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Planet Bob - Realms

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Hi there!

 

Utilizing the powers of the 16-bit generation some more, Graftgold try their hands at some early RTS game

 

Realms

 

realms.gif

 

Programming: Steve Turner, Andrew Braybrook, Gary J. Foreman, David O'Connor, Jason Page, Eldon Lewis

Graphics: Michael A. Field, John W. Lilley

Musician: Jason Page

 

Ratings:

Amiga Joker: 75%

LemonAmiga: 8.00

 

Overview:

Realms is one of those standard Amiga style RTS games, that were all the rage once after Bullfrog had launched their killer-app Populous. When it came out, Bullfrog had already cemented their undisputed claim for being kings of genre, with delivering Popolous 2 and Powermonger. Mega-Lo-Mania was also already out, so Realms feels a bit Johnny-come-lately here.

 

Relams borrows elements from several other games, mostly from Powermonger, but it has also city "managaging" aspects, which seem to be derived, yet a bit simplified, from Civilisation.

 

You manage your cities, build your troops and send them to your neighbours. Usually the battles run automatically, only some very big ones get a zoomed in view where you can take some influence.

 

Fun in 2006:

Well, I'm almost tempted to say, if you've seen one of these games, you've seen 'em all :) I played 2-3 maps, but didn't really get sucked into. I guess mostly because it's missing an overall campaign/story that is tying the missions together.

 

Realms compared to previous Graftgold titles:

Unique in the Graftgold context, otherwise just another clone :)

 

Greetings,

Manuel

 

http://www.atariage.com/forums/index.php?a...&showentry=1494

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