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8th lutz

Hudson declares 100 games for nintendo's virtual console

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That is great news...HUGE news. I only have about 15 TG-16 games, and I'm not very aggressive about buying them on ebay. I'm looking forward to playing Blazing Lazers and Galaga 90....schweeet!

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yea not to mention dracula x and others that id love to be able to afford lol. This is really amazing.. i was expecting 10 titles from each virtual system.. this is a nice suprise, thank you for the info!

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That is great news...HUGE news. I only have about 15 TG-16 games, and I'm not very aggressive about buying them on ebay. I'm looking forward to playing Blazing Lazers and Galaga 90....schweeet!

Ditto :lust:

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Still no word on how much the Virtual Console games will cost. Something tells me it will be more than a modded XBOX or Magic Engine. :)

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Still no word on how much the Virtual Console games will cost. Something tells me it will be more than a modded XBOX or Magic Engine. :)

 

thought i read somewhere that nes would be 5-10, snes would be 10-15, and 64 could be anywhere in the 20-30 price range.

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thought i read somewhere that nes would be 5-10, snes would be 10-15, and 64 could be anywhere in the 20-30 price range.

 

 

I don't think the prices can be that high if they expect this to succeed at all. I bet they will be MUCH lower than that.

 

but back on topic: SWEET! I dig the TG16 games.

Edited by joeybastard

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Still no word on how much the Virtual Console games will cost. Something tells me it will be more than a modded XBOX or Magic Engine. :)

 

thought i read somewhere that nes would be 5-10, snes would be 10-15, and 64 could be anywhere in the 20-30 price range.

Everything on prices have been just guesses. Nintendo is trying to re-make themselves into the Apple of the gaming industry. I see them keeping prices on downloads low, like i-tunes. But even my thoughts are pure speculation. Hopefully we will find out soon.

 

I wouldn't pay that kind of money though except on a select few very rare or pricey games, and I doubt many others would either. I mean these ROMs have been floating around for years now.

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That pricing plan would be extremely self-defeating and stupid.

 

The best plan would be to offer game networks. Pay a few bucks a month for all available TG-16 games. Or get a rotating variety pack of 30 or so games across all platforms. You don't get to keep them if you cancel the service, but you get unlimited play while you're a subscriber. The old Sega Channel gimmick.

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nintendo already said they were considering a monthly fee for unlimited dlaods and what not.

 

And dont kill the messanger on the prices , this is just what i read some where like 4-5 months ago lol. Of course i think its too high as well, and im sure it wont be that bad. Nintendo is trying to show that their games will be cheaper to make and sell the last think they need to do is have an n64 rom as much as a revolution game .

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I just think those prices were totally fictional from the start.

 

Subscription and downloads are the future. That eliminates the second-hand game market (which game companies make no money on) in one fell swoop, doesn't it?

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I just think those prices were totally fictional from the start.

 

Subscription and downloads are the future. That eliminates the second-hand game market (which game companies make no money on) in one fell swoop, doesn't it?

 

yea we were talking about that before.. you know, if used game places were going to have to severly mark down old games and hardware... i know the places around here are putting genesis, nes, snes, and n64 stuff is 50 % off... they said they were worried about it... then again someone brought up a good point and said the prices could go up for collectablity.

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Last I heard they had done a survey with some gamers, and the questions and mockups were for both monthly plans and buying the games outright. It hasn't really been announced what the final plan will be.

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Wow, awesome. That' s a lot of games. Nintendo has not announced a price, but hte supposed EGM info is that NES games will be about $1-5, SNES ~$5-10 and n64 $10-$15. Until I hear it from Nintendo, it's all rumor and speculation. Personally, I want to pay once for each game and own it, I'm not interested in monthly subscriptions. Other folks like subscription models, so maybe Nintendo will offer both and cover their bases.

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I want to pay once for each game and own it, I'm not interested in monthly subscriptions.

 

I agree. I really hope you will be able to pay once for each game and own it forever. If so and if the price for each game you download will not be to high, then the Wii might be the first Nintendo system I buy since the SNES. I must say this machine looks promising. :thumbsup:

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I know this is about Hudson, but I didn't wanna start yet another Wii thread, but since we're talking about the virtual console. The last month or so I've been playing a lot of N64, and I just dont know how it will work on the Wii. The classic controller seems cool, but will it handle n64, it just doesnt seem to have enough buttons. I know not all n64 games use all the buttons, but some really really good ones do, this has me worried

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I don't see what the concern is about regarding the classic controller. I'm going to guess that the yellow directional buttons from the N64 controller will be mapped to one of the analog sticks on the classic one.

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I don't see what the concern is about regarding the classic controller. I'm going to guess that the yellow directional buttons from the N64 controller will be mapped to one of the analog sticks on the classic one.

That'd kinda suck if the game assumed a "Street Fighter" 3/3 layout.

...

It's also sub-optimal for Genesis games, especially if they support the "6-button" pad.

 

Clearly it's not an issue for SNES, NES, and PCEngine games, though. And I think they're banking on NES and SNES for most of their attention.

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What that linked article doesn't mention is that Hudson are writing the middleware for the Wii, so I'm not surprised they've got such a lot of content on the virtual console.

 

My only concern with this (aside from the obvious pricing) is how will these games be stored and for how long? The Wii, doesn't have a huge amount of storage (around 512Mb AFAIK) and it won't take many n64 games to fill that space, which is shared with all your Wii save games. The only other slots seem to be for GC memory cards, which are pretty small in storage size as well.

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What that linked article doesn't mention is that Hudson are writing the middleware for the Wii, so I'm not surprised they've got such a lot of content on the virtual console.

 

My only concern with this (aside from the obvious pricing) is how will these games be stored and for how long? The Wii, doesn't have a huge amount of storage (around 512Mb AFAIK) and it won't take many n64 games to fill that space, which is shared with all your Wii save games. The only other slots seem to be for GC memory cards, which are pretty small in storage size as well.

It has already been revealed that there will be two SD card slots plus two USB 2.0 hubs. Nintendo has said that the Wii should be able to use USB hard drives. So if you can download the games, there won't be any storage problems. Now we have to wait and see if we can download games or will it be subscription only.

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Awesome. I wonder what kind of DRM these games will have? I doubt they'll be just giving out ROMS.

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yea the wii will be upgradable in space... personally im just going to get a couple 512 sd cards and have at it. they will have both subscription and owning the game by buying it. I like the owning thing cuase one day, when the wii is old and replaced, that service might be cut.. and id like some games to show for all the money i shelled out.

 

as far as the controller layout i actually never thought abou tthe layout on the genesis.. oh well.. but n64 games will be easy.. like the second joystick in Phantasy Star Online.. just 4 buttons.

 

I would love it if they could manage to throw Dreamcast games in there as a last suprise.. but i know that wish is too much... i should be happy with it as is.

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"thought i read somewhere that nes would be 5-10, snes would be 10-15, and 64 could be anywhere in the 20-30 price range."

 

No pricing has been announced, so whatever you read was speculation. And I'm willing to bet it's not even close to being correct.

 

"they will have both subscription and owning the game by buying it"

 

Nothing has been announced.

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What that linked article doesn't mention is that Hudson are writing the middleware for the Wii, so I'm not surprised they've got such a lot of content on the virtual console.

 

My only concern with this (aside from the obvious pricing) is how will these games be stored and for how long? The Wii, doesn't have a huge amount of storage (around 512Mb AFAIK) and it won't take many n64 games to fill that space, which is shared with all your Wii save games. The only other slots seem to be for GC memory cards, which are pretty small in storage size as well.

The Wii has 512 MB. That's HUGE for ROM images.

 

Most N64 games seen to be along the lines of 8MB.

The Zelda games are 32MB, and that's actually large for the system. Average game size seems to be more like 8MB.

Granted, it'll be a tad cramped, but it's workable unless you go crazy.

 

...

 

 

Now those SuperCD games they were talking about... THOSE will cause problems fast. They're probably using compressed audio, which does a lot for size, but they're STILL gonna take close to a hundred MB if they make signifigant use of "redbook" audio.

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