PCBored4404 Posted July 8, 2005 Share Posted July 8, 2005 (edited) as the village idiot, i am sorry to say........ im not sure i get it, so i just find the 2 lines of 12 solder points, witch make 24 solder points,(Hey look, i know math!!), and just solder the ribbon wire to it? i see now on the picture of the PCB,, youv have marked the Cartridge points, and to me they look like straight Alluminum Rods. is it what i think it is? just 2 rods? where are the solder points? ya know, the tiny little leads. And Second, how do we cut the traces to the rom? i see where the rom is marked, and it looks like its under tissue paper, so heres my sencond question: how and where do i cut the Traces? TOTPD! ShAkE ShAkE ShAkE! Edited July 8, 2005 by PCBored4404 Quote Link to comment Share on other sites More sharing options...
ATARIeric Posted July 8, 2005 Share Posted July 8, 2005 now is there going to be a need to install some type of switch or cut any traces to be able to acces this functionality, or will be installing the cart port allow you to overide the onscreen menue and go directly to the cart? 888089[/snapback] Step 1: Cut traces to disable onboard games Step 2: solder cartridge connector to PCB Step 3: modify case for cartridge slot Step 4: Play your cartridges Optional Step 5: Wire a toggle switch to traces to enable/disable onboard games/cartridge slot Quote Link to comment Share on other sites More sharing options...
ZylonBane Posted July 8, 2005 Share Posted July 8, 2005 Atari FB2 PCB - First Look... Neat! But dude, cripes... save photographic images as JPGs, not crappy dithered 256-color GIFs. Quote Link to comment Share on other sites More sharing options...
jsoper Posted July 8, 2005 Share Posted July 8, 2005 as the village idiot, i am sorry to say........ im not sure i get it, so i just find the 2 lines of 12 solder points, witch make 24 solder points,(Hey look, i know math!!), and just solder the ribbon wire to it? i see now on the picture of the PCB,, youv have marked the Cartridge points, and to me they look like straight Alluminum Rods. is it what i think it is? just 2 rods? where are the solder points? ya know, the tiny little leads. And Second, how do we cut the traces to the rom? i see where the rom is marked, and it looks like its under tissue paper, so heres my sencond question: how and where do i cut the Traces? TOTPD! ShAkE ShAkE ShAkE! 888199[/snapback] Curt said he was working on documenting all that, a little patience helps. I'd say the cart solder points are the round metal areas just right of the game rom. It looks like there's around 24 of them which is the right number. (8 data, 13 address, 1 vcc, 2 gnd) The "Alluminum Rods" are just metal jumpers to avoid making a double layer board. Quote Link to comment Share on other sites More sharing options...
keilbaca Posted July 9, 2005 Share Posted July 9, 2005 looking good, looks like with the ribbon then, you can cut a hole anywhere for the cartridge slot. Front loading atari games anyone? Quote Link to comment Share on other sites More sharing options...
PCBored4404 Posted July 9, 2005 Share Posted July 9, 2005 (edited) now is there going to be a need to install some type of switch or cut any traces to be able to acces this functionality, or will be installing the cart port allow you to overide the onscreen menue and go directly to the cart? 888089[/snapback] Step 1: Cut traces to disable onboard games Step 2: solder cartridge connector to PCB Step 3: modify case for cartridge slot Step 4: Play your cartridges Optional Step 5: Wire a toggle switch to traces to enable/disable onboard games/cartridge slot 888262[/snapback] i understand how to cut the traces, just take like a small X-Acto knife and cut throurg em. now how do i wire somthing to them?????? Also, do we have to cut the rods to add in the ribbon wire? Edited July 9, 2005 by PCBored4404 Quote Link to comment Share on other sites More sharing options...
BeerGnome Posted July 9, 2005 Share Posted July 9, 2005 now is there going to be a need to install some type of switch or cut any traces to be able to acces this functionality, or will be installing the cart port allow you to overide the onscreen menue and go directly to the cart? 888089[/snapback] Step 1: Cut traces to disable onboard games Step 2: solder cartridge connector to PCB Step 3: modify case for cartridge slot Step 4: Play your cartridges Optional Step 5: Wire a toggle switch to traces to enable/disable onboard games/cartridge slot 888262[/snapback] i understand how to cut the traces, just take like a small X-Acto knife and cut throurg em. now how do i wire somthing to them?????? Also, do we have to cut the rods to add in the ribbon wire? 888707[/snapback] I wouldnt worry about the rods at all.. as for the cutting of the trace to disable the preloads.. you just need to attach the switch to the place where you cut the trace a micro on/off toggle should be fine.. so all you have to do is either flip the switch on or off to enable or disable the circut you cut just like a light switch in your wall.. the switch breaks the positive current going to the light bulb while the negitive remains intact.. so cut the trace.. you got a cart port.. leave it intact, you got the onboard games. installing the switch allows you to reestablish the cut trace Quote Link to comment Share on other sites More sharing options...
PCBored4404 Posted July 9, 2005 Share Posted July 9, 2005 (edited) ok, but what i dont understand is this: the trace is just like a little groove on the boared, i cut the trace, but how an i to place a switch between a freakishly small cut? EDIT: wait, i think i get it, i cut the trace in one spot, and cut it again a few centimeeters, then add a blob of solder on each cut and then wire it from one blob of solder, to the switch, then to the other blob of solder? is that it?? Edited July 9, 2005 by PCBored4404 Quote Link to comment Share on other sites More sharing options...
jsoper Posted July 9, 2005 Share Posted July 9, 2005 At each end of the trace, there will be a place to solder wires, you don't have to connect right where you made the cut. Quote Link to comment Share on other sites More sharing options...
PCBored4404 Posted July 9, 2005 Share Posted July 9, 2005 ohhh! i get it now, this is gonna be easy! i cant wait till it comes out. now is there any set release date for it as of umm..... monday? Quote Link to comment Share on other sites More sharing options...
DEBRO Posted July 11, 2005 Share Posted July 11, 2005 Atari FB2 PCB - First Look... 888131[/snapback] Thanks for the picture Curt. Why is the 2600 chip named Michele? We know Stella was named from Joe Decuir's bike and after that Atari named projects after women in the office (or so the legend states ). Who is Michele and why was she (if non-fictional) choosen for the chip name? Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted July 11, 2005 Share Posted July 11, 2005 The project codename - Michele, for my wife. Curt Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted July 11, 2005 Share Posted July 11, 2005 Also... The Product Model # is 26519 (2600 - officially shown to the public 5/19 at E3) Curt Quote Link to comment Share on other sites More sharing options...
+Allan Posted July 11, 2005 Share Posted July 11, 2005 The project codename - Michele, for my wife. Curt 889808[/snapback] Dammit! I know it and I was going to post that! Very cool. Know what will you name your next project? Son/daughter? Allan Quote Link to comment Share on other sites More sharing options...
ComputerCollector Posted July 23, 2005 Share Posted July 23, 2005 I think this is quite exciting. The unit looks really cool. However, since I have the real deal and all those games anyway, I probably wont be getting one, myself. These units are really for people who wish they had what I already have Quote Link to comment Share on other sites More sharing options...
BassGuitari Posted July 23, 2005 Share Posted July 23, 2005 I think this is quite exciting. The unit looks really cool. However, since I have the real deal and all those games anyway, I probably wont be getting one, myself. These units are really for people who wish they had what I already have 896899[/snapback] Don't forget that there's previously unreleased games, some homebrews, and even some brand new (on the 2600 at least) titles. I think you'd be doing yourself a tremendous disservice by passing this up! Unless, of course, you own copies of games like Wizard, Polo, Caverns of Mars, Lunar Lander, and Space Duel Quote Link to comment Share on other sites More sharing options...
ATARIeric Posted July 23, 2005 Share Posted July 23, 2005 I think this is quite exciting. The unit looks really cool. However, since I have the real deal and all those games anyway, I probably wont be getting one, myself. These units are really for people who wish they had what I already have 896899[/snapback] Don't forget that there's previously unreleased games, some homebrews, and even some brand new (on the 2600 at least) titles. I think you'd be doing yourself a tremendous disservice by passing this up! Unless, of course, you own copies of games like Wizard, Polo, Caverns of Mars, Lunar Lander, and Space Duel 896902[/snapback] also we got a brand new pair of cx40b joysticks with the flashback and they will work with the original 2600's Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted July 23, 2005 Share Posted July 23, 2005 I think this is quite exciting. The unit looks really cool. However, since I have the real deal and all those games anyway, I probably wont be getting one, myself. These units are really for people who wish they had what I already have 896899[/snapback] I had invisioned collectors stating this exact reason why they'd pass up on getting an FB2 and the answer is, new games --- the proto's, the newly written games, lots of games you don't own and wont own unless you pickup a FB2. Curt Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted July 23, 2005 Share Posted July 23, 2005 I had invisioned collectors stating this exact reason...896956[/snapback] I think you mean Activisioned. Quote Link to comment Share on other sites More sharing options...
Alexandre_Taito Posted July 23, 2005 Share Posted July 23, 2005 Curt, sorry to asking such a dumb question since the answer seems to be clear, but a clear answer would help not to harm some hardware ) You said the 2600 chip is 3.3V supplied. But are all the inputs 5V tolerant? Can I just supply 5V for the cartridge (so all the data/adress lines will be at 5V) and for the stick inputs (so I'll have no troubles with the trackball units and like)??? Thanks, and congratulations for a great work! Alexandre, from Brazil Quote Link to comment Share on other sites More sharing options...
ComputerCollector Posted July 24, 2005 Share Posted July 24, 2005 Unless, of course, you own copies of games like Wizard, Polo, Caverns of Mars, Lunar Lander, and Space Duel No, I dont have those. Perhaps I might get it then. Quote Link to comment Share on other sites More sharing options...
Inky Posted July 24, 2005 Share Posted July 24, 2005 I can't wait to seehow tey pull off Space Duel and Caverns of Mars... Quote Link to comment Share on other sites More sharing options...
supercat Posted July 25, 2005 Share Posted July 25, 2005 I can't wait to seehow tey pull off Space Duel and Caverns of Mars... 897570[/snapback] They don't include the tethered modes in Space Duel. If you want tethered spaceship action you'll have to Paypal $35 to Albert and buy a copy of THRUS+, with the most amazing tethered spae ship action the Atari 2600 has ever seen. Quote Link to comment Share on other sites More sharing options...
DonkeySpank Posted July 26, 2005 Share Posted July 26, 2005 Hmmmm, I've got an original Heavy Sixer/Woody with a whole load of carts, which of course I love! I was going to pass on the FB2, but having read through the posts here I've completely changed my mind - the homebrews alone make this worthwhile, and the joysticks make it unmissable!! I'll always prefer the front-loading carts, but hey it's a minor detraction Can't wait for this now... Quote Link to comment Share on other sites More sharing options...
ZylonBane Posted July 26, 2005 Share Posted July 26, 2005 I can't wait to seehow tey pull off Space Duel and Caverns of Mars... Judging by the screenshots of Caverns of Mars that Curt's posted... the 2600 can do better. Quote Link to comment Share on other sites More sharing options...
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