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atari2600land's Blog



A letter

Posted by atari2600land, 27 August 2015 · 30 views

I was thrilled when I read Sunday's newspaper (yes, I still read the newspaper.) I saw that Sue Grafton was going to eschew her naming of alphabet novels (i.e. R is for Ricochet), and just name the latest one "X". Why do I care? It's not because the series is the same age I am, it's because I have a little library of one-letter book titles. Believe it or...


Remembering middle school

Posted by atari2600land, 25 August 2015 · 43 views

down in the depths of my brain lie horrible thoughts about middle school. but the summer before I started it, I made a newsletter and sent it to my friends. It was called Big Belch News. You may remember me talking about reviving it a few years ago, which ran for a few years. But this summer, I stopped making them. So looking through papers, I found CHEEZ...


Go! Sudoku (PSP)

Posted by atari2600land, 24 August 2015 · 54 views

I got a new PSP console. The one I had before had a major problem: The D-pad sometimes went crazy even when I didn't touch it sometimes. I noticed this on Go! Sudoku, where the cursor kept traveling weird directions even when I wasn't pressing the d-pad or the joystick. So now the new PSP solves that problem. But there's two problems with Go! Sudoku that...


A page of fun (part 2)

Posted by atari2600land, 23 August 2015 · 82 views

So I worked a little bit more on my game. A few hours later, I came up with this.

But the cool thing is, if the guy gets roasted, he'll turn red and run off screen. And then the SELECT GAME screen will come on. I think the trade-off for the sprites looking the way they do is okay. Plus, I think it's harder. Not that there's a score or anything. Now that...


A page of fun

Posted by atari2600land, 22 August 2015 · 89 views

Something made me think of the extremely small games article on my website (here: http://www.atari2600...ticles/ram.html ) So I figured since I was in an Odyssey 2 sort of mood, seeing if I could fit an entire game into one page (256 bytes.) My first attempt is called Godzilla. You are Godzilla and you try to roast people with your fire breathing...


Celery Takes a Dump

Posted by atari2600land, 21 August 2015 · 59 views

Well, I got the urge to work on the second Celery episode again. It had been a week since the last time. The last time we left mr. Celery, he went underground to avoid being eaten by vegetarians. Well, down there there was a gopher, so he decided to go up to the surface again. The vegetarians were after him, so Mr. Celery decided to hide in a garbage truc...


Side Pocket

Posted by atari2600land, 20 August 2015 · 77 views

Side Pocket for Game Gear is an example of a game that shouldn't be done on the Game Boy due to the use of color. Of course, that hadn't stopped the makers from releasing a Game Boy version. I wonder what it's like. I couldn't imagine playing a black and white version of a game that is supposed to be in color. Which is why I like my Game Gear. And I don't...


Frogger

Posted by atari2600land, 19 August 2015 · 90 views
SNES Reverse Chronogaming
For the longest time, I had my SNES Mini sitting in my room not being used at all. Well, last night I decided to try it. I looked all over for the power cord and I couldn't find it. Well, I found it. It was being used in my Virtual Boy. So I found out my SNES doesn't work quite right. It only powers on when it chooses to, making games a little bit difficu...


Slight Captain Bruce update

Posted by atari2600land, 18 August 2015 · 82 views

I have decided on releasing Captain Bruce in October. Sounds far away, but it will be here before you know it. Stuff I need to do:
have overlays made
print out 15 copies of the instructions
find some small cardboard boxes.
The last one is deceptive. What I mean is some brown ones to put the game's contents in. Not a good kind with the name and stuff print...


Icons

Posted by atari2600land, 17 August 2015 · 88 views

So I went and didn't take a break and instead kept programming. I got the item icons to work after a few hours of trying and lots of attempts. I also tackled the bag not showing up sometimes problem. I don't know how, but I think I might have fixed it. So my week-long break I had planned for coding this game begins now (hopefully.) I don't know why, but s...






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