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atari2600land's Blog



Intellivision music

Posted by atari2600land, 29 September 2014 · 28 views

So after finally getting my Intellivision to play music, motivated by the Astrosmash album, I decided to make my own album of Intellivision music. The first track is called "Black Void" and you can hear it using a jzINTv emulator if you go to the Intv programming thread and looking at the "using the Intellivision as a musical instrument." I've pondered do...


Music

Posted by atari2600land, in gosub intv 28 September 2014 · 60 views

So I was composing music today. The first piece for the GoSub title screen music was good, but, as someone else noted, didn't really fit the theme of the game. So I went to work again. The second attempt is what's up on the GoSub page now. I liked the bass part from the first song (C,G,A,E), so I kept it in there. I had a little trouble coding A sharp, th...


Octopus power!

Posted by atari2600land, in gosub intv 27 September 2014 · 80 views

So Tarzilla made this really great opening screen for GoSub. He said I could use it if I added music and put some words back on the title screen. I fulfilled the request and did what he said. So now I have a tiny test ditty playing on repeat and the words "PRESS FIRE TO START." at the bottom. It took hours and hours, mainly due to the fact of the octopus...


In Inty

Posted by atari2600land, 26 September 2014 · 87 views

I have been recently buying Intellivision games like crazy. Here's what I bought recently from various places:
 
Backgammon
Ice Trek
Las Vegas Roulette
Motocross
Nova Blast
Swords and Serpents
 
I guess you can now say I am a serious Intellivision collector. I had the Motocross box from the last INTV I had and then sold. I found some boxes I had...


This is hard.

Posted by atari2600land, in gosub intv 25 September 2014 · 83 views

OK, I admit that I have no idea what I'm doing. But it looks as though I'll probably have to keep this game at 16k BECAUSE I don't know what I'm doing. It's been hard working on this game the last few hours since I got up at noon and discovered the flurry of activity in the GoSub for INTV thread. I've been trying to add interesting things, like making the...


Earthworm Jim for Sega Game Gear

Posted by atari2600land, 24 September 2014 · 79 views

Can someone please explain to me why Earthworm Jim is so popular? I tried it on Game Gear and when an enemy is following you, it switches from zapping them with your gun to attacking them with your head. I would much rather shoot the thing that is attacking me, but the game won't let me. So I die and am unable to finish the first level, much less go far i...


R - a novel

Posted by atari2600land, in r 23 September 2014 · 59 views

In today's blog update, I just completed the first chapter of a novel I'm beginning to write called R. I've always wanted to write a book that had a one-letter title. This novel is about a wooden letter R. That's all I will say at this point, although by reading the first chapter, you can already guess as what is going to happen...or can you? I have been...


Dreamcast Game Thoughts - part 12

Posted by atari2600land, in Dreamcast game thoughts 22 September 2014 · 81 views

All right! Two new Dreamcast games came from the ups man. Time to review them. First up is Frogger 2. I had the PSX version. I played it until level 2 and I died a whole bunch of times. I guess I was hoping the DC version was better. As it turns out, it is. I beat level 2. The fact that there are infinite lives helps a lot. One time, I got the game over s...


DS Game in 2014 (and DS Flash Cart talk)

Posted by atari2600land, 21 September 2014 · 86 views

I went to Wal-Mart today. I saw a DS game I had never seen before. It was called "Lego Friends." I looked it up when I got home and lo and behold, it was actually released in April 2014. A regular DS game released in 2014. So this means Frozen and Barbie Dreamhouse Party are NOT the final DS games released. I don't know why a game company called "Hellbent...


Day 5: Minor improvements

Posted by atari2600land, in gosub intv 20 September 2014 · 105 views

So DZ-Jay had a suggestion about making it okay for the periscope to touch the walls without dying. I made the periscope a fifth sprite, separate from the sub's body. So I guess that uses up the final sprite. And now your sub's periscope can scrape along the seaweed walls and be okay. Although I didn't really see a problem with it. That's why I like feedb...






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