pacman3211 #76 Posted December 9, 2008 how do you split a file with hackomatic 3? when i select the split option, nothing works. Quote Share this post Link to post Share on other sites
+Omegamatrix #77 Posted December 9, 2008 how do you split a file with hackomatic 3? when i select the split option, nothing works. Once you click "split file" a pop up window opens. Click the file icon on the pop up window to direct HOM3 to the file you want to spilt. Once you've choosen the file the options for file size become available. Quote Share this post Link to post Share on other sites
jwierer #78 Posted August 19, 2010 Over the last couple years I've been making small tweaks and fixes. Featurewise you can now go back in a search as well as the ability to search compare results. Also there was a bit of an annoying bug where the emulator paths couldn't have spaces. I haven't heard any reports of other issues so here is the latest I have on my machine. HOM3.0.3.2.zip -Jeff 1 Quote Share this post Link to post Share on other sites
+Random Terrain #79 Posted August 19, 2010 Over the last couple years I've been making small tweaks and fixes. Featurewise you can now go back in a search as well as the ability to search compare results. Also there was a bit of an annoying bug where the emulator paths couldn't have spaces. I haven't heard any reports of other issues so here is the latest I have on my machine. HOM3.0.3.2.zip Thanks. Quote Share this post Link to post Share on other sites
SalemFrost7800 #80 Posted February 23, 2011 Over the last couple years I've been making small tweaks and fixes. Featurewise you can now go back in a search as well as the ability to search compare results. Also there was a bit of an annoying bug where the emulator paths couldn't have spaces. I haven't heard any reports of other issues so here is the latest I have on my machine. HOM3.0.3.2.zip -Jeff Hi Jeff, it's been awhile since I visited AA but I got to thinking about HOM3 the other day and I am glad to see your still improving the project. Keep up the good work. Quote Share this post Link to post Share on other sites
jwierer #81 Posted February 23, 2011 Over the last couple years I've been making small tweaks and fixes. Featurewise you can now go back in a search as well as the ability to search compare results. Also there was a bit of an annoying bug where the emulator paths couldn't have spaces. I haven't heard any reports of other issues so here is the latest I have on my machine. HOM3.0.3.2.zip -Jeff Hi Jeff, it's been awhile since I visited AA but I got to thinking about HOM3 the other day and I am glad to see your still improving the project. Keep up the good work. My pleasure. Still willing to fix bugs if they occur. Would be great if this topic was pinned. I think folks have trouble finding it unless you know to search. -Jeff Quote Share this post Link to post Share on other sites
+doctorclu #82 Posted October 18, 2017 (edited) I had some fun with Hack-O-Matic 3 tonight. Yes, thanks to your cool program I got a good start at converting Fast Eddie into Bubsy 0. True, nothing will beat the Tron hack to Fast Ediie, but hey, both a big Bubsy and Fast Eddie fan, so was fun to make happen. I've been working with Wine on the Mac to run Hack-O-Matic. Initially I tried the latest version posted but that would just hang when loading a binary. So I started from the earliest revision (which worked) and then tried a few revisions after that. Not sure if any after it also work, just as far as I got before the rom hacking started. Was on this revision... http://atariage.com/forums/topic/90916-hack-o-matic-3-with-pinning-feature-and-comments/page-2?do=findComment&comment=1137510 QUESTION: Can someone please tell me how to assign colors to a pixel? Thanks! Bubsy A10.bin Edited October 18, 2017 by doctorclu Quote Share this post Link to post Share on other sites
+doctorclu #83 Posted October 18, 2017 I tried out various releases of Hack-O-Matic on my Intel Mac running 10.12.6 and under Wine. The last working version is HOM 3.020. At HOM 3.030 and onward when loading a rom it hangs. Still trying to figure out how to change color on the sprites. Quote Share this post Link to post Share on other sites
+doctorclu #84 Posted November 10, 2017 (edited) So how did that Hack-O-Matic 3 project go? Well something like this... And even worked on the 400/800 version of Fast Eddie ... ... and the 5200.. Though as a 32K file I had to use an earlier version of Hack-O-Matic as the later versions did not want to load it under Wine on the Mac. As of January 29-30, 2018 also made a Vic-20 version: Edited January 31, 2018 by doctorclu Quote Share this post Link to post Share on other sites
MissCommand #85 Posted December 7, 2017 Hack-O-Matic 3 Now with COLOR!!!! attachment Jeff sent me this new version and it's Very cool, using this I was able to find and change Marios colors in Donkey kong in a matter of seconds, The colors start at address line 04b0 (when it's flipped) Marios color hex values are: 46 (Hat) 46 (Hat) 0e (Face) 0e (Face) 0e (Face) 0e (Face) 46 (Body) 46 (Body) 46 (Body) 46 (Body) 46 (Body) 46 (Body) 46 (Body) A6 (Feet) A6 (Feet) Kewl... I've always wanted to see Mario with REAL flesh colors! I also wanted to see the top of his shirt under the overalls. Now he looks like this... very happy! Quote Share this post Link to post Share on other sites
+OLD CS1 #86 Posted January 30, 2018 When I run the program I get a security violation as it tries to write to HKEY_LOCAL_MACHINE\Software\Hackomatic3. "Run as Administrator" will get past this but is it necessary to use HKLM instead of HKCU? Quote Share this post Link to post Share on other sites
+doctorclu #87 Posted January 31, 2018 OLD CS1, question flew WAY above my head I'll admit, but hope you get an answer to it soon. Here's another one that probably won't get answered for a while since this thread is actually quite old, I suspect people have moved on from Hack-O-Matic (which I found it amazingly versatile) and all but.... Is there a program like Hack-O-Matic for the Commodore 64? One where you can peek into a binary, determine character sprites and so forth? Quote Share this post Link to post Share on other sites
TIX #88 Posted March 29, 2019 (edited) OLD CS1, question flew WAY above my head I'll admit, but hope you get an answer to it soon. Here's another one that probably won't get answered for a while since this thread is actually quite old, I suspect people have moved on from Hack-O-Matic (which I found it amazingly versatile) and all but.... Is there a program like Hack-O-Matic for the Commodore 64? One where you can peek into a binary, determine character sprites and so forth? I'm searching too for a similar program that can handle c64 games, it seems Hack-O-Matic have a size limit (I'm getting a file too large message in most games I tried) On the other hand c64 games seems to have sprites heavily compressed (for the most part) so there is not much I can edit anyway I recently found about infiltrator disassembler https://www.c64brain.com/tools/infiltrator-disassembler/ a great tool that can extract and display all information from a game, including sprites.. unfortunately at the moment I can't comprehend if and how to edit them I'm sure someone more experienced can find a use for it ! Edited March 29, 2019 by TIX Quote Share this post Link to post Share on other sites