Gregory DG #1 Posted January 9, 2005 Anyone have any screenshots for this game? I know there were some in a (probably GameFan) magazine. I've got it buried in with about 1,000 other mags, but it'd be cool to see it (and I'd like to put it in my 2005 Compendium!) Quote Share this post Link to post Share on other sites
Gregory DG #2 Posted January 9, 2005 So, no one has a screen shot of this game? Quote Share this post Link to post Share on other sites
Htbaa #3 Posted January 9, 2005 I have never heard of it. But all the screens I can find are over here http://metalstuff.com/area64/Games/lost/index2.htm here http://justclaws.atari.org/jagudome/library/gf5941.jpg here http://justclaws.atari.org/jagudome/library/gf5943.jpg and some info over here http://justclaws.atari.org/jagudome/inter1.html and ofcourse, you can google http://www.google.com/search?hl=nl&q=Legio...btnG=Zoeken&lr= Quote Share this post Link to post Share on other sites
Trip_Cannon #4 Posted January 10, 2005 Wow! Never heard of this game either? Can't see much detail in such a small pic but impressive non-the-less. What was it supposed to be? Another AvP type game? Quote Share this post Link to post Share on other sites
Gregory DG #5 Posted January 10, 2005 What was it supposed to be? Another AvP type game? It was actually programmed by Rebellion, who also did AvP. I found my copy of the mag and scanned in much larger versions of the screenshots. Quote Share this post Link to post Share on other sites
Gregory DG #6 Posted January 10, 2005 Notice what is just below that eye looking creature? It looks like an Alien from AvP! Quote Share this post Link to post Share on other sites
SteveW #7 Posted January 10, 2005 There's more pictures of Legions of the Undead out there, I remember a couple at odd viewing angles, like the camera was on the ground, looking up towards one of the creatures. I was really looking forward to that one. I really wanted the game mechanics of Alien vs. Predator, mixed with RPG elements. I really wish they'd have gotten it finished. They were already using the AvP engine, it shouldn't have taken them that long to program. It doesn't look like it even made it to an early prototype, let alone a near complete game, like they did with Skyhammer. Quote Share this post Link to post Share on other sites
jaysmith2000 #8 Posted January 10, 2005 The game was much further along than you think. I just posted some original sketches and part of the game proposal over at Jaguar Sector II. Most know the original title of the game was Dungeon, but did you know that they were toying with the name Dungeon Warrior? The pics above are of items that Atari demanded returned to them (I have this in a memo) in early 1995. Look closely at them, they are simply models. The bottom screenshot is just an artist rendering. Quote Share this post Link to post Share on other sites
CrazyChris #9 Posted January 10, 2005 The freakiest thing I have seen all day... Chris Quote Share this post Link to post Share on other sites
Gunstar #10 Posted January 10, 2005 Notice what is just below that eye looking creature? It looks like an Alien from AvP! You're right! I had this article (Clint Thompson still has it right now), and since I'd never seen it blown up before, I always thought the Alien you pointed out below it was the BODY of the eye creature and the WHOLE eye creature was just the head on the body! Now that I've seen this and you pointed that out, I see that creature in a whole different way! Cool! Quote Share this post Link to post Share on other sites
spugo #11 Posted January 11, 2005 Interesting.. I remember an article from GamePro, with Andrew Whittaker of Rebellion.. He says that the creatures were designed by the man who designed the creatures for the movies Nightbreed and Hellraiser.. Unfortunately the JPGs seem a bit messed up now.. See the last part for the info about Legions. from Jagu-Dome: http://justclaws.atari.org/jagudome/library/gp6941.jpg http://justclaws.atari.org/jagudome/library/gp6942.jpg Quote Share this post Link to post Share on other sites
jaysmith2000 #12 Posted January 11, 2005 Interesting.. I remember an article from GamePro, with Andrew Whittaker of Rebellion.. He says that the creatures were designed by the man who designed the creatures for the movies Nightbreed and Hellraiser.. Unfortunately the JPGs seem a bit messed up now.. See the last part for the info about Legions. from Jagu-Dome: http://justclaws.atari.org/jagudome/library/gp6941.jpghttp://justclaws.atari.org/jagudome/library/gp6942.jpg In order to get AvP completed, Andrew was pulled from Legions of the Undead which set it back quite a bit.... Quote Share this post Link to post Share on other sites
Hyper_Eye #13 Posted January 12, 2005 From what we can see though it looks like it would have been a top Jag title. Quote Share this post Link to post Share on other sites
Trip_Cannon #14 Posted January 12, 2005 Interesting.. I remember an article from GamePro, with Andrew Whittaker of Rebellion.. He says that the creatures were designed by the man who designed the creatures for the movies Nightbreed and Hellraiser.. Unfortunately the JPGs seem a bit messed up now.. See the last part for the info about Legions. from Jagu-Dome: http://justclaws.atari.org/jagudome/library/gp6941.jpghttp://justclaws.atari.org/jagudome/library/gp6942.jpg In order to get AvP completed, Andrew was pulled from Legions of the Undead which set it back quite a bit.... So it was started around the same time AvP was? You'd think that'd be plenty of time. Especially when Skyhammer made it to almost finished stages. Quote Share this post Link to post Share on other sites
Gunstar #15 Posted January 12, 2005 Interesting.. I remember an article from GamePro, with Andrew Whittaker of Rebellion.. He says that the creatures were designed by the man who designed the creatures for the movies Nightbreed and Hellraiser.. Unfortunately the JPGs seem a bit messed up now.. See the last part for the info about Legions. from Jagu-Dome: http://justclaws.atari.org/jagudome/library/gp6941.jpghttp://justclaws.atari.org/jagudome/library/gp6942.jpg In order to get AvP completed, Andrew was pulled from Legions of the Undead which set it back quite a bit.... So it was started around the same time AvP was? You'd think that'd be plenty of time. Especially when Skyhammer made it to almost finished stages. Almost finished?!? I got news for you, SkyHammer is quite complete; it's finished, ending in there and all, including all three cities fully done, all themissions, etc. The ONLY thing with Skyhammer is that testing and DEBUGGING weren't done extensively so it can crash quite a bit in certain areas (but not always). But if it had been released by Atari with all the proper testing andebugging done, it would still be as it is now, just ever so slightly more polished and it probably wouldn't crash. It's a complete game though, I've seen the ending. Quote Share this post Link to post Share on other sites
Trip_Cannon #16 Posted January 13, 2005 The ONLY thing with Skyhammer is that testing and DEBUGGING weren't done extensively so it can crash quite a bit in certain areas (but not always). So it was almost finished? Quote Share this post Link to post Share on other sites
Gunstar #17 Posted January 13, 2005 The ONLY thing with Skyhammer is that testing and DEBUGGING weren't done extensively so it can crash quite a bit in certain areas (but not always). So it was almost finished? No, COMPLETELY FINISHED. By your suggestion, THOUSANDS of games applications and operating systems that are released all the time, everyday, would be "ALMOST FINISHED" products just becuase they have some bugs or crash once in a while. I've had AvP crash on me, but it's a finished game. I've had Battlesphere crash on me but it's a finished game. I've had GTA: Vice City crash on me, but it's a finished game. I've had Windows crash on me ALL THE TIME, but it's considered a FINISHED PRODUCT. I could go on indefinately. Bug fixes patches and newer versions of FINISHED products come out all the time. Just becuase a game has some bugs DOES NOT mean it is unfinished. Though, according to your logic, 90% of all software ever commercially or otherwise released is unfinished. Get real. Quote Share this post Link to post Share on other sites
Tempest #18 Posted January 13, 2005 If it didn't completely go through the debugging stage I count it as unfinished. To me Skyhammer is 97% there. A complete game wouldn't have such obvious crashing bugs. Tempest Quote Share this post Link to post Share on other sites
Gunstar #19 Posted January 13, 2005 If it didn't completely go through the debugging stage I count it as unfinished. To me Skyhammer is 97% there. A complete game wouldn't have such obvious crashing bugs. Tempest All I can do is turn to my examples again, Windows crashes a lot more than SkyHammer on me as does GTA: Vice City on the Xbox. So if Skyhammer is only 97% complete, then if I agree to that, I'd have to say that both Windows and Vice City are only 95% complete. I'd also have to take it a step further and declare, according to the cases above, that 95% of ALL software ever released is incomplete to some degree. But I won't. I will say that 95% of all software ever released could have gone through more extensive testing and debugging and have been "polished" some more. You can't have it both ways! Quote Share this post Link to post Share on other sites
Hyper_Eye #20 Posted January 13, 2005 If it didn't completely go through the debugging stage I count it as unfinished. To me Skyhammer is 97% there. A complete game wouldn't have such obvious crashing bugs. Tempest All I can do is turn to my examples again, Windows crashes a lot more than SkyHammer on me as does GTA: Vice City on the Xbox. So if Skyhammer is only 97% complete, then if I agree to that, I'd have to say that both Windows and Vice City are only 95% complete. I'd also have to take it a step further and declare, according to the cases above, that 95% of ALL software ever released is incomplete to some degree. But I won't. I will say that 95% of all software ever released could have gone through more extensive testing and debugging and have been "polished" some more. You can't have it both ways! Linux never crashes on me but it is never finished. Quote Share this post Link to post Share on other sites
+else #21 Posted January 13, 2005 You guys know what happens when you try to split hairs? You sometimes end up with a big hairy mess! Quote Share this post Link to post Share on other sites
Gunstar #22 Posted January 14, 2005 If it didn't completely go through the debugging stage I count it as unfinished. To me Skyhammer is 97% there. A complete game wouldn't have such obvious crashing bugs. Tempest All I can do is turn to my examples again, Windows crashes a lot more than SkyHammer on me as does GTA: Vice City on the Xbox. So if Skyhammer is only 97% complete, then if I agree to that, I'd have to say that both Windows and Vice City are only 95% complete. I'd also have to take it a step further and declare, according to the cases above, that 95% of ALL software ever released is incomplete to some degree. But I won't. I will say that 95% of all software ever released could have gone through more extensive testing and debugging and have been "polished" some more. You can't have it both ways! Linux never crashes on me but it is never finished. I'd LOVE to switch to LINUX and leave Windows open to the breeze, but I don't have the time or money right now to try and switch over to a new operating system and get software for it when all my software is currently windows based. I intend to do it someday, but right now I have to put up with windows as a necessary evil since I've got so much invested in it and my current computer that operates under it. If someone could direct me to a free LINUX operating system and free internet and word processing software for it, to start, then I could begin the migration to LINUX with at least a dual-partitioned system with Linux on one side and windows on the other... Quote Share this post Link to post Share on other sites
Gunstar #23 Posted January 14, 2005 Of course the last time I used a UNIX system was back in 1997, the last time I had a job that I used UNIX/XENIX systems, so I'd pretty much have to re-learn it all too. Quote Share this post Link to post Share on other sites
MegaManFan #24 Posted January 14, 2005 All I can do is turn to my examples again, Windows crashes a lot more than SkyHammer on me.. And considering how often Windows patches are released I'd say it's in a PERPETUAL state of being 97% finished. Quote Share this post Link to post Share on other sites
Trip_Cannon #25 Posted January 14, 2005 No, COMPLETELY FINISHED. Get real. Quite honestly I didn't expect anybody to take this so personally. Skyhammer was obviously never released during the Jaguar's lifetime. So why wasn't it released? I can only speculate that it was almost finished. I'm simply comparing LOTU's timeline and Skyhammer's. How far did they make it into LOTU? Quote Share this post Link to post Share on other sites