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atari2600land's Blog

A lot has happened...

Posted by atari2600land, 01 December 2015 · 47 views

OK, so I'm definitely quitting homebrewing for the Game Gear. And the PS1. I guess post 1980 hardware is too tough for me to figure out. I've decided to keep homebrewing for the Atari 2600 and Odyssey 2. And the ActionMax, (because that's not really "programming" anything.) I can't believe I actually even figured out how to do anything for the Virtual Boy...

That's it. I quit.

Posted by atari2600land, 01 December 2015 · 65 views

I'm quitting making homebrews for each and every system because apparently all I do is use other people's code. Not only that, nobody seems to care about my work anyway. I especially quit the Game Gear because it is too difficult. And I don't want people to have to tutor me on how to do it. But OmegaPrime is the main reason I quit. I'm really sorry for al...

I got rid of a PS Vita

Posted by atari2600land, 01 December 2015 · 39 views

I decided I didn't like it, so I traded it in. I then preceded to get some Odyssey 2 games I already had so I can help the homebrewers, even if it is just copies of the games I made. Well, a few other people will get my Odyssey 2 games I got. Just with a different game inside them. I stayed up late (well, late for me.) working on Boney McBones. It had bee...

I got a PS Vita

Posted by atari2600land, 29 November 2015 · 66 views

Well, I bit the bullet and finally did it. I got a used PS VIta. I had to reset it and it said it was going to set up a trial period of the PlayStation Network. There was no way to say "No, I don't want it." But it seemed interesting that all it did was ask me for my birthdate. No name or anything. How odd. I'm wondering if I actually need the PSN in orde...

Back to bB

Posted by atari2600land, 28 November 2015 · 62 views

So after failing my second Game Gear game, I went back to something I know how to do: Atari 2600 programming using batari Basic. And I worked on Mr. Celery. The last time was Tuesday the 24. I finally reached and surpassed the 5 minute mark. It's at 5 min. 10 sec. now. Well, technically it could go on forever at this point, but I want the scene to end at...

I won an eBay auction!

Posted by atari2600land, 27 November 2015 · 72 views

Wow. Amazing. What's more, I was the only bidder. I had been watching this eBay auction for 5 days. It was for an N-Gage game I didn't have yet. I was thinking, "Oh, this will probably end up being a ton of money and I can't afford it." But I was fascinated at how nobody else even wanted this game. So I ended up getting Rifts: Promise of Power for $38 inc...

Don't hit the walls

Posted by atari2600land, 25 November 2015 · 77 views

I worked all night on this, trying various things to make it work. But I think I did it. I added walls to bump into. I only kind of understand the code for this, though. What is really perplexing is that the code table for the rules of the maze has 15 rows while the actual maze has 20, yet it all seems to work together some how, in a way I don't understan...

Defender 2000

Posted by atari2600land, 23 November 2015 · 64 views

So I got Defender 2000 for the Jaguar in the mail today. Its estimated delivery day was Saturday. I said it arrived Saturday in case it affects the sellers rating. It didn't work. I tried cleaning the contacts. Nothing. I must have repeated that same strategy for five times. After wondering if my Jaguar had suddenly died, I popped in another cart. It work...

Lode Runner level 2 is impossible.

Posted by atari2600land, 22 November 2015 · 84 views

Oops. Did someone forget to playtest this game? I got Lode Runner for PS1, and it's the original Lode Runner and sequel on one disc. But apparently they didn't invent playtesting in 1983 since level 2 is impossible. The trouble lies in the southeast corner of the screen. Those gold bars are impossible to get to. I've tried everything and nothing works. Wh...


Posted by atari2600land, 22 November 2015 · 67 views

Well, I worked on GoSub for the Game Gear again. I wrote a SMS Power forum about my game, and they suggested I draw the coral in background and then to check for collisions do some thing I'e never heard of before. At least there is a way to do it. More help is needed. But at least today's job was semi-easy: drawing a coral square. I had to first make it i...

December 2015

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