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I want to make an NES game


atari2600land

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I just got Nigel Mansell's racing game for the NES in the mail today. Working on all these games it makes me want to begin work on a game for the NES. Only problem is I don't know how to begin work on making an NES game. I figure it uses assembly, which I am using for the Pokemon Mini version of Frank the Fruit Fly. But I guess I don't really need to since most Pokemon Mini games are 4 Megabits, which is far greater size than a regular NES game. That and I gave up trying to bankswitch Game Boy game even though I was using C.

So anyway, that is what I've been doing. Working on the Upmonster game for the Intellivision. It's hard. And I'm using BASIC! So I don't know. We're entering a real hot spell here. It was 90 F here and hotter tomorrow. Barf. Perhaps I can make a Frank the Fruit Fly game for the Magnavox Odyssey 1. But I need to finish the other one I was making. Or cancel it.

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With your existing knowledge of 2600 assembly language, you already have come a bit on the path. There are C compilers targetting the NES as well, if you prefer to use a higher level language.

 

It is starting to look like serious competition on the NES, so you might enjoy it better if you try another of the oddball systems, beyond the ones you already have tried. I could supply you with a list of interesting formats, though perhaps you want to aim for those where you own actual hardware and eventually would get to play your game natively.

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