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atari2600land's Blog



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Posted by atari2600land, 24 January 2015 · 66 views

For years I have wanted a copy of a game beginning with the letter U to complete the 2600 alphabet. (Unfortunately I can't play Xenophobe on my TV because it rolls like it's PAL when it's really NTSC. It does great on my digital TV. Perhaps I should just move the 2600 to the digital TV where every game can be played. Hmm...) I have a goal to get to 350 of...


The Celery Show

Posted by atari2600land, 22 January 2015 · 50 views

I have decided that programming a cartoon with the Atari 2600 will only yield 15 or so minutes of animation if you go to 64k. I completed scene three of my Celery movie and it's only 50 seconds long and there's only 79 bytes left in my one bank. Perhaps I will do a series of these instead of just one long movie that I was hoping to do. I will call it "the...


The Celery Movie

Posted by atari2600land, 20 January 2015 · 520 views

The celery movie (called "Mr. Celery") is officially under way. I don't know what will happen next, though. I have writer's block. But I did add some music to the movie, as well as sound effects for the UFO. I woke up with this tune in my head and kept repeating it until I got awake enough to figure it out on the keyboard. Then as I was inputting it into...


2600 movies

Posted by atari2600land, 20 January 2015 · 548 views

Animated movies in cartridge form for the 2600 (or maybe other systems.) It's like a cutscene, but that's what the whole thing is. A really big long cutscene that you don't play at all. I am thinking about doing one in bB, but I need an idea for one first. Perhaps the "Attack of the 50 foot Celery" movie on the Atari 2600. Like what the start of Plim is,...


The fumes

Posted by atari2600land, 19 January 2015 · 555 views

Well, the fumes got to me again. I dug out my Jaguar and games from the garage. I don't know why since it's covered and all, but since it rained yesterday and today, the cardboard boxes used to store the games have become softer and colder and wetter. Anyway, I found the games, and the controller and put my N64 and 32X away to make room for the Jaguar. I...


Clowns

Posted by atari2600land, in Commodore 64 17 January 2015 · 566 views

For the longest time, I wondered why the stupid joystick wasn't working. So I tried paddles. They didn't want to move either. Then I discovered the secret way to start this game: Press fire on the right set of paddles (I was using the paddles for the 2600), THEN F1 for a one-player game. Then the game started to work. The title screen should say "Press fi...


Aaron on the Aatari

Posted by atari2600land, 16 January 2015 · 544 views

So I wondered if I could get Aaron the Aant on the Atari 2600 and still make it be 2k. A few hours later and this is the result. There is still 235 bytes left, so a lot of room to work with. I wonder if I should add a title screen or leave it the way it is. I kind of like it the way it is now, I could add some color changing like as in the early 2600 game...


Galaga '90

Posted by atari2600land, in TG-16 14 January 2015 · 596 views

Let's start out by saying I don't like Space Invader style games very well. That being said, Galaga '90 seems to be the best one I've ever played. Not only do I not like them much, I'm also not very good at them. I actually got to the second wave. It's actually kind of neat that the little buggers try to dive bomb you, but it's unfortunate that one of the...


Omega Race

Posted by atari2600land, in Commodore 64 13 January 2015 · 563 views

Omega Race is a game where you bounce an Asteroids-like spaceship around the screen and try to shoot at beetles and stuff while hoping your ship doesn't crash into them. Or something. At least that's the impression I got. Especially when it didn't come with a manual. I had the Atari 2600 cart but I apparently needed a booster controller add-on to play it....


Super Mario 64 2600

Posted by atari2600land, 12 January 2015 · 110 views

I am thinking about changing the name of the game to Super Mario 64k and making it 64k. But if I do that then I won't be able to test it on a Harmony cart. So it will remain Super Mario 64 2600 until a Harmony cart comes out that will let me test 64k games. And if there already is one, then show me where to buy it. I worked on this thing for a few hours....






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