+batari #1 Posted September 1, 2005 I thought I'd share my WIP to add new levels to Coleco's DK. It's unfinished, just the ramp screen and it's glitchy and not yet playable, and may never be if I'm the only one who ever works on this. So I'll post source in case someone else wants to see what they can do with it. dkh.zip 1 Quote Share this post Link to post Share on other sites
sandmountainslim #2 Posted September 3, 2005 Way to go Bats! Donkey Kong is one game that has been needing this treatment for a loooong time. Quote Share this post Link to post Share on other sites
gambler172 #3 Posted September 9, 2005 Hi this is really a good job,you have done.If it is playable,i will be happy.Cannot wait for a playable version. greetings Gambler172 Quote Share this post Link to post Share on other sites
sandmountainslim #4 Posted May 23, 2009 THIS was a great idea and was lookin' very promising. HOWZABOUTIT Bats??? I have waited nigh 4 years between my posts on this. How 'bout putting her together and have the Ultimate DK? Wp Quote Share this post Link to post Share on other sites
HFK #5 Posted May 24, 2009 Really surprised nobody has tackled this one yet, even just a better port. Donkey Kong was a very popular game and as a kid I played the heck out of the 2600 version but was always jealous of the Colecovision version. Wish I could help. Quote Share this post Link to post Share on other sites
+TrekMD #6 Posted May 24, 2009 Nice to see someone improving DK for the 2600. Looking forward to more... Quote Share this post Link to post Share on other sites
Corby #7 Posted May 24, 2009 Take this one that I hacked, and added some of the other members hacks together. this might generate some interest. dk_arcade_final.bin Corby 1 Quote Share this post Link to post Share on other sites
Atari Dogs #8 Posted May 24, 2009 With all the talented people here, I am amazed this was not done before. The only game that may have deserved an improvement more than Donkey Kong was Pac-Man. Pac-Man Arcade is fantastic. Here is hope that DK will be completed. Quote Share this post Link to post Share on other sites
Godzilla #9 Posted December 28, 2011 Yea, I'd love to see it too! http://www.atariage.com/forums/topic/51052-seen-my-ol-donkey-kong-major-havoc-2600-mockups/page__hl__donkey+kong Quote Share this post Link to post Share on other sites
CDS Games #10 Posted September 20, 2013 Still any interest in this? If we can get a ramps > elevators conversion playable, here's the 2nd piece of the puzzle: the rivets level (almost) hacked into the cement factory/conveyor level. It's playable, but there are some bugs and I've turned obstacle collisions off temporarily. dkcementlevel3.bin Major issues still outstanding: 1) You can wander off the screen. I wrote a routine to address this but it didn't work. 2) You can walk across the center gap. One way I can think of to deal with this is to somehow change the 3rd tub from the top (which isn't supposed to move anyway) to a stationary one that sits still above the furnace. But I couldn't make that work. Not to take anything away from the fantastic DK projects out there...I just like the idea of good ol' classic Coleco 2600 DK with 4 levels. 4 Quote Share this post Link to post Share on other sites