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Cybergoth

Favourite classic Gauntlet

  

17 members have voted

  1. 1. Which is your favourite version?

    • Gauntlet NES (Tengen)
      4
    • Gauntlet SMS (U.S. Gold)
      0
    • Gauntlet II NES (Mindscape)
      3
    • Gauntlet IV GEN (Tengen)
      10


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I think I've only ever played NES Gauntlet II and it, um, sucks. :lol:

 

Even two-player it isn't a lot of fun, though that didn't stop me and Tommy from slogging through about a half hour of it.

 

I was gonna say you forgot the A8 version, but realized that you're looking at console ports only. :)

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And I haven't seen *any* of those versions but you didn't include an none of the above option.

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Genesis, easily by a mile. :cool:

 

I was gonna say you forgot the A8 version, but realized that you're looking at console ports only. :)

Just as well, the A8 version was umm... lacking. Now the ST on the other hand, man that played a mean Gauntlet! :lust:

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I used to like NES Gauntlet 1, but since Midway Arcade Treasures came to consoles, if I need the Gauntlet fix, I just play the arcade version

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There was an SMS version? Must've been Euro-only.

 

Gauntlet IV is a pretty much faithful conversion, with only two differences: no treasure bonus multiplier (which I never noticed in the original game), and you can't drop more than nine coins per character, which screws up the "quarters for the wizard, food for the elf" mode of one-player-two-controllers play that I learned to do on the arcade machine to get high scores. It even has the vanishing sprites problem in a screen full of ghosts.

 

So yesterday I went to the grocery store, and in the shopping baskets of Halloween clearance crap was the GBA version of Gauntlet/Rampart for eight bucks, marked down from fifteen. The Gauntlet plays like a clone, and not the real thing. Only one character at a time, and continues instead of coins (reasonable for a GBA version), but certain things were obviously different. The first thing I noticed was that you can't shoot over keys, which I'm pretty sure you can do in the real game. Diagonal shots through cracks ALWAYS got the "one-off" hits on generators, which was something that only worked part of the time in the real game. In door levels, the edges separated differently. You can walk THROUGH Death! Hidden Potions only seemed to be on the treasure levels. And collision detect on shots seemed to be off, though it erred in the player's favor. It was okay for eight bucks.

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Gauntlet IV is a good game, I'll give it that, but the fact each of the four players has to choose a different character really turns me off. I still think that Gauntlet 2, with the ability to choose more than one of the same character, and the constant randomization of dungeons, is the best. Just grab a few buddies (and a four player adapter) and some snacks and drinks and go for it!

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There was an SMS version? Must've been Euro-only.

 

 

They made all kinds of crazy Euro only releases for the SMS. Makes me want to maybe try collecting them.

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I really only played the original NES version extensively. The others I've only played for a few moments.

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What, no computer versions? I only played the Atari 8bit, IIgs, and Gauntlet IV. So, I could only pick one from the above.

 

Apple IIgs? Pics?

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Any special reason why the GB b/w Gauntlet 2 is omitted?

 

Other than that I said in my introductionary post that I'm only interested in comparing stationary console versions?

 

No.

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Gauntlet IV on the Genesis looks amazing to me. Long quest mode, 4 player support, PLUS all the classic graphics and sounds from the originals. I'll never play it (seems like it would be a snoozefest), but if I were forced to play only one console version of Gauntlet, that would be it.

 

That said, anyone want to play XBOX 360 Gauntlet with me sometime? Gamertag is "flojomojo"

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