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4k game on a 2732 eprom


yorgle

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Can a 4k .bin be loaded into my programmer's software and programed it to a 2732 eprom or do I have to first combine 8 copies of the .bin (making it 32k) before programming to the eprom?

 

In other words, do you have to fill up all of the available space on the eprom in order for it to work?

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I'm confused about a lot of things, but still I blunder on... Thanks for the info.
It's pretty easy once you remember that there are eight bits per byte. So, the part number "2732" indicates 32 kilobits, which is equivalent to 4 kilobytes (since 32 divided by eight equals four). Along similar lines, if you have an 8K game, you would need a 2764 EPROM to put it on a cartridge.
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