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New Rally X, port Atari 8Bits


devwebcl

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Hello,

 

We are proud to release this project that was started one year ago in a bar near a flea market (we were searching for atari's) between beers and atari material.

 

Yes, it is the NEW RALLY X for our classic ATARIS, this is the first release, still there is a lot of work to do, but with help of everybody the goal will be reach.

 

well, enjoy the first screenshots:

 

nrx02.png

 

nrx01.png

 

download the binary.

 

port of the famous arcade it's possible thanks to:

 

devwebcl

lbaeza

nachocientos

0508uk0n0d050r

zybex

hans kloss

 

waiting for your feedback:

 

Cheers,

 

Hans Kloss

 

pd: this is a translation for the original post that appear at http://www.atariware.cl/foro/viewtopic.php?t=713

NRX.zip

Edited by devwebcl
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Se lucieron.

 

Realmente excelente conversión, todos los gráficos y música igualitos al arcade. Animo con la IA, será un poco complicado pero estoy seguro que lo harán y de hecho será uno de mis juegos favoritos, siempre lo ha sido y siempre deseaba este port para el Atari, gracias por la noticia y el esfuerzo.

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devwebcl

lbaeza

nachocientos

0508uk0n0d050r

zybex

hans kloss

 

waiting for your feedback:

 

Cheers,

 

Hans Kloss

 

Found a possible bug. I am using Atari800Win PLus (final) under Win2K.

 

After driving around for a while and repeatedly using the smoke screen button, I am able to go through the walls. Upon returning to the course I am sometimes invincible and sometimes returned to normal.

 

post-6369-1140742967_thumb.png

 

Although it has happened in different locations on the map, it seems to happen more easily in the lower left corner.

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Collision detection is turned on? When I tried it under Atari800win I wasnt able to touch the flags nor did the chase car come after me - I was able to drop smoke screens and navigate but that was it.

 

Anyhow - no compliants here since so far this looks like a great start!

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Found a possible bug. I am using Atari800Win PLus (final) under Win2K.

 

After driving around for a while and repeatedly using the smoke screen button, I am able to go through the walls. Upon returning to the course I am sometimes invincible and sometimes returned to normal.

 

post-6369-1140742967_thumb.png

 

Although it has happened in different locations on the map, it seems to happen more easily in the lower left corner.

1023317[/snapback]

 

Yes, still we have a bug with collision. we'll solved it ASAP.

Thanks for the information and everybody who has liked the game, we are working hard in it.

 

Cheers,

 

NrxDevTeam

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Yes, still we have a bug with collision. we'll solved it ASAP.

Thanks for the information and everybody who has liked the game, we are working hard in it.

 

Cheers,

 

NrxDevTeam

1023590[/snapback]

 

Just wanted to let you know, as it surprised me when I went through the walls. It was actually pretty fun driving around invicible.

 

The game looks great so far. I always thought this game would be a good port for the Atari.

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  • 2 weeks later...
wow this is a very nice looking game version so far!!  I remember a circle that you can drive around in and get trapped in but the one in this game isn't like that.

1023621[/snapback]

 

Thanks to everybody for the comments!, we'd like to know more about: "a circle that you can drive around in and get trapped".

 

Do you mean that in a square (by a bug of the original game) your car can get inside of that square, trespassing the boundaries?

 

something like the attached image.

 

 

:?:

 

cheers,

 

--devwebcl

post-3009-1141678305.gif

post-3009-1141761617_thumb.png

Edited by devwebcl
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wow this is a very nice looking game version so far!!  I remember a circle that you can drive around in and get trapped in but the one in this game isn't like that.

1023621[/snapback]

 

"a circle that you can drive around in and get trapped".

 

Do you mean that in a square (by a bug of the original game) your car can get inside of that square, trespassing the boundaries?

 

something like the attached image.

 

 

:?:

 

cheers,

 

--devwebcl

1029053[/snapback]

 

What pkblack was probably refering to was this:

post-6369-1141686699_thumb.jpg

post-6369-1141686924_thumb.jpg

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What pkblack was probably refering to was this:....

 

great! now it is more clear :)

thanks again.

 

--devwebcl

 

pd: there are some functions keys if you want to play around:

 

START : Delay Mode, to watch every cycle

SELECT : Color service Mode, to change colors as background, squares, etc.

 

nrx-colormode.png

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  • 2 weeks later...

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