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About this blog

My thoughts on everything.

Entries in this blog

flies (part 2)

So I discovered a strangeness on a real 7800 with my flies game. The scanline jumped. So I went back to work and attempted to fix it. I think I finally did so. I was wondering though why Stella said the scanline jumped when I pressed reset but it really didn't. I don't know why it would do that. So I went back and tried to fix that and in doing so learned that the scanline was 260 when pressing reset. Which was why the >#262 thing wasn't going off when I reset. So I think now everything is ok

atari2600land

atari2600land in Atari 2600

flies.

So spring has returned. The ants are back on the kitchen counter. The temperatures are warmer. Since I was done working on my Game Gear game, just for fun I went back to work seeing if I could fix the scanline issue I had in the assembly version of Fruit Fly Fun. You might say it's a beautiful spring day (well, night). I hate the sun. But I woke up at about 7 p.m. so I missed most of it. I think I fixed it. Perhaps tonight I'll try it on a real Atari 7800 to see if I made it work good on actual

atari2600land

atari2600land in Atari 2600

burgers update.

So I worked some more on my Flying Hamburgers Game Gear game last night. I think I'm done with it now. I changed it so instead of it saying "level 1", "level 2", etc., it just says "new level." I didn't want players to get confused when they reach level 11 and it says "level 1." I also took a stab at designing a label (like I'll ever get this released. Ha!) I took an old label and changed it to say "Flying" instead of "En Route To Switzerland 2." I also found a bug in

atari2600land

atari2600land in Game Gear

Oh no! Pretzels!

I love party mix. I got a couple of boxes of them. I was horrified by the amount of pretzels they put in this. It's like 3/4 pretzels! I don't want that many pretzels!   I put in pretzels in my Hamburgers Game Gear game. The pretzels start appearing at level 11. They move randomly. Moldy pretzels shoot potato chips at you. And it's almost 7pm and it's still light outside! I hate summer. It's horrible. I went to sleep at about 6am or so and woke up at 5pm. This is bad because

atari2600land

atari2600land in Game Gear

Eye

Sometimes I get so angry working on a video game that my eye begins hurting. When this happens, I have to lay in bed until I feel the urge to vomit. And then I go to the toilet and barf up all the food I ate that day. Well, that happened last night. But I discovered something: If I eat food while my eye hurts I don't have to wait as long for me to vomit.   What made me so angry last night was me trying to put in a pow! explosion graphic when the enemy got shot in Hamburgers. Oh, I coul

Feedback

So I took some feedback. I posted the game over at SMS Power forums. I made some changes to the game. levels 1-3 will have either a shooting (strawberry) or non-shooting (chocolate) milkshake. levels 4-6 will introduce the pizza which shoots (green moldy) or doesn't shoot (plain). Also, the enemies can move faster. levels 7-9 will introduce the taco that also comes in moldy or regular varieties. Also, the enemies can move move up or down in addition to a straight line.

Finally some success

So I finally got rid of the garbage display for a frame in the Hamburgers game. The solution was roundabout: I had to make a black, blank screen and have THAT be displayed for a frame or two. I don't know why it had to come down to that, but it did. I got this idea after trying to do it a "technical" way and failing. I'm guessing there probably IS a way to do that, but darned if I can find it out.   That work makes the game look a lot better than it did before surprisingly. So now I ca

burgers...in...spaaaaace!

So I thought I'd make level 8 be in outer space instead of in a beehive. So here is the hamburger floating in space. I also added a little bit more detail to the tops of the palm trees. I tried and failed to make the transitions more smoother. It seems like for a frame or two the screen has a horizontal line across it at least in my emulator when the game switches to the boss screen. I tried everything to fix it but I couldn't. Life gets so stupid all the time. Why can't so

More Game Gear fun

The Little Mermaid arrived in, how fittingly, a clamshell case. I worked on the palm trees in Hamburgers, making them more in-line and cartoonish than adding an actual picture of a palm tree cut down in colors. Bank 7 got completely empty, so I cut the ROM's size down to 128kb so now there's only 8 banks, 0-7. I've decided I'm going to keep the music the same from now on because I'm spent trying to compose new little 1-minute pieces of music using just 2 channels. (channel 2

City burgers

The redo for level 6 is complete. A funny thing happened when I was compiling it: Banks 8-15 got completely empty. If this continues and I only need 8 banks to fit the game into, I won't add the other levels and just finish it as an 8 bank game. So we'll see where this is headed as far as its size. I just finished composing a new song for level 6. So now what I'll do is add new levels 7-9 (level 10 is okay) and add a game over screen and that will be it. Again.   Also,

More hamburgers!

I updated a couple more backgrounds and changed a couple more songs.   The first one is underwater (level 4) and the second one is a mountain (level 5). The first one looked a lot different because it had fish and a shark, but I redesigned the entire thing because I didn't like it. It looked like a 3-year-old drew it. Of course, all my drawings look like a 3-year-old drew it, but this especially. I replaced the fish and shark with rocks and seaweed. I've decided that I will add more l

February 29, 2024

It's the day that only comes on the calendar every 4 years today. Yep, it's leap day: February 29. Happy Leap Day everyone. I was working on my Hamburgers Game Gear game again a little earlier. Not on redoing levels, but a game play change. I made it so if the fry hits an onion ring in the boss screen it disappears instead of going right through it and ignoring it. I had a little trouble with this because the game kept freezing, but I eventually found the problem (or it fixed itself.)

atari2600land

atari2600land in Game Gear

Hamburgers in the desert.

I'm busy redoing the levels in Flying Hamburgers for the Game Gear. Today I did the music and background of level 3: the desert. Instead of modifying actual photography, I'm instead drawing the backgrounds. While it gives it more of a cartoonish look, I hope it's better, but I'm not too optimistic about it. I fixed the part where the burger was over the word "pause." I think I am going to add some more levels since about half the space is blank.   Since it's the desert, I th

atari2600land

atari2600land in Game Gear

Game Boy collection milestone hit

I now have 150 Game Boy cartridges. I don't collect boxes or manuals because they take up a lot of space. Although I do have a couple of boxes for games including the rare (at least I think so) Super Mario Land box. They live in the bins where I keep my Game Gear cartridges.   I also worked on trying to get a new version of GBDK and SDCC running. I think I have it down. I made another song for Golden Pineapples. I want to have three like Tetris, so that means I need to add 1 more song.

A dozen pineapples

Work continues on Golden Pineapples. I made it so I can now put 12 pineapples in the game instead of just 9. And I can put in even more if I made some more code, but I don't seem to have a reason to do that just yet. I also changed the font a little. I experimented with it. I tried a lowercase font but the kerning made it look stupid, so I kept it at uppercase and just changed the letters. I made a new puzzle. I was able to finish it in 16 moves. Is it possible to do it in

Colored pineapples

Some stuff I did in the game: I colored the pineapples. This only works if you have a Super Game Boy. I spent about two or three hours failing to get a song to play correctly with the song data in bank 1. I moved it to bank 3 just to see if it would make any difference, and to my surprise, it did. Now I need to think up on a couple more songs. I have no idea why the music would work correctly this way and not the other way, but oh well. I should have room in bank 3 fo

The Return of Golden Pineapples

So I thought I'd play some Game Boy games last night. I chose Lazlo's Leap, a puzzle game that is similar to Marble Jumper on the 2005 Minigame cartridge where you have a + shaped field and your job is to jump over marbles and have the last one be in the center. Well, it reminded me of my old game I was working on and quit for the Game Boy called "Golden Pineapples" which was basically the same except you can move pineapples without having them jump over another pineapple. I did this because I c

rabbit turds in my oatmeal

A long time ago, about eight years ago, I had an idea for a sitcom. I wanted to write a couple of scripts for it to see if and how it would work. I bought "The Hollywood Standard" by Christopher Riley, a reference book. I downloaded Celtx. And I wrote a couple of episodes. This was eight years ago.   Fast forward to today. I decided to come back to this little pet project of mine. I found the book. I booted up Celtx. It wasn't working correctly so I had to get a new scriptwriting progr

The best banana joke in the world.

I'm posting a giant picture of a banana so the joke doesn't come up in the preview panel. Don't they look yummy? And they're dead! That's a plus.   I had to wake up at 9 a.m. this morning because I had to go to the pharmacy. While I was there, I restocked my food because I ate most of it. I have decided I don't like the chicken nugget Banquet meals. They put this stupid brownie in there. I say remove the brownie and replace it with corn. But what did they do? They replaced t

atari2600land

atari2600land in bananas.

Mind your qs

I tested the game yesterday last night. It had a whole bunch of issues on a real Odyssey 2 that I needed to fix. I spent two hours trying to get the score not to go wacko when the q wasn't on screen until I discovered I needed to set the Q y position when it's not on the screen. I haven't run into that problem before. I got rid of the steps sound last night, but I woke up today and just tried to get them back in. Success, except the Q sometimes disappears mid-screen. So I am going to turn it int

Mind your ps and qs

I came back to work on my Odyssey² game again. I was working on a version of Oranges only involving letters. You control the X and he must rescue the ps and avoid the os. Occassionally a Q comes up you don't have to get, but if you do get you get 20 points for it. This is all part of my X vs. O game I have been working on. I've used up about 1,400 of my available 2,048 bytes in the bank where this is located. Lucky for me, I'm pretty much almost done with it now that I've added the Q.

No TV makes me something something

So apparently both our cable boxes stopped working. I called the Comcast people and of course they don't work weekends so we'll have to go all weekend without TV. Mom isn't taking this very well. I fired up the Hulu we never use and found something she'll begrudgingly watch. I on the other hand will miss not having TV, but I have my video games and the internet to keep me happy. My meals came so I have something to eat.   I don't know why the cable boxes suddenly stopped working for no

The Legend of Helga - A monster

Made a whole lot of progress on this game today. I know I said I'd quit. But I thought I'd clean up the code. Even though I cleaned it up, it made the game larger. I added this monster. I know the game's sprites are too small, but it's a lumpy monster. I also added a way to defeat the monster: by using your sword. I will make defeating the monster make a bean appear on the screen when I resume work on this. I also fixed the start button bug and made it so it actually saves the he

The Legend of Helga

I decided to come back to Game Boy programming. Actually this was a couple of days ago. I spent the last two days fighting with the tree collision detection in the Legend of Helga. It works. Not the way I wanted it to, but I'm done with it so it will have to stay that way. I think this is going to have to be a big sized game. I've barely just begun and I've already used up almost 2 banks. You can check out what I have on the Legend of Helga website.   Also, Thomas J kindly p

Bert's Return

I began rework on Bert's Games again. The problem wasn't my code, it was how I was running it (if that makes any sense.) I fixed it, but then had to work a couple more hours to get the scanline steady at 262. I haven't tested this on my Atari 7800, which I have decided will replace my Atari 2600 as a means of playing Atari 2600 games yet though. But I have a game like the bonus game in Donkey Kong Country like I wanted. And I have over 600 bytes left, so if I think of something else fun I could
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