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joshua

nes vs. 7800

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If you take the cream of the crop 7800 games (Commando, Ikari Warriors, Alien Brigade, Scrapyard Dog, etc.) and compared them to alike NES games, I think it's pretty obvious that the 7800 can hold it's own. It goes back to what Drac said, more money, more time, better developers, and all that...

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That commercial is brilliant Drac!  :lust: Just shows what could have been achieved if the Tramiels had had their pockets sewn up!  :x

897534[/snapback]

 

Thanks ... I did it on a lark a few years ago to learn the ins and outs of iMovie.

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Yes, Scrapyard Dog looks great live, it pretty much proves that the 7800 is capable of handling platformer games like Mario, you just need developers dedicated to pulling off such a task. And considering that Super Mario 3 is in development for the 8-bits and the 7800 is better than those, I think it's not absurd to assume that the 7800 is just as capable at such a thing.

 

It's too bad Rescue on Fractalus was never finished for the 7800. I bet that even though it was a game from the early 80's, it looked VERY promising on the 7800. It probably would have turned a few heads.

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7800, because I dont have to blow into the system for it to work.

898635[/snapback]

 

 

Damn -- isn't that the truth. Even though this is the 7800 forum, I do love my NES. But they are some of the most unreliable systems ever built. I've had five front loaders, and each had that accursed blinking problem. I have a toploader, and it has the "grey screen" problem. I'm forever having to clean things, fiddle and turn off and on to play a damn game. It really limits the enjoyment of a system which, otherwise, has some great games.

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7800, because I dont have to blow into the system for it to work.

898635[/snapback]

 

 

Damn -- isn't that the truth. Even though this is the 7800 forum, I do love my NES. But they are some of the most unreliable systems ever built. I've had five front loaders, and each had that accursed blinking problem. I have a toploader, and it has the "grey screen" problem. I'm forever having to clean things, fiddle and turn off and on to play a damn game. It really limits the enjoyment of a system which, otherwise, has some great games.

898726[/snapback]

 

Yep. I have NEVER had a problem with my 7800 ever. Or my 2600 for that matter too. Everybody I've known that have had a front loading NES, me included, had problems with it.

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just one look at titles like robotron is all you need to see just how much more powerful than the weak-ass nes the 2600 is. sure it may take more programming, but the 7800 arguably never even really got to its second or third gen of software, like the nes did. If it had, it would have been spanking nes ass. Reminds me of the saturn vs the psux. The saturn was far more powerful, but took far more work to show it.

 

also

 

http://google-fight.com/index.php?lang=en_...=nes&word2=2600

 

atari 2600 PWNZ teh Nes!

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Yes, Scrapyard Dog looks great live, it pretty much proves that the 7800 is capable of handling platformer games like Mario, you just need developers dedicated to pulling off such a task.

 

The 7800 doesn't have quite enough memory bandwidth to allow a full-width 3-color tiled hires background, nor a full-width 12-color lores background. The restriction that the DLL can only cross one page makes per-line striping impossible via constant CPU bashing (were it not for that restruction, one could use a separate DL for each scan line). While the 7800 offers more color choices, the NES can use its colors at 256-wide mode with minimal color artifacting. The 7800's 160-wide mode isn't nearly as good and the 320-wide modes are too quirky.

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