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atarimastermarty

A boy and is blob for NES

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I picked this game up today for 4 bux. I'm wondering does anyone know how togiv him a ketchup jelly bean on the first level. And also does anyone have a full map of te game?

 

Any answers would help Thanx

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That is an awesome game Marty!

 

I haven't played it for about 10 years, but isn't the ketchup jelly bean the "catch up" jelly bean? I don't remember if Blob actually has to eat it or if he will just appear where you throw it...

 

I'm still waiting for the sequel...

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Wow, I have played it a bit as child.

 

1. The Blob appear where you throw it.

 

2. He can eat it, but there is a trick. Can't remember it so good. I think you must choose an other jelly throw it and change it fast before the Blob eat it.

 

3. I think he change to a Wall when he eat it.

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quote:

Originally posted by Atari master marty:

Actually lost monkey the are making one for the game boy advance. Close toa sequal

 

 

!

 

Very cool news....thanks Marty!

 

It is being released by Majesco though... I don't really have too much faith in them. It would be nice if David Crane had something to do with this title though, aside from creating the original.

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There is a legit sequel for GB - The Rescue of Princess Blobetta or something.

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i liked the game as a kid, and its kindof cool to realize several years later that it is essentially the next evolutionary step in pitfall.

 

has anyone ever got that treasure at the bottom of the lake between those two spikes? i remember Nintendo Power saying that a person needed hands of a surgeon to get it, and i tried several times, but failed.

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Throw a Honey Jellybean. While the blob is transforming, throw a Ketchup Jellybean. The Blob will transform into a Brick. I have no idea what you use this for....

 

Now if someone would just ask David Crane...

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i liked the game as a kid, and its kindof cool to realize several years later that it is essentially the next evolutionary step in pitfall.  

 

Heh - I thought it was like SUPER SKATEBOARDIN' for the Atari 7800 with a little blob guy added in. It looked similar, had the "screen to screen" approach and was done by the same people.

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I remember when I was little playing the game totally being fascinated. I loved it then and I still love it now.

 

Jeez.. you were a kid when this thread was started... :D

 

I still haven't played or seen either sequel...

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has anyone ever got that treasure at the bottom of the lake between those two spikes? i remember Nintendo Power saying that a person needed hands of a surgeon to get it, and i tried several times, but failed

 

Only once. I did it jsut to see what would happen when I got all the treasures (you just get a better assorment of vitamins). Usually I avoid it because it's not worth the trouble. Glad to see I'm not the only one who had trouble with it.

 

Tempest

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has anyone ever got that treasure at the bottom of the lake between those two spikes? i remember Nintendo Power saying that a person needed hands of a surgeon to get it, and i tried several times, but failed

 

Only once. I did it jsut to see what would happen when I got all the treasures (you just get a better assorment of vitamins). Usually I avoid it because it's not worth the trouble. Glad to see I'm not the only one who had trouble with it.

 

Tempest

 

This game holds a special place for me since it's the first NES game I ever beat. I've gotten that treasure before, but it's a tricky one. The screens are split in the worst possible place. If I try for it I go after it early on in the game in case I waste too many lives on it.

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Actually, A Boy and His Blob is one of the best games ever made for the NES. It was utterly innovative (feeding jellybeans to your space blob friend to change his shape to advance through a world? WTF?), it had a well conceived world, well implemented puzzles, ....hell, that's all any game really needs. I love this game, all there is to it. When I was a kid I instantly recognized that this wasn't an ordinary game. (Which isn't to say I do see room for realistic improvements [save points, for instance, would have been great... that game's pretty lengthy] ...I'm no sycophantic Blob fan, it's just that it's a quality title, and outside of its sequel, a unique game.) Ungh... just the thought of those watermelon jellybeans being virtually right under the starting position....

 

I didn't even know about Rescue of Princess Blobette until a few weeks ago. Please believe I was up on eBay within moments. Once I get some free time after the semester ends, I'll be chewing on a slice of childhood in my GameBoy Player. Or maybe my Super GameBoy? I think this is a Super GameBoy cart... I don't have it handy right now, though.

 

(And as an aside ... Ketchup Jellybeans? I don't know if the Ketchup 'Catch Up' thing was ever officially stated, but from what I've always figured, it was in there as a joke... because that would be one gross jellybean, and I can't blame the blob for not eating it. On the Brick Transformation ... does that happen just for a Ketchup Switch, or does it happen for any jellybean switch? Seems more like him being confused than anything.)

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(And as an aside ... Ketchup Jellybeans?  I don't know if the Ketchup 'Catch Up' thing was ever officially stated, but from what I've always figured, it was in there as a joke... because that would be one gross jellybean, and I can't blame the blob for not eating it.  On the Brick Transformation ... does that happen just for a Ketchup Switch, or does it happen for any jellybean switch?  Seems more like him being confused than anything.)

 

You are not supposed to make him eat the Ketchup jellybean..

 

When Blobert is on another platform, or falls, or can't get to you.... throw a Ketchup jellybean on the ground nearby and he will appear in its place.

 

Hence "catch-up".

 

Perhaps you've heard of... ...Ketchup?

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Was this game originally intended for the NES? I love the style and gameplay, but the NES hardware seems pretty under-utilised on this one.

 

For it's time the graphics are not too good and it doesn't really "fit the mold" in terms of the style of most NES games. It always seemed to me like a PC game or something that was ported to NES for the cash grab...

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I've never had to use that jellybean, then, I guess.

 

Whenever we were separated, I'd just aim a honey bean at him and that about settled it.

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Was this game originally intended for the NES?  I love the style and gameplay, but the NES hardware seems pretty under-utilised on this one.  

 

For it's time the graphics are not too good and it doesn't really "fit the mold" in terms of the style of most NES games.  It always seemed to me like a PC game or something that was ported to NES for the cash grab...

 

i thought the background graphics of the city, cave, and Blob homeworld were great, but somewhat sparse. The character graphics of the blob were pretty good, as was the animation for all of the different transformations the blob made. The Boy was was a bit lame though, but he wasn't supposed to be the focus. Any halfway decent NES game that doesn't use a block builder to create a game gets bonus points in my book.

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I didn't even know about Rescue of Princess Blobette until a few weeks ago. Please believe I was up on eBay within moments. Once I get some free time after the semester ends, I'll be chewing on a slice of childhood in my GameBoy Player. Or maybe my Super GameBoy?

 

So yeah, it's 2 years after this post, but I wonder if you enjoyed this game. I finally found it this weekend after searching for it for years and years (no joke)

So far I'm really liking it. Same gameplay and even the same music as the original, but with unique environments and puzzles.

Tough too, like I remember the original being before I knew exactly what to do.

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