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Cybergoth

Centipede is one of the few games...

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... that are better on the Intellivision, no? :twisted:

 

With built-in Auto Fire (Thank Heavens!) it's really good playable, even with the disk. The visuals are much better and I also like it being a touch easier on the Inty.

 

Greetings,

Manuel

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Hi there!

 

Has Centipede been disassembled?

 

I know Dennis once worked on it, but he didn't publish it yet.

 

Greetings,

Manuel

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... that are better on the Intellivision, no? :twisted:

As compared to what? The 2600 version?

 

Nothing can top the 5200 version with the trakball (except the arcade of course.)

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Hi there!

 

... that are better on the Intellivision, no? :twisted:

As compared to what? The 2600 version?

 

Here in the 2600 forum - yes ;)

 

Nothing can top the 5200 version with the trakball (except the arcade of course.)

 

Need to try that then :)

 

Greetings,

Manuel

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Here in the 2600 forum - yes ;)

Sorry, I don't read the board by forum. See, there's this little link at the top of the main forum page that says, "View posts since last visit."

 

;)

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Who here has played Centipede on all 3 -- Inty, 5200, and CV? How do they compare? I've only played the 5200 version and I think it is absolutely incredible. Some of the greatest overall quality I've seen in a video game from any era.

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Who here has played Centipede on all 3 -- Inty, 5200, and CV? How do they compare?  I've only played the 5200 version and I think it is absolutely incredible. Some of the greatest overall quality I've seen in a video game from any era.

 

The 5200 version is definitely one of the best -- almost identical to the 8-bit Atari version (mostly cosmetic differences). The Inty version's playfield isn't as wide (that is, it's as wide as the screen but the on-screen characters are wider). The Colecovision version is better-looking than the Inty version, but still pales beside the 5200 version.

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Hi there!

 

Has Centipede been disassembled?

 

I know Dennis once worked on it, but he didn't publish it yet.

So far there's nothing to show. I started it (like a lot of other ones) but I stopped at the intro kernel.

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The 5200 version is great, but then again, so is the 7800 port, which nearly everyone forgets. Great graphics and two player co-op/vs :D ! The inty version is a good port, but a bit slow in my opinion, but otherwise fine. 2600 looks crappy, but plays well. The CV one is pretty, but doesn't have the best play. It feels a bit clunky and slow to me. That help?

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The 5200 version is great, but then again, so is the 7800 port, which nearly everyone forgets.

I have to disagree. I think Centipede is a perfect example of the ways in which the 7800 is NOT superior to the 5200 (though, specifically, it's an example of how the quality of a game depends on the care put into it, not simply on the raw specs of the system's hardware).

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I have to disagree. I think Centipede is a perfect example of the ways in which the 7800 is NOT superior to the 5200 (though, specifically, it's an example of how the quality of a game depends on the care put into it, not simply on the raw specs of the system's hardware).

 

I'd rate both the 5200 and 7800 versions about equally, for different reasons. The 7800 version has better graphics and more gameplay options (particularly with the two-player modes), while the 5200 version has better sound and superb analog control with the use of the Trak-Ball. Neither version is a slouch in any way, and it looks like both games have had a lot of care put into them.

 

The 2600 version also holds up surprisingly well. Even though some corners had to be cut here and there, it still manages to retain much of the feel of the game.

 

The Commodore 64 version was somewhat weak, considering the abilities of the hardware.

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I still think 2600 Centipede ranks right up there with Missle Command as one of the best early arcade ports. Don't forget 2600 Millipede, which IMHO has more stuff going on at once than any other 2600 game and blows away the Intellivision version.

 

btw, 7800 Centipede doesn't feel like a rush job to me, and I really like the 2 player simultaneous team mode.

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Centipede was one of the first games I had for the 7800 and loved it right away. The translation and the two player simultaneous mode sold me on it easily. The 2600 isn't bad itself, considering its limitations. Millipede is pretty decent, too.

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btw, 7800 Centipede doesn't feel like a rush job to me, and I really like the 2 player simultaneous team mode.

 

Agreed! If the Trac-Ball I have worked worth a damn with the 7800 version, it would be even better.

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I still think 2600 Centipede ranks right up there with Missle Command as one of the best early arcade ports.  Don't forget 2600 Millipede, which IMHO has more stuff going on at once than any other 2600 game and blows away the Intellivision version.  

 

Centepede wasn't really that early of an arcade port was it? It was a silver label game. The early ports were all on text or pic label carts.

 

When I think of early arcade ports, I think of games like Space Invaders, Breakout, and Asteroids, in addition to Missle Command, which you mentioned.

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The 5200 version is great, but then again, so is the 7800 port, which nearly everyone forgets.

I have to disagree. I think Centipede is a perfect example of the ways in which the 7800 is NOT superior to the 5200 (though, specifically, it's an example of how the quality of a game depends on the care put into it, not simply on the raw specs of the system's hardware).

 

Oh, here we go again.

 

7800 does a game extremely well.

5200 fans say the 5200 version is better.

Argument ensues.

 

Outside of a trakball, What the hell could the 5200 version possibly have on the 7800? Moreover, does ANYONE here play co-op?

 

INTV version was damn sweet.

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Agreed! If the Trac-Ball I have worked worth a damn with the 7800 version, it would be even better.

 

I used my Coleco roller controller on the 7800 version and it seemed to work fine. I think I even used it on Millipede and it was OK. Is there a problem with the Atari trackball and this game?

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What the hell could the 5200 version possibly have on the 7800?

I hate to stir up another one of these debates, but... well... you started it. ;)

 

Does the simple fact that the 7800 has more advanced technical specs automatically mean to you that every piece of software written for it is superior to the same game written for the 5200?

 

To address it from my perspective, specifically, I find the controls smoother and the animation of the sprites far more detailed on the 5200 than on the 7800.

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2600 Centipede wasn't released until 1983.

 

I used my Coleco roller controller on the 7800 version and it seemed to work fine. I think I even used it on Millipede and it was OK. Is there a problem with the Atari trackball and this game?
A roller controller will always let you move a character, but not necessarily with the variable speed which is the whole point of a trakball.

 

5200 Centipede "feels" more like the arcade than the 7800 version.

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What the hell could the 5200 version possibly have on the 7800?

I hate to stir up another one of these debates, but... well... you started it. ;)

 

Does the simple fact that the 7800 has more advanced technical specs automatically mean to you that every piece of software written for it is superior to the same game written for the 5200?

 

To address it from my perspective, specifically, I find the controls smoother and the animation of the sprites far more detailed on the 5200 than on the 7800.

 

I always liked the graphical quality of the 7800 version more. 5200 versions of games always just seem to come off as choppy to me.

 

It's not so much the 7800's specs as it is the games just play smoother and better or otherwise have neater extras, like Asteroids and Centipede's two player modes. Since I have people to do co-op with, those are very cool. Certainly it can't be argued the pacing on Ms Pac Man and Robotron are closer to the arcade on 7800's versions, and that's also my argument for Centipede. Of course, I was never a big centipede fan, so I'll take that over analog gameplay, but that's just how I see it.

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