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Rugrats: Castle Capers

Posted by atari2600land, 22 July 2010 · 214 views

GBA Chronogaming
This is one of those times I fear the game is too difficult for its target audience. "Rugrats" for those who don't know, was a popular animated show on Nickelodeon about talking babies. And since the show was on Nickelodeon, I deduced that the game is for kids. Well those kids really need to know how to play a difficult video game. I barely beat the first level on this thing. You can choose which levels to beat first off. I went into a level inspired by Jack and the Beanstalk (any guesses as to why? ;)) As I was playing the game, I figured out some stuff (I didn't have any instruction manual to help me). #1 : Health is determined by diapers. You start out with a whole bunch of them. I didn't really know what happened when you ran out of them. Do the kids die or something? #2: When you find another kid, you can reach higher places by pressing Up and A. This allows for a Diddy Kong getting on Dixie Kong's shoulders and then jumping style setup (from Donkey Kong Country 2.) While I was exploring the area, I accidentally did this a lot. Guess the directional pad on my Game Boy Micro is wonky or something. Anyway, like Mario, the kids have stuff to collect. Instead of coins, it's pacifiers (fitting.) Pressing B throws different items related to the level. In the JatB level it was what looked like bananas. I don't know what good this does because it doesn't seem to faze the enemies any. Anyway, it's kind of fun if you're into the Rugrats TV show, but if not, I say pass on it.




"#1 : Health is determined by diapers. You start out with a whole bunch of them. I didn't really know what happened when you ran out of them. Do the kids die or something?"

No, but you have to get out a mop to clean up the mess.
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