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Playing Times of Lore (C64)


Cybergoth

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Hi there!

 

I always wanted to try this one, it's the game Chris Roberts did before Wing Commander:

 

timesoflore.gif

 

I've often seen this one filed under RPG, but it's none in my book. Well okay, you're running around on a giant Ultima style map, there's towns with inns to save and people to talk to and it's from Origin, so on a casual glance it can easily be confused with an RPG.

 

After sinking a good three hours into it tonight I know better though. No experience points and no character development - no RPG, simple as that. If anything, I'd consider it a Gauntlet clone with a story ;)

 

Ah well, the first two quests I did were also very simple. Basically they were "Fight from the middle of the map to the north end and get object A" and "Fight from the middle of the map to the south end and get object B"

 

It's been two very slow missions, since you're attacked every three meters, by one or two randomly picked enemies out of ~5 different types. That's just as tiresome as it sounds, I really hope it gets more interesting tomorrow :ponder:

 

Graphics and music/fx get the job reasonably done, but there's nothing outstanding about them. The good thing is that the game resides completely in the memory, so at least there's no loading times.

 

Greetings,

Manuel

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Some very good advice I found in the comments for the game on Lemon64!

 

Someone there suggested to make an extra trip to a town called Treela in order to get some magic boots. And really, they make you move twice as fast! ;)

 

Not only does this greatly reduce traveling times, they also let you outrun every enemy in the game!

 

So for the rest of the night, I was going through the story considerably fast - in essence it's a simple scavenger hunt. A quest will usually send you to the other end of the map, getting an item or fighting someone...

 

Last thing I found on my way was a very powerful magic axe, so I think I'm ready to finish this game tomorrow! ;)

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It took two more hours, but I really managed to beat the game as planned :D

 

The end of the game has two pretty tricky dungeons, full of teleporters and switches. The first I figured on my own, the second with the help of gamefaqs once again ;)

 

The game ends like it begins, with a handful of screens telling the story. Pretty rewarding:

 

timesoflore_x.gif

 

Well, overall I think this is a small step up from the first half a dozen Ultima games, but still far being from a really good game ;)

 

Some future day the "Playing..." series may see its quasi sequel "Bad Blood", but first it'll continue with something else.

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