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Tron cycle game for lynx


wapchimp

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Inability to program is not a permenent state. Programming is a skill, and can be learned. I programmed a snake/tron game in a mix of x86 assembler and Pascal back when I first learned to program. All you need to do is take a C class at your local community college (or whatever) to get up to speed on basic programming concepts, and then start going at the Lynx. Not easy, but there's a shortage of programmers in the world. we could use another.

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Actually, if you dug up REALLY old posts from me (think 8+ years ago), you'd see that "Star Cycles" was one of my first tentative game concepts I wanted to implement. Basically four players, overhead light cycles, powerups, obstacles, you get the idea.

 

I still think it's a cool concept, it's just finding free time that's hard. ;)

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In the past, we've done most of the testing with just EPROM carts and real Lynxes. I haven't ever tried the comlynx feature on Handy, though maybe some day I will.

 

But, on Champ Rally, for example, a Lynx fan named Tom Legare actually did the 4-player Champ Rally testing after the game shipped! We simply didn't have enough stuff (and players) all in one spot to do proper testing ahead of time. Fortunately it all worked as expected. :)

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