Curt Vendel #1 Posted June 2, 2005 Okay... Here's some more sneak peaks at Flashback 2. Since the 2600 chip itself cannot support a fancy menu'ing system, FB2 has a seperate chip along side the "Michele" 2600 called which is the MMVIO chip called "Gizmo" (MMVIO is Menu/Memory/Video/IO) Basically Gizmo takes control of the connections to/from the joystick and Video signals on power up. It commandeers them to direct the input into itself to handle controlling the menu functions and to display onto the screen. Gizmo also handles displaying the menu graphics. Lastly Gizmo is the Memory handler (bankswitcher) and handles how each game loads into the 2600 chip for F8 and above. Once a game is selected, Gizmo latches the video and I/O lines over to the 2600 chip and then just takes care of bankswitching the game into the 2600. Here are some screenshots of the actual menu running on the console. With 40 games, the titles were broken into categories - Adventure Territory, Arcade Favorites, Space Station and the Skill & Action Zone. Curt FB2_Menu_sneakpeak.zip Quote Share this post Link to post Share on other sites
z28in82 #2 Posted June 2, 2005 Looks really nice Curt, and not trying to be too much of a butt-head but is there any reason for the "ghosting" on the 4th pic? Can't wait till this bad boy comes out. *drool* Quote Share this post Link to post Share on other sites
keilbaca #3 Posted June 2, 2005 Very nice, looks good. This system is turning out better and better by the day! However, I am going to see about using a real atari 2600 for my mod, because I want it done before I go home. It'll be nice to play the HSC still with my Kroc cart and a built in Atari 2600 Quote Share this post Link to post Share on other sites
Curt Vendel #4 Posted June 2, 2005 Looks really nice Curt, and not trying to be too much of a butt-head but is there any reason for the "ghosting" on the 4th pic? Can't wait till this bad boy comes out. *drool* 866306[/snapback] The pic was snapped a little too quickly during the screen change to the next menu selection. Curt Quote Share this post Link to post Share on other sites
z28in82 #5 Posted June 2, 2005 Looks really nice Curt, and not trying to be too much of a butt-head but is there any reason for the "ghosting" on the 4th pic? Can't wait till this bad boy comes out. *drool* The pic was snapped a little too quickly during the screen change to the next menu selection. Curt Figured it was something like that. Still looks sweet Quote Share this post Link to post Share on other sites
Thomas Jentzsch #6 Posted June 2, 2005 (edited) Thrust's power plant is still there. And a remainder of my unreleased hack too. Edited June 2, 2005 by Thomas Jentzsch Quote Share this post Link to post Share on other sites
ZylonBane #7 Posted June 2, 2005 The marketing wonks just won't stop pounding the hammer on that bellbottom fuji, will they? Oh well. The menus look... eh. As I feared, the categories seem to be confusingly arbitrary. For instance-- I'd expect Asteroids and Centipede to be under Arcade Favorites, but it appears that Asteroids is under Space Station, and Centipede is under Skill and Action Zone. Any chance there will be a "just list them all alphabetically" category? Also, the UI seems unnecessarily complex. It looks like you have to scroll left/right looking for a category, then click to select it (in the blind hope that you selected the correct one). Wouldn't it be easier to combine the category splash page and game listing into one screen? It would save users having to click into a category, having to click out of a category, and having to guess what's in the category. I've attached a mockup of what I'm describing. Of course, I'm going to buy this thing regardless of how clunky the UI is. Quote Share this post Link to post Share on other sites
ATARIeric #8 Posted June 2, 2005 (edited) @ Curt: I really like all the menu screens What a flashy tease, Lookin good! Edited June 2, 2005 by ATARIeric Quote Share this post Link to post Share on other sites
Flojomojo #9 Posted June 2, 2005 Great! There's no way to please everyone when you're browsing through 40 different menu items, but I think this does a good job and I'm happy to see the good old chunky visuals. I want it now! Quote Share this post Link to post Share on other sites
geosteve #10 Posted June 2, 2005 I'm so excited about this one, can't wait to get it Quote Share this post Link to post Share on other sites
Curt Vendel #11 Posted June 2, 2005 Damned Zylons! Where's a good Star Raider when you need one Actually your mockup was an original concept, however there is a reason why the menu system was altered to the way it is now, I'll explain more in due time. PS - The Manual lists all the games under each category, so a user can quickly and easily find what their looking for before exploring the categories and submenu's. Curt The marketing wonks just won't stop pounding the hammer on that bellbottom fuji, will they? Oh well. The menus look... eh. As I feared, the categories seem to be confusingly arbitrary. For instance-- I'd expect Asteroids and Centipede to be under Arcade Favorites, but it appears that Asteroids is under Space Station, and Centipede is under Skill and Action Zone. Any chance there will be a "just list them all alphabetically" category? Also, the UI seems unnecessarily complex. It looks like you have to scroll left/right looking for a category, then click to select it (in the blind hope that you selected the correct one). Wouldn't it be easier to combine the category splash page and game listing into one screen? It would save users having to click into a category, having to click out of a category, and having to guess what's in the category. I've attached a mockup of what I'm describing. Of course, I'm going to buy this thing regardless of how clunky the UI is. 866371[/snapback] Quote Share this post Link to post Share on other sites
ZylonBane #12 Posted June 2, 2005 PS - The Manual lists all the games under each category, so a user can quickly and easily find what their looking for before exploring the categories and submenu's. So if I'm understanding you correctly, you're saying the category system works great if you just memorize everything. Riiiiiiight. Kind of defeats the purpose, don't you think? May as well just call the categories "A", "B", and "C" then. And I'm not a Zylon. I'm the bane of Zylons. Hence the name. Quote Share this post Link to post Share on other sites
scrummy #13 Posted June 2, 2005 PS - The Manual lists all the games under each category, so a user can quickly and easily find what their looking for before exploring the categories and submenu's. So if I'm understanding you correctly, you're saying the category system works great if you just memorize everything. Riiiiiiight. Kind of defeats the purpose, don't you think? May as well just call the categories "A", "B", and "C" then. And I'm not a Zylon. I'm the bane of Zylons. Hence the name. 866646[/snapback] Sound like something a Zylon would say. Quote Share this post Link to post Share on other sites
Clint Thompson #14 Posted June 3, 2005 Awesome! Thanks for sharing Curt!! Quote Share this post Link to post Share on other sites
sidcrowe #15 Posted June 3, 2005 Sweeeeet Don't like the bellbottom logo, but still sweet Quote Share this post Link to post Share on other sites
Room 34 #16 Posted June 3, 2005 So if I'm understanding you correctly, you're saying the category system works great if you just memorize everything.866646[/snapback] I thought every true Atari fan spent his childhood memorizing the contents of "Adventure Territory," "Space Station," etc. from the game catalogs like I did. Quote Share this post Link to post Share on other sites
sku_u #17 Posted June 3, 2005 If you're going to go with the pixellated look, why not actually make the images looks as they would on a real VCS instead of trying to give it a vintage look with watered down graphics? It would make more sense to either go with something flashy and usable or with something authentic. Not a college intern aspiring to be a graphic programmer's rendition of what he thought it might have looked on a VCS. That logo on the machine looks especially bad. Quote Share this post Link to post Share on other sites
AtariDude #18 Posted June 5, 2005 When is the system expected to be released? Will it be released during Christmas time like Atari used to do at the beginning or will it be earlier? Quote Share this post Link to post Share on other sites
shank #19 Posted June 5, 2005 When is the system expected to be released? Will it be released during Christmas time like Atari used to do at the beginning or will it be earlier? 868303[/snapback] I heard at the end of july 2005. Quote Share this post Link to post Share on other sites
cyberneticimplant #20 Posted June 6, 2005 I think the console itself looks really ugly. The menu would be better if it was black and more plain. Quote Share this post Link to post Share on other sites
yuppicide #21 Posted June 6, 2005 Thanks for sharing Curt. I like the menus and I think they're just fine. It's only 40 games. It doesn't take that long if you have to find something. Quote Share this post Link to post Share on other sites
King_Salamon #22 Posted June 6, 2005 Another generous tidbit from Curt! Thanks again Curt for another morsel for us to feast on! Any news on the manual? I recall there were some surprises in store for us regarding the manual? Too bad I can't preorder this somewhere like you can preorder games for current systems! I think I'll head the EB today and see if they can preorder. This is going to be a great Christmas gift for some relatives this year! Quote Share this post Link to post Share on other sites
ATARIeric #23 Posted June 6, 2005 I think I'll head the EB today and see if they can preorder. 869230[/snapback] The sales clerk @ my local EB didnt know anything about the FB2 system, when I explained what It was, he said we wont be selling that here & then said If we do It would probably be around christmas time. Quote Share this post Link to post Share on other sites
XT #24 Posted June 6, 2005 I know I cant wait much longer.... Curt, are you available for comment on the release date? Quote Share this post Link to post Share on other sites
Curt Vendel #25 Posted June 8, 2005 End of July, beginning of August should start to see arrivals in store shelves. Curt I know I cant wait much longer.... Curt, are you available for comment on the release date? 869398[/snapback] Quote Share this post Link to post Share on other sites