brendano #26 Posted July 6, 2006 but Warshaw told him that Pac-Man was too complicated and the ET game being proposed was one he could actually program in 6 weeks (the deadline). I'd much prefer to see someone correct some of the flaws of E.T. that HSW didn't have time to remedy, such as the placement of the holes. Warshaw said that he didn't want to do a Pac-Man clone because there were to many out there at the time. He also said he would put in less holes and make it so that you couldn't fall into one immiediatly after exiting one. Quote Share this post Link to post Share on other sites
Gabriel #27 Posted July 10, 2006 but Warshaw told him that Pac-Man was too complicated and the ET game being proposed was one he could actually program in 6 weeks (the deadline). I'd much prefer to see someone correct some of the flaws of E.T. that HSW didn't have time to remedy, such as the placement of the holes. Warshaw said that he didn't want to do a Pac-Man clone because there were to many out there at the time. He also said he would put in less holes and make it so that you couldn't fall into one immiediatly after exiting one. There's also this little thing: http://www.classicgaming.com/features/arti...te/index2.shtml scroll down to E.T. "But the game had to be done in five weeks so you did it. What you did was design a game you could do in five weeks…" In any event, both things are probably true. HSW didn't want to do another Pac-clone and he made the game based on how much time he had to do it. But, once again, I'm just speaking in hypotheticals anyway. Quote Share this post Link to post Share on other sites
Crazy Climber #28 Posted July 10, 2006 E.T. is my favorite Atari game. Quote Share this post Link to post Share on other sites