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Heaven/TQA

Vector - 3d Quake engine

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not seen it but isn't that cheating....or aren't they creative enough to do their own quake engine demo

 

If it was 'fox' or 'yourself' (heaven) that did this demo, i'd understand (as that's your code)

 

tell fox and yourself, keep up the good work next year (how's about a new 'numen' demo that's bigger and better then the last)

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not seen it but isn't that cheating....or aren't they creative enough to do their own quake engine demo

 

If it was 'fox' or 'yourself' (heaven) that did this demo, i'd understand (as that's your code)

 

tell fox and yourself, keep up the good work next year (how's about a new 'numen' demo that's bigger and better then the last)

 

 

what are you talking about? Fandal and Bob!k clearly stated out that the Vector engine is a part of the source code release of Numen. The only requirement was, that somebody had to compile it. Can't see any cheating here.

 

But all this here has been discussed already:

http://www.atariage.com/forums/index.php?s...41982&st=25

 

\twh

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Hmm 3D Quake engine? More like Doom engine, or if you refer to the portal technique call it Build/Duke Nukem 3D engine (although it lacks slopes).

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oops. could be duke nukem 3d.... not sure...but definitly not doom as you can not watch up down which you can in the vector demo...

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I would be happy if ANY game will be done using this engine (not only DOOM/Duke style). :)

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oops. could be duke nukem 3d.... not sure...but definitly not doom as you can not watch up down which you can in the vector demo...

Not in Doom, but afair games like Heretic/Hexen let you look up/down while using the Doom engine.

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oops. could be duke nukem 3d.... not sure...but definitly not doom as you can not watch up down which you can in the vector demo...

Not in Doom, but afair games like Heretic/Hexen let you look up/down while using the Doom engine.

I think Hexen was built on Quake 1 engine, but I may be wrong... Anyway, IMHO this engine is a little bit too sluggish, perhaps some optimizations could still be made. Or maybe the viewport could be reduced in favour of performance (narrow playfield?).

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Not in Doom, but afair games like Heretic/Hexen let you look up/down while using the Doom engine.

I think Hexen was built on Quake 1 engine, but I may be wrong...

Hexen was released months before Quake came out.

 

http://en.wikipedia.org/wiki/HeXen

 

"Hexen uses a modified version of the Doom engine [...]"

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not seen it but isn't that cheating....or aren't they creative enough to do their own quake engine demo

 

If it was 'fox' or 'yourself' (heaven) that did this demo, i'd understand (as that's your code)

 

tell fox and yourself, keep up the good work next year (how's about a new 'numen' demo that's bigger and better then the last)

 

 

what are you talking about? Fandal and Bob!k clearly stated out that the Vector engine is a part of the source code release of Numen. The only requirement was, that somebody had to compile it. Can't see any cheating here.

 

But all this here has been discussed already:

http://www.atariage.com/forums/index.php?s...41982&st=25

 

\twh

 

 

Yes, in the thread below I wrote the link with all those maps gotten from numen source code.

still can be obtained from http://www.devweb.cl/atari/numen-demos-fps.rar

 

cheers,

 

Devwebcl

Edited by devwebcl

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It would be also good to have fast drawing algorithms for graphics 7 or 7+ (and ANTIC 4/5 modes) screens.

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