problem? I'm using the supplied 9-9 extension cord with my Atari 7800. Quote Link to comment Share on other sites More sharing options...
Richard H. Posted July 23, 2005 Share Posted July 23, 2005 (edited) Unfortunately, the high scores don't seem to save properly. It has very recently been discovered that the internal pull-ups on some consoles are not adequate when interfaced to a serial EEPROM. (doesn't affect the speech part of the unit) The addition of 2 x 10K resistors are required on the EEPROM for reliable operation - One between the SDA (pin 5) and 5V, and another between SCL (pin 6) and 5V. This has now been corrected on the next revision of the AtariVox. Sorry for any inconvenience. Edited July 23, 2005 by Richard H. Quote Link to comment Share on other sites More sharing options...
bjk7382 Posted July 25, 2005 Share Posted July 25, 2005 Unfortunately, the high scores don't seem to save properly. It has very recently been discovered that the internal pull-ups on some consoles are not adequate when interfaced to a serial EEPROM. (doesn't affect the speech part of the unit) The addition of 2 x 10K resistors are required on the EEPROM for reliable operation - One between the SDA (pin 5) and 5V, and another between SCL (pin 6) and 5V. This has now been corrected on the next revision of the AtariVox. Sorry for any inconvenience. 897013[/snapback] I think it is actually a problem with the latest relase of the game. I mentioned it Earlier after I downloaded the newest version and it wouldn't save scores anymore. I don't think it is a problem with the atarivox since the old versions still save. Quote Link to comment Share on other sites More sharing options...
Richard H. Posted July 28, 2005 Share Posted July 28, 2005 Someone needs to make an MP3 of that MGD.wav Quote Link to comment Share on other sites More sharing options...
Richard H. Posted July 28, 2005 Share Posted July 28, 2005 Here's some more MGD AVOX sounds inc 'Mangooooo' MGD2.wav Quote Link to comment Share on other sites More sharing options...
supercat Posted July 30, 2005 Share Posted July 30, 2005 The down arrows speed up your rate of fall.881157[/snapback] I hadn't noticed any such effect from the arrows, and on some levels I wouldn't like it even if I did. The mushroom seems to protect the player from hunger until the next mango, sometimes with the consequence of reversing the controls. The gold cherries make a high-pitched ding but don't seem to do anything else. Ever since scoring 333 points, though, I've noticed that there's a fizzy powerup at the start that warps ahead to the purple zone. Might be useful if I could get a skateboard, but since the game gives me arrows, bubbles, and mushrooms instead warping to the pink zone seems sorta useless. Things I'd like to see: [1] push up when falling for more aggressive platform-grabbing; [2] running jump--not that it would add much soaring distance, but it would look cool; [3] magic goggles power-up: lets user see what next platform is going to be ahead of time; [4] running shoes powerup--like the skateboard, but only on platforms; [5] shuba(sp?) power-up [from Below the Root]--slows player's descent when gliding left/right unless player pulls down; [6] faster bubble powerup--at present, the bubble is at best useless; [7] WHOAH! speech if player is on a platform and grabs a stop sign; [8] an actual released MANGOES DOWN cartridge. Quote Link to comment Share on other sites More sharing options...
Albert Posted July 31, 2005 Share Posted July 31, 2005 Someone needs to make an MP3 of that MGD.wav 900157[/snapback] Here's some more MGD AVOX sounds inc 'Mangooooo' MGD2.wav 900196[/snapback] These are great examples of what the AtariVox can do. I'll need to include links to them when the game goes on sale. ..Al Quote Link to comment Share on other sites More sharing options...
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