Cybernoid #1 Posted October 12, 2005 What is the best revision control option to allow multiple persons create and modify code for an 8bit Game? Is SourceForge still the best, or is there a better option? Thanks, -C- Quote Share this post Link to post Share on other sites
gauntman #2 Posted October 12, 2005 Asking what source control system to use is a bit like asking which text editor is best So, here are some personal opinions: SourceForge is okay, but has problems. The biggest problem is that SourceForge servers can be very slow -- and check-ins take time to propagate, sometimes over 24 hours. A second (much lesser) problem is that SourceForge uses CVS as a back-end. CVS is starting to show its age a little, but for small projects (like for 8-bit code) is probably adequate. SourceForge does have the benefit of being public, making it easily shared across lots of people (once a project is approved). As a backend, I prefer subversion to CVS. Subversion handles binary data natively, which is good for storing all the bitmaps, character fonts, etc. I use a subversion server set up in my basement for personal projects... It is not too difficult to set up a personal server, but sharing with multiple people in the outside world involves more effort... Quote Share this post Link to post Share on other sites