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Planet Bob - Colony 7 goes 8K

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Hi there!

 

Well, this is more of a CVS release than anything else. But yes, I'm working on it again :)

 

Bringing this to 8K was a lot more effort than it should have been, but that's what you get when trying to squeeze an 8K game into 4K first :lol:

 

The game does two different pairs of bankswitches, one midscreen (the score display code is in one bank only) and the other pair is to trigger GameStart/GameOver/Reset.

 

There was quite some logic to sort out to allow all of this while providing some rock-solid 262 / 312 scannline output, so now I have some double size paper laying around here with a dozen post-a-notes attached, all combined with a lot of arrows. I should photograph it some day :)

 

The good thing now, is that all code required for the VBLANK can freely get shifted around between intro and game bank, so I can smoothly adjust the ROM usage as needed.

 

Other minor changes:

- Added some dummy title screen placeholder code

- Added the music

- Fixed the bug Nathan reported

- Installed some rudimentary game frame

(RESET works everywhere, Fire starts the game)

 

Next I think I'll try to VCSify this:

coltitleb.gif

 

colony7.zip

 

Greetings,

Manuel

 

http://www.atariage.com/forums/index.php?a...&showentry=1469

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